Blind Date Gaming: Smurfs Travel the World
Ever play a competitive match in a game against someone who looked super-underleveled, but still lost horribly due to raw skill or better game knowledge? Yes, I'm talking about 'smurf accounts', a plague on multiplayer games pretty much everywhere. Well, it ends up PRANG, my Pseudo-Random Number Generator hookup bot, heard me complaining about smurf accounts so much, it dredged up a date about the 90's cartoon the term 'smurf' came from. So here we are, reviewing my night with Smurfs Travel the World. Let's see if these smurfs are worth cursing out too!
Not sure if 'smurf the world' is rude or cute. I never got the whole 'replace every verb with “smurf”’ thing. Are they always being humongous jerks or...?
So the game starts with a pretty arbitrary cutscene about some crystal shattering into pieces, forcing a shard fetch-quest on both token girl Smurfette and...Inquisitive Smurf? Was that actually even a character? Meh, just go with 'Generic Smurf' instead. Or better yet, don't go with him at all! I can only assume there's no difference between the two. And I mean like legit no difference, I mean if there was, then how can one female birth every similarly-aged male in the Smurf Village? It's like reverse Gerudo Valley, replacing the super-hard horse archery course with inbreeding.
You know, the magic crystal that's the main power source in Smurf lore. I'm sure you're all aware of it, right? Definitely not made up outta nowhere as a MacGuffin.
You start your globe-trotting platforming adventure through miscellaneous obligatory terrain, like jungles, ice, deserts, Australia, etc. You need to scour each of the levels for 7 crystal shards, and they're not always simple to get! Some are held by enemies, some are at the end of high-up platforming challenges, and you may need to go backwards through a level to find others. Along the way, you collect what I assume to be trash people left places, because we're conscientious of that messaging to sell this game to worried moms or something? Not sure why collecting trash gets you extra lives, but grab a dumpster and start harvesting life force, cos the game is kinda rough.
Is this the only map the Smurfs have? Can't they like photocopy Library Smurf's atlas?
I'm not sure if this was a Game Boy port of an SNES title or not, but the game suffers from typical Game Boy issues of not being very clear on what's a platform versus what's background. 4-color limited palettes will do that to you. I found myself dying due to passing through what I thought were obstacles or touching static water tiles, thinking it was just flooring. The enemies were sometimes pretty annoying as well, shooting at you the second they pop on-screen, giving little time to dodge. At least the variety was okay, though most looked like what you'd get if you could do one of those google translate back-and-forth things but with cartoon characters instead. Pretty much end up hokey and unsettling lookin'.
Definitely crappy design here, as there's only one thing I can assume these monkeys are throwin' at you.
That said, the platforming was okay outside of the few terribad enemies. The game devs actually tried to come up with some interesting obstacles, to my surprise! It had kind of standard rope stuff and bouncy junk, but it also had me flying kites up to higher areas, grabbing birds to soar horizontally (assuming you could tell good birds from bad [protip: you can't]), and vine-like swinging kind of like Donkey Kong Country. You had a lame kick attack that was usually useless but could be used to deflect some enemy attacks, so that was neat in the few instances it was useful, too. There were even swimming levels as a change in pace. Though that thoroughly confused me since water killed me before? Whatever, toss on that bikini and go do some polar bear plunges.
No really, how freaking big was that crystal explosion to launch shards all the way to Greenland?
There's not much else to talk about. Though I would be remiss to mention the one sidescrolling level with...I assume it’s Azrael, the evil cat from the Smurfs? I guess so, but it looks like someone dismembered the thing and put its parts on some death robot off-screen, with a random paw super low appearing now and then and a soulless expression on the bobbing head. Definite horror movie vibes happening here.
I hear this thing still roams the landscapes of Texas. Maybe that's why Texans are all crazy about packing all the time?
In the end, you bag crystal shards, take down O2, free Dream Land, and...I guess just kinda go home? Or teleport? I don't know, how are these blue things even traveling? Do they bum rides on planes? Is there a frequent flyer program? The game disappoints and never goes into these details. Maybe it was in the manual. Or on some wiki lore page somewhere, because you just know that would exist.
Looks like y'all picked up some radiation along the way. You may want to get a cancer screening....
Alright, so at the end of the night, I bid the Smurfs adieu and walked on home. I'll confess that I ended up kinda enjoying this one. Sure, it has it's problems, but it wasn't really that bad for a licensed game. I supposed I'd date it again sometime for funsies, or at least refer it to a friend who looking for a game date. It's not perfect, but who is? I mean, besides Vanity Smurf. That guy is unflappable. Speaking of being flappable, take this Sprite of Passage! It's quite literally a sprite of passage, as it deals with passage through the air via bird taxi. Hope Smurfette remembers not to tip the driver.
both bird and smurf aren't sure exactly wtf is going on here, and it's okay because I wasn't either
















