the internet is, primarily, a tool that enables you to freely encounter certain types of people that you would only otherwise see at a rural Walmart at 3am

ellievsbear
almost home
Jules of Nature
dirt enthusiast
$LAYYYTER
Three Goblin Art
"I'm Dorothy Gale from Kansas"

Discoholic 🪩
Misplaced Lens Cap
Mike Driver
trying on a metaphor
ojovivo
KIROKAZE
Sade Olutola

if i look back, i am lost

oozey mess

Janaina Medeiros
Game of Thrones Daily
Monterey Bay Aquarium
seen from United States
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seen from Sri Lanka
seen from TĂĽrkiye

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@56kilobits
the internet is, primarily, a tool that enables you to freely encounter certain types of people that you would only otherwise see at a rural Walmart at 3am

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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today’s entry of “signs of the times”
Waiting for the Summer rain to pass
currently in west virginia playing the “gunshots or fireworks” game. somehow underestimated the percentage of semiautomatic fire
sun set, they put away the definitely illegal semiautos and took out the maybe illegal fireworks
currently in west virginia playing the “gunshots or fireworks” game. somehow underestimated the percentage of semiautomatic fire

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cabo verde #1 campeĂŁo do mundo
Vintage pokemon art by Aya Kusube
following the US consumer product safety commission recalls is always funny because half of them are “this product can occasionally turn into flying shrapnel that gives you lead poisoning instantly” and the other half are “this product is perfectly safe but unfortunately it was not encased in a puzzlebox within a plasma energy barrier that repels everyone under the age of 18 per the regulations of Timmy’s Law which went into effect 5 minutes ago”
Angine de Poitrine had probably the shortest hype cycle of any band in the internet age. it went from elite ball knowledge to coworker music in the span of four months

