Bad news is that p much everyone that worked on gw1 and 2 is long gone from the studio. I played a *ridiculous* amount of GW2, I loved this game to death.
But the game kept getting worse and worse in the last few years. Content cadence was atrocious, expansion quality kept dropping, living story went from a golden standard on how to run a game to a fucking joke. Everyone always kept saying "oh XYZ was bad because the staff is all hands on deck for this or that. When that comes out, we'll lose our freaking mind".
And inevitably, as that thing came, it'd come out mediocre, lacking, and a pale imitation of what came before it. I stopped playing at the second LS patch for Secrets of the Obscure. I followed the community reactions for the next two expansions, watched playthroughs, read up on lore. It was always the same. "It's less than what we're used to, buuut it's probably because they're working on something else".
And now "something else" GW3 has been announced. Please, don't fall into the same trap the community's been stuck in for the last half a decade. Before purchasing the game, make *thorough* research. Play in beta tests if you can for free. Watch videos. Read interviews. Be fully informed on what you're getting yourself into before you give a cent to these people.
Because while they are nice (as nice as a corporation can be, anyway), they are not that good as gamemakers. I don't know if it's a matter of design or leadership, or just plain old budget, but modern GW2 does not have what it takes IMO.