OC Asks: Put Those Guys in Situations
Solo Situations (number + a character)
Your character is being offered three wishes by a genie. The usual rules reply. What do they wish for?
Your character is being offered a choice of any pet they want, along with whatever they need to take care of it. Do they accept the offer? If so, what kind of pet do they choose?
Your character is stuck in a timeloop! They can choose ONE other character to remember every loop. Which character do they choose? What happens next?
Your character has to give a ten-minute speech on a subject of their choice to a room full of experts. What subject do they choose?
Your character gets to resurrect any one person and spend a whole day with them. Who do they resurrect, and what do they do for their one day?
Your character finds themself in a looping dream of their happiest moment. What is this moment, and would they choose to break the loop and go back to reality?
If your character could have an infinite supply of ONE food, which food would they choose?
If your character got to travel to another world, what world would they choose?
Your character has been invited to a prestigious formal event. What do they wear? What do they do when they get there?
Your character finds a lost child. What do they do?
Your character has to spend a whole day indoors. What do they get up to?
Your character has to spend a whole day out in nature. What kind of terrain do they choose to go to, and what do they get up to?
Your character has been locked in a room and will only be let out if they either sit still and silent for a whole hour, or make constant noise for a whole hour. The room is empty of anything other than a simple plastic chair. Which option do they choose, and what strategy do they use to succeed?
Your character gets stranded on an island. They can choose one item to have with them. What do they choose?
Your character is doing a sponsored challenge to raise money for charity. What kind of challenge do they do?
A magical trickster has trapped your character and will only set them free if they can beat the trickster at a game of their choice. What game does your character choose to play?
Your character has been captured by pirates! The pirate captain gives your character one minute to convince him to let them live. What do they say?
Quick! Your character has to accurately sing or recite something from memory! They only have one chance - what do they pick, and do they succeed?
Your character comes across a cat stuck up a tree. Do they try to help it down? If so, how?
Your character has fallen into a deep chasm with their worst enemy. They have no supplies beyond what they normally carry on their person. Somewhere in the chasm is a huge creature that will eat them if it finds them. How does your character escape this situation?
Someone your character respects is coming over for dinner. What do they serve? How does the dinner go?
Your character is given two tickets to their dream concert or event. What did they get tickets for? Who do they invite to come with them?
Your character keeps hearing scratching noises in the walls or under the floorboards. What do they think it is? What do they do about it?
Your character has been challenged to a duel by a skilled fighter. What incentive would convince them to accept? How would they prepare for the fight? Do you think they would win? (bonus: which other character do you think the challenger could be?)
Your character has been invited to a party. Someone who they love but rarely get to see will be there, but so will their worst enemy. Do they accept the invitation? Do they succeed in meeting their loved one, and avoiding their enemy? What happens?
Group Situations (number + a story or a group of characters)
Your characters are being forced to participate in a talent show! Which talents do they choose to show off? Who wins?
Your characters have been locked in a room together for 24 hours. It is impossible to escape the room by any means. What happens?
Your characters have to carry out a daring heist. What roles on the heist team do they take? Do they succeed?
Your characters are throwing a big party together. What does each character do to contribute? Is the party a success?
One of your characters has been arrested for a crime they didn't commit. How do the other characters get them out of this predicament?
Your characters have to put on an stage show for a fully booked theatre. They have one month to prepare. What show do they put on? What roles do they play? Is the show a success?
Beach day! What will your characters wear to the beach, and what activities do they get up to?
Your characters have been invited to a fancy dress ball, and their costumes must fit a group theme. What do they wear?
Your characters have to look after a group of small children for a whole day. What happens?
Your characters are having a potluck. Where are they holding it? What do each of them bring?
Your characters are sharing stories around the fire. What story does each character tell? Whose story is the most popular?
Your characters are put in a death match against each other. They can use any weapons or abilities they have. Who wins, and how?
Your characters are about to get captured by an enemy. They can choose one member of their group to escape - who do they choose? What does that character do when they're free?
Your characters have to prepare a meal for 100 people. They have access to any ingredients they want but only have a few hours to prepare. What do they cook? How do they divide up the work? Do they finish in time, and how good is the meal in the end?
Your characters have decided to play dungeons and dragons or another tabletop rpg. Who's running the game? What characters do the rest of the players bring to the table? How does their first session go?
Your characters go to an arcade or a fair. What games do they play? Who wins the most, and who loses the most?
One of the characters in the group has been replaced by an evil doppelganger. How does the group figure out who it is?
One of your characters is sick in bed. What do the rest of the characters do to help them feel better?
A villainous vampire has come to town and has chosen one or all of your characters as its prey. How do you characters deal with this predicament?
Your characters are trapped in a joint dream or simulation that recreates their greatest fears. They can only escape if each one of them faces their fear. What are these fears? How do they overcome them? Who overcomes theirs first, and who takes the longest?
Your characters are stranded on a desert island. Help will arrive in 24 hours, but a storm is picking up and a dangerous, unseen creature is hunting your characters. How do they deal with this situation? Do they survive long enough for help to arrive?
Your characters have somehow travelled 200 years into the past! What time period have they ended up in? Do they enjoy visiting this time period? What do your characters get up to? Are there any historical figures they want to meet?
Your characters are up against an enemy group with the same lineup of skills and abilities as them. How do they approach the situation? Do you think they would win? Would they try to befriend the enemies instead?
Your characters are all guests at an old manor house. It soon becomes clear that their host is secretly planning to kill them. All the doors and windows in the house are locked tight, and their host has the keys. How do your characters react? Do they all make it out alive?
Your characters are being forced to do a group bonding exercise. They each have to share something they like about each other character in the group. What do they say?