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going to be slightly mean for a second here--
person who doesn't own a current gen console and exclusively plays indies/non-AAA titles on steam: "sony ceasing disc production is disastrous for gamers and will only hurt video games as a medium"
more words on the topic:
everyone is talking about a hypothetical person who needs discs and I would be more sympathetic to the argument if they could name a person in the current year who needs discs. as it stands I hear a lot of "when I was a kid we couldn't afford new games and being able to borrow games meant I could play games that I otherwise couldn't" which was true but is not true now. the <18 demographic is overwhelmingly-to-exclusively playing always-on live service games. the ones who aren't are in fandoms for games that are very cheap purely by accident (Deltarune etc) because AAA budgets are not being spent on things that anyone who isn't a 25-35 year old male would like. linear single player games are uncslop now unfortunately.
but honestly when was the last time we bought a physical game? I literally own a PS5 and I've never bought a new disc for either that OR a PS4. there's no reason to because you're just going to have to sit there for an hour while it installs then adds the day 1 patch. the other thing re: the used market is like. the Playstation Gamepass equivalent costs less than what Gamestop charges for one used game (occasionally 2x less), and for $15 you can play literally the entire Sony back catalogue. the Gamepass model is the huge elephant in the room here contributing to the decline in the value of physical games.
lastly do not make me tap the sign that says "optical media is not a suitable format for media preservation"
see this is fascinating to me because I exclusively get console games from A. buying used discs on ebay or similar for $20 or so, or B. borrowing them from the local library. I simply do not and will not pay $70 for a video game ever- maybe occasional exceptions for really generation-defining stuff, but I think even BOTW I didn't pay full price for. And that's only possible because of physical discs!
Don't get me wrong, I'm aware this isn't a very common model for consumers these days. That is, in fact, what's disastrous for gamers and bad for the medium. They should be doing that. They would be spending less money and they would be constraining studio behavior in beneficial ways.
Gamers aren't doing that and I'm not one of the people saying that studios should act differently out of principles or something. I'm aware that's not gonna happen, and because consumers are enabling and putting up with it, it's just the way things are going to go. But physical media absolutely lets me play games I would simply shrug and never play otherwise because paying full price for them is a nonstarter for me. Losing physical media isn't the cause of a disaster, but it's the symptom and proof of the disaster that's already happened, that consumers are entirely willing to move to a model where you can only ever rent games.
I will give you the argument that libraries benefit from having access to disc based games, but I don't really buy that used physical games are a bargain in a world where Steam sales exist
Sekiro is a bit of an extreme example here but I priced out a couple of few-year-old Playstation games I wanted to play over the weekend and all of them were $5-$15 more expensive on Ebay (to say nothing of Gamestop) than on the current Steam sale. obviously Steam will not have console exclusives, but off the top of my head there are exactly two console-only Sony games. and also this does not cover Nintendo first-party titles because frankly that's a special situation and warrants a separate conversation
there's a conversation about wanting to Own A Game but imo speaking as someone who owns a great many games that's an orthogonal desire to wanting to play a game legally
but I mean, also. there's some other options
source for my various claims. if you are someone who likes playing games that can be theoretically played mostly offline (eg discrete multiplayer) and have a clear end state, you are in an extremely small minority of the total population of people who play games
going to be slightly mean for a second here--
person who doesn't own a current gen console and exclusively plays indies/non-AAA titles on steam: "sony ceasing disc production is disastrous for gamers and will only hurt video games as a medium"
more words on the topic:
everyone is talking about a hypothetical person who needs discs and I would be more sympathetic to the argument if they could name a person in the current year who needs discs. as it stands I hear a lot of "when I was a kid we couldn't afford new games and being able to borrow games meant I could play games that I otherwise couldn't" which was true but is not true now. the <18 demographic is overwhelmingly-to-exclusively playing always-on live service games. the ones who aren't are in fandoms for games that are very cheap purely by accident (Deltarune etc) because AAA budgets are not being spent on things that anyone who isn't a 25-35 year old male would like. linear single player games are uncslop now unfortunately.
but honestly when was the last time we bought a physical game? I literally own a PS5 and I've never bought a new disc for either that OR a PS4. there's no reason to because you're just going to have to sit there for an hour while it installs then adds the day 1 patch. the other thing re: the used market is like. the Playstation Gamepass equivalent costs less than what Gamestop charges for one used game (occasionally 2x less), and for $15 you can play literally the entire Sony back catalogue. the Gamepass model is the huge elephant in the room here contributing to the decline in the value of physical games.
lastly do not make me tap the sign that says "optical media is not a suitable format for media preservation"
going to be slightly mean for a second here--
person who doesn't own a current gen console and exclusively plays indies/non-AAA titles on steam: "sony ceasing disc production is disastrous for gamers and will only hurt video games as a medium"
post going around about games that are turning 10 years old this year is interesting to me because of the games they selected, all of them are still available to be purchased from digital storefronts (Steam, PSN, etc). many of them you can buy a new physical copy right now.
this is brand new for games! outside of a few live-service games you could’ve counted on one hand, in 2016 it was pretty unlikely the average gamer would pick up a game from 10 years ago if they weren’t explicitly into exploring back catalogues for specific franchises, or were a JRPG fan. there are a lot of games that are about to turn 10 that you could accidentally refer to as “current gen”.
the first thought you’d have is that this is due to bloated AAA development timelines reducing the amount of major releases in a given year to essentially nil. but actually this is because we are currently in the 126th month of 2016

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sort of don't understand what's going on with that show Euphoria. it seems like the only people who watch it are hatewatching it? which makes me think it's a GoT season 8 situation. afair everyone who was hatewatching it then was doing so because they either loved the books or loved the first few seasons, which from what I have observed was never the case with Euphoria, everyone who watches it says it was like this from day 1. also this isn't a "so bad it's good" situation because people talk about the writers/showrunners like they were on that island on all levels except physical. is there an implicit understanding here that you do this out of stan loyalty to Zendaya that my autistic ass doesn't get? she seems like a nice lady but idk if it's worth the cortisol
GTA 6 being $80 -$100 is not setting a precedent for future AAA games because there will not be many AAA games after this. the industry crash that has been well underway since 2023 will finally be acknowledged this year or next and most of the studios that operate under the model of spending increasing amounts of time on money on every subsequent game will fold