Here is a whump blog with mature themes. It will dabble in dark topics and may be triggering or harmful to some viewers. For your comfort and safety, ensure you check any content warnings before proceeding.
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The knight's code is strict, a knight's oath is stricter.
Whumpee is a knight bound by their oath to a cruel and unjust lord, one who points their finger toward a village and expect it to burn. To them, Whumpee is nothing but a sword, a tool to leverage against their enemies.
Lent to a neighboring lord as a show of good will, Whumpee finds that their new (temporary) lord is not as kind as the one they've known. She is unruly, hot-tempered, and demanding of her servants, going so far as to take great pleasure in dolling out punishments to those she finds lacking. Though Whumpee is here as part of an alliance, they have become her new favorite target.
Whilst jousting Whumpee suffers a grievous injury. They must stand and accept their reward all while blood soaks into their padded tunic and stains the inside of their armor.
A Whumper who sees an enemy knight and simply must have them. Their fingers itch to strip Whumpee of their armor, to make them kneel and swear an oath, to possess. They target the knight in every battle until finally Whumpee falls, and is captured.
Whumpee who loves their charge, who has to watch as they marry the heir of a foreign kingdom. Who cannot say anything about the bullying of these new knights, or of what the heir does to them when no one's around, less they endanger the fragile allyship.
BUT what about characters who do ask for help? And then they get rejected or shut down. Maybe they're told they don't deserve it. Maybe they're not believed. Maybe they can't reach anyone in time. The realisation that they reached out, and they were turned down. They're on their own now.
Or maybe they're used to getting shut down. But this time, someone does help them. The shock and gratituit on their face...
They are expecting them to be in bad shape, but when caretaker/team finally finds Whumpee, they’re so much worse than they imagined. Beaten. Broken. Left for dead. They’re bound and blindfolded and gagged and flinch as caretaker/team approaches.
“Oh fuck, oh fuck, Whumpee,” they say as they get closer to Whumpee and get a better look at their injuries: their arms, tied behind their back, have been broken at the forearm and lie askew. It looks like someone took a baseball bat to their face—it’s covered in deep bruises. Their breathing is shallow and quick, maybe they let out a cry of pain as caretaker/team try to pick them up to carry them—they can’t walk.
If anyone knows some whumpy scenes/tv shows/writing that has this PLEASE share I am in dire need
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Dragged by the upper arms by several people, kicking and screaming (if they haven’t been gagged already) until one of the people dragging them smacks them in the back of the head and they go limp
Stuffed into the back of car, then two people sit on either side of whumpee and glare at them
Unconscious Whumpee, dragged over rough terrain by their legs
Incapacitated Whumpee dragged by their armpits
Dragged by their wrists tied behind them, backwards, similar to my point #1
Whumper writing degrading words on whumpee’s skin where they can read them. Only referring to them by insults, pet, bitch, thing. Taking it a step further, tattooing the words into their skin.
Dressing whumpee in clothes they don’t like, that are uncomfortable, too revealing, scratchy.
Wrestling whumpee to the ground, placing a foot on their head and grinding down. Spitting on them. Whumper tells whumpee how disposable they are. How disgusting they are.
Ignoring whumpee for a time, letting guards or hired staff get away with whatever, and when they visit again pretending they’d forgotten because whumpee was just that disposable.
Branding whumpee so they’ll never escape whumper’s grasp.
Punishing whumpee even for small infractions. The smaller the worse the punishment, driving whumpee to do whatever whumpee wants.
When the antagonist is finally caught by the good guys. What are they going to do to him?
Will the heroes torture him in retaliation? Will Leader try to take revenge for what antagonist did to their loved one? Was our villain hurt in that final battle and sits alone in chains, still bleeding and hurting?
I just want some scenarios for that role reversal! Good stuff
I have to admit you requested one of my least favorite tropes, but for you my first asker, I have put forth my best efforts.
Interrogation
Villian has been sitting bleeding in their cell for who knows how long. Following their defeat everything had become a blur of panicked voices and bodies, and the next thing they knew, they were in a cell. The slow drip of water dripping into a puddle fades into the moss-ridden walls, a steady sound that fades to the background in favor of the ringing in their ears.
A door slams open.
"Teammate, I told you to stand down."
"Like hell I will."
"Teammate!"
Two figures stomp into view, one familiar, one not. Leader grabs the stranger's–Teammate's–arm, a furious expression on his face.
"That wasn't a request." Ooh scary, Leader means business now.
"Yeah, well, too bad."
"Can you have your lovers spat somewhere else?" Villain groans. Two pairs of eyes shoot vitriol through the bars and Teammate jerks her arm out of Leader's grip. "Sorry, was I interrupting? It's fine, I'll just go back to quietly bleeding out."
"It's a better fate than you deserve," Teammate snarls, wrapping her hands around the bars. If Villain squints they can imagine that Leader and Teammate are the ones locked in a cell instead of them.
"Enough." Leader places a hand on Teammate's shoulder and pulls her back. "A doctor will be with you shortly."
