Getting the inventory to talk to the weapon system in Unreal. It switches.
Noah Kahan
One Nice Bug Per Day
"I'm Dorothy Gale from Kansas"

Jar Jar Binks Fan Club
Aqua Utopia|海の底で記憶を紡ぐ
Fai_Ryy
Phantogram Three

Origami Around

noise dept.
Today's Document
Lint Roller? I Barely Know Her

Game Changer & Make Some Noise
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TMBGareOK. The Official They Might Be Giants tumblr
Sweet Seals For You, Always
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@aaaclabs
Getting the inventory to talk to the weapon system in Unreal. It switches.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
How a throwaway idea hijacked my roadmap
Squad 0 — how a throwaway idea hijacked my roadmap
A squad that works for everyone and no one. It moves between settlements, helps, kills, whatever is necessary. It exists because I needed a reason for a character to leave home, and then I liked it more than the thing it was serving.
This devlog covers the instanced static mesh handoff I'm hiding behind buildings, destructible geometry vs. package size, Sequencer cutscenes I haven't built yet, and the enemy question I keep not answering.
Squad 0: Drones vs Turrets — Air Defence
Testing the air defence layer: drones sweep in, turrets track and engage.
Squad 0: Adding Post Processing
Adding some post processing to Squad 0. Starting to look like a game.
Squad 0: Speed Building Horde Paths
Watch a quick speed design session placing buildings to shape the perfect enemy path for my base defense game, Squad 0.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Squad 0: Optimizing 1000 Entities to 200 Actors in UE5
See how I drastically improved performance in Squad 0 by optimizing 1000 entities down to just 200 actors in Unreal Engine.
Squad 0: Converting Mass Entities to Actors in UE5
Watch how I convert Mass Entities into standard Actors.
Squad 0: Mass Entity Test
Testing the mass entity spawning system to create massive enemy swarms in Squad 0.
Spawning 200+ Swarm Actors in Unreal Engine Watch what happens when we spawn over 200 AI actors simultaneously using swarm mechanics in Unreal Engine.
Squad 0: From Explosion to Burning Enemies! 💥🔥
Testing the new fire and destruction mechanics! Here is the chain reaction progression from the first explosive blast to the enemies catching fire.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Notes on failure, AI, and building games in Bosnia.
Substack post about my game development.
Squad 0: Base Defense
Working on defending the base for the game.
Squad 0: Explosion
Working on explosions for the game.
Squad 0: The Swarm Begins Working on the enemy wave systems for Squad 0.
25 posts!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
SUBSTACK.
Final thoughts on project Bebe Baker.
Bebe Baker is out now — free to play. 🥖 A fast top-down bakery sim with traditional Bosnian recipes. Carry one thing at a time, bake somun, gurabija and hurmašica, and deliver before the boss hits 100% rage and fires you. Built solo in Unity. ▶ Play free now: https://aaaclabs.itch.io/bebe Plays in your browser, or download for Windows & Android. WASD to move, E to add ingredients, F to commit the recipe.