"Aw, did I decimate your forces that badly?" Villain grins, delighted by the aggravated twitch from Teammate. Good, they can still get under her skin. Maybe if they're annoying enough the team will just dump them somewhere to lick their wounds and plan. For these two, they imagine sharks. Lots and lots of sharks.
"That's it, I'm going in there." Teammate yanks the cell door open. They hadn't even bothered locking it, how insulting. Heavy boots stride across a concrete floor as she advances on Villain, fire in her eyes.
"Teammate. That's not going to help." Leader makes no move to stop her, only leaning against the now open doorway with his arms crossed.
"No do go on. Little what, whelp? Cretin? Or were you going to pull out a spicier word from your limited vocabulary?" Just a little further. Make them uncomfortable, distracted. If they can wiggle free they could squeeze out around them. Make a run for it.
"That's enough out of you as well. You're here as a prisoner, and I have no qualms with Teammate being the one to question you. Hell, I have half a mind to deal with you myself."
Shit. They're pissed.
"What for little ol' me? I'm flattered."
A gloved fist collides with Villain's face coaxing a crack from their face. Dull pressure focuses around the bridge of their nose and suddenly they have to open their mouth to breath, something wet sliding down their lips. Villain's tongue darts out and they taste iron. Blood.
"Where the hell is she?"
"Who?"
"Youngest. Where is she."
Oh.
Oh. Shit. That's what this is about? They think Villain is responsible for one of their missing.
"If I had any idea I'd tell you."
"Bullshit!"
"You broke my nose! Yes I'd tell you!"
"Then I suggest you start talking," Leader calls from the doorway seemingly unconcerned with the additional blood loss now dripping down Villain's face.
As Teammate reels her arm back again Villain comes to a conclusion: this is going to be a long night.
How do whumpers keep their whumpees confined to a specific space, how do they guide them without risking escape? Or maybe they want whumpee to try and escape. Maybe they like the fear in their eyes.
Whumper who ties whumpee's wrists together; in the front, behind their back, in a stress position. Attaches a rope. Pulls them around. Takes them on a tour of where they'll be staying for the foreseeable future. Tugs until whumpee stumbles and falls.
A whumpee who is forced to wear a collar. Every time they're let out of the cell whumper attaches a leash that shocks them when it goes taut. Over time they're trained to recognize how far away they're allowed from whumper. Eventually whumper turns it off and has fun with a whumpee that's conditioned to never stray too far from their whumper.
Whumper that uses a cattle prod. Forces whumpee to walk a perimeter and strikes them every time they stop. Drives them to exhaustion, and when they collapse, keeps prodding whumpee until they leave behind visible marks.
A whumper who keeps an arm wrapped around whumpee's waist. Who holds them close. Nobody can see how whumper's fingers dig into whumpee's skin every time they make a move whumper doesn't approve of.
Training a dog to attack anyone who tries to pass it. Using the dogs to control whumpee. After whumpee is rescues/escapes they're left with a crippling fear of dogs, every bark setting them off.
A whumper is smaller than whumpee, but they're still in control.
Whumper keeps whumpee in chains with a shackle around an ankle, around their wrists, and a collar around their neck. From just outside of the chains reach they taunt whumpee, listing off everything they're going to do to whumpee and if they can reach whumper then nothing will happen. Whumpee tries but they're always just out of reach.
Leering over whumpee who lays collapsed on the ground.
Despite being smaller whumper is just as strong as whumpee if not stronger. They use their size to dart around whumpee, hitting them before they can block, targeting sensitive spots.
Forcing whumpee to kneel so whumper still towers over them. Using degrading, humiliating tactics to feel better about themselves.
Tying whumpee's knees so they're forced to crawl everywhere.
Whumper always keeps a weapon on hand just in case. Something personal, like a knife or a cane, that they can turn on whumpee if they decide to get brave.
Sitting on a throne with whumpee chained to it, or with whumpee looming over their shoulder, their once defiant face now meek and submissive. Whumper coos and grabs their chin, turning it back and forth just because they can.
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(because Reddit is down and I’m chronically online)
Hearing the whumpee’s screams over the radio as they’re captured, the rest of the team frozen in horror.
• Patch job in the middle of the battlefield, someone pressing down on a wound with their bare hands, whispering, “Stay with me, okay? Just stay.”
• Post-mission debrief, but the whumpee is barely holding it together, swaying on their feet as the adrenaline wears off.
• The whumpee refusing pain meds because they need to “stay sharp,” only to pass out mid-conversation.
• “I don’t leave people behind,” they growl, limping and bleeding but refusing to abandon the unconscious teammate over their shoulder.
• Waking up in a field hospital, disoriented and panicked, pulling out the IV before being restrained by a firm but gentle voice.
• “We’re not going to make it.” “Yes, we are.” Cue one of them doing something reckless to ensure the other gets out alive.
• Cold, soaked to the bone, huddled in a ruined building during a downpour, one of them feverish while the other desperately tries to keep them awake.
• Hiding an injury to avoid being benched, only for it to get worse at the worst possible moment.
• “You don’t understand—I can’t go back. I can’t be discharged.”
• A high-ranking officer demanding a mission debrief while the whumpee is barely conscious, words slurring, bleeding through their uniform.
• A medic struggling to save the whumpee in the back of a jolting vehicle, yelling for the driver to go faster.
• Post-rescue, sitting by the whumpee’s bedside, counting every beep of the heart monitor like a prayer.
Sometimes whumper needs a little fun outside of tormenting whumpee. Luckily caretaker is around.
Whumper taking photos of whumpee lying on the ground covered in blood and wounds taunting and sending them to caretaker with patronizing texts. Look who I found. Aren't they prettier like this? Wish you were here!
A villain whumper confronting hero caretaker to gloat, trapping them so caretaker has to listen as whumper describes all the delicious sounds whumpee makes while being tortured. They toss one of whumpee's personal items in front of caretaker, or maybe even a finger.
Whumper putting on a ball to show off their newest treasure and purposefully inviting whumpee's former friends. Forcing whumpee to sit on their lap the entire time, stroking their hair, letting their hands wander all over their body, all while whumpee's friends watch on in horror.
Making whumpee maintain eye contact with their teammate throughout their torture. If their gaze falls they receive a punishment. Whumpee sobbing looking at their teammate with pleading eyes.
A military whumpee who is being tortured not for information, they already have that, but for fun. Their team receives a video of whumper detailing all of their favorite injuries and parts of whumpee.
Given power over another, whumper decides to use it to their advantage.
A mentor whumper with their mentee demanding no less than perfection and every mistake results in a harsh punishment. Pushing them further and further until they can't go anymore, and then pushing them past that. When whumpee's legs give out beating them for it.
Mentor whumper putting down whumpee's efforts and abilities so they feel insecure and like they still have much to learn. Refusing to allow them to move on or graduate because they're having too much fun obviously whumpee isn't ready yet, just look at how they've been performing!
A noble whumper with a mercenary whumpee. Whumpee is kept under their thumb via blackmail. Whumper treats them more like a pet than an actual being, mocking them and ordering them around. Stand at beside the throne. Kneel. Lick whumper's boots.
Team leader whumper keeping right hand whumpee close. To anyone else whumper is protective over their friend, unknowing of the violence that happens behind closed doors. When plans don't succeed whumper takes their frustrations out on whumpee, beating them and humiliating them, pinning the failure on them.
Whumper who enforces the law and is well-known by the locals. Harassing whumpee in broad daylight, threatening to pin crimes on them if they fight back, being overly friendly and touchy with whumpee, faking a wellness check to break into their home. No matter what whumpee says nobody believes them, not the locals, and certainly not the other enforcers.
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A vampire has infiltrated a noble masquerade party for a night of their own fun.
Whumper taking advantage of the hidden identities to blend in among the nobles while they search for new prey. Playing their games, speaking their language, charming the usually stuffy nobles with flattery and pretty words.
Taking a bite or two from the staff, they won't be missed.
Then seeing the one: a new, fresh face. So unaware and susceptible. Inexperienced in the art of conversation, stumbling over themselves.
Whumper spends the evening charming whumpee with dances and advice, helping them out of a tricky situation they spoke themselves into, sneaking them hors d'oeuvres.
At the end of the night pulling them aside to suddenly bite their neck and feast, draining whumpee of their blood as they claw at whumper.
Guiding a woozy dizzy whumpee who stumbles from the blood loss to their carriage. Stowing away in the night with the young noble, their new pet.
The next morning when whumpee wakes up they find themselves in a cell with whumper watching them. Demanding they be set free, they're a royal, whumper won't get away with this.
Except it only entices whumper more. It's rare they get to taste blood so noble, they'll keep whumpee around and nobody will know where to find them. They can look all they want, whumpee is their little bird now.
While on an adventure an ominous figure imparts words of wisdom on almost all of the party–save for leader, who receives an ominous warning of their doom.
Confiding in the teammate they've known the longest and who they trust the most that their doom has been foretold. Should their grim fate come to pass, they entrust teammate to ensure the mission is complete and everyone else in the party makes it out alive.
Withholding this information from the rest of the party because if they know their friends will prioritize leader's safety over the objective.
A near-death experience leaves Leader rattled, lying in the snow shaking with uncontrollable heaving breaths and trembling hands. Not yet, they're not leaving this world just yet.
Struggling to keep up appearances when dark thoughts pull their mind elsewhere. How will they die? Will it hurt? What's going to happen to everyone when they're gone?
The other shoe drops when they least expect it. An ambush. There's no time to react, no time to think, they throw themselves in front of the person closest to them as the arrows fly.
The shaft lodges in their throat. Their vision fades as the frantic sounds of their teammates calling their name echoes in their ears.
Leader wake up. Their teammates dead bodies surround them, fallen in the snow. With the arrow still lodge in their throat they pick themselves up and salvage what they can. Digging a grave in the cold ice and snow is impossible in their state, they have to leave the bodies to the scavengers.
Their doom was not their death–it was the loss of everything they held dear.