I'm Abel, I'm 15, and I've been cosplaying for 4 years now. Cosplay is my way of expressing my love for characters, games, and their universes.
I’m from Kazakhstan, and it seems to me that our community is full of talented guys who inspire. I love video games, especially 'The legend of Zelda', and it's the games that most often become the source of my cosplay ideas.
When I'm not in costume or working on a new look, you can catch me playing or… fencing?
Yes, I also practice fencing! It helps me develop not only my physical skills, but also my strategic thinking. It inspires the creation of more realistic cosplay images with elements of martial techniques.
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I'm back... Yey, after 3 months or more of rest, feeling even lazier than a sloth, I'm back, and with a Legend drawing! I'm trying to find a fixed style, BUT I LIKE THEM ALL, I hope to be more frequent here
I'm starting to use a new program!! It's Chinese and there's no translation, but hey! I love it
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Time :” thankfully non of them seem to have any allergies at the moment. But dietary restrictions are a different story , self imposed or others wise.
Sky refuses to eat bird of any kind since getting that little assh- Ruby. Eggs were even iffy for a bit until I explained that the eggs we eat were never going to hatch.
And Wind and Aryll refuse to eat pork. That one I can understand, their pigs are very cute.
And of course Twi and Wars have their own needs. Twilight needs more protein in his diet than your average person and Wars of course needs blood in order to stay healthy.
Thankfully a large Chunk of our weekly food shop is covered by Knights thanks to the program “
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hello everyone, I am ALIVE, trying to fight art block so here's a gif
it was supposed to be just Wild's hair animation (that's my idea of relaxing after a stressful week of drawing I guess), and then when I was done I thought that something was missing just like in totk
It’s been basically a year since I drew their original references, so I thought it would fun to draw them all again. Some of them went through some major changes, just cleaned up others. Overall I just tried to improve color, variety, etc.
I also have a lot of new information about them you can consider this post a remake of character list and the height chart. so beware, a fucking ton of text ahead.
Sky
Adventures: Skyward Sword
Age: 24 (and a half) yrs / Right-handed
Sky has spent the last several years living on the Surface, working alongside Zelda and Groose to establish the foundations of an establishment. Though building this new place has come with its own challenges, Sky now lives a far quieter, gentler life than the one he was thrown into as a teenager.
During his original adventure, Sky endured overwhelming pressure and constant exhaustion. His life changed overnight; from a carefree student who didn’t work hard enough in class, to the Chosen Hero burdened by the expectations of an entire world. At only seventeen, he had no idea how he was supposed to carry such responsibility, nor how to reconcile the person he was with the hero everyone demanded him to be. The adjustment to life on the Surface was even harder; the silence after Demise felt foreign and heavy, and the sudden freedom left him uncertain of who he was allowed to be.
Surprisingly, Groose became one of his most important sources of stability, supporting both him and Zelda as they struggled to adapt. Over time, Sky slowly learned to ease the crushing standard he had set for himself. He had already accomplished what was asked of him, already suffered and lost so much. He eventually understood that he deserved peace. Now Sky spends his days helping Zelda, playing his harp, or carving wood. He avoids the spotlight whenever possible. Although the Master Sword is no longer in his possession, he often visits Fi’s resting place. He shares stories, worries, and small pieces of his life, even though he never receives an answer.
Trivia
He hates tight spaces. He only dug underground for Zelda’s safety and would need to be bribed to do it again.
He and Zelda are in a relationship. It took time after Demise for Zelda to heal from her guilt, but Sky waited patiently at her side.
He’s not the strongest or most magically gifted, but he has extraordinary technique. He notices battle patterns and weaknesses faster than most heroes can think.
Sky has a small habit of being… nosy.
Minish
Adventures: The Minish Cap
Age: 12 yrs / Left-handed
A few years have passed since Ezlo’s farewell, and Minish still treasures the hat left behind as one of his most precious belongings. He can still see the Minish, something that comforts him even as he knows he will one day grow up and lose that gift.
After the chaos Vaati unleashed, Minish did his best to return to a normal life, attending school (or trying to), helping his grandfather at the forge, and spending time with Princess Zelda. But saving the kingdom at such a young age left him with questions he isn’t sure how to answer. Should he follow in his grandfather’s footsteps and become a blacksmith? Or should he pursue the path of a knight, putting to use all the sword techniques taught to him by spirits? He knows he’s still a child and shouldn’t worry about these things yet… but the expectations he has for himself are already growing.
Trivia
His most unexpected combat strength is the contrast between his harmless appearance and his literal magical brute force.
He can still shrink to Minish size using the magic Ezlo taught him, though he needs the proper location to do so.
Seeing ghosts unnerves him deeply, he hopes he isn’t the only hero who can see them.
He sometimes tries too hard to meet expectations he believes others have of him, even when those expectations are ones he invented himself.
Time
Adventures: Ocarina of Time & Majora’s Mask
Age: 21 yrs / Left-handed
Time spent far too long wandering Termina, so long he no longer knows whether it was days, months, or years. Caught in an endless cycle of helping others, restarting, helping again, he became trapped in the instinct to fix every problem, no matter how many times he had to repeat it. Eventually he learned the painful truth: he could not save everyone, no matter how desperately he tried.
When his journey in Termina ended, he didn’t know what to do or where to go since the forest couldn’t be his home anymore. So when Malon found out she offered him to stay with them.
Time has lived at the ranch for nearly a decade now. Talon treats him like family and teases him and Malon about someday getting married, leaving both of them flustered. Time still doesn’t fully understand his own feelings, but he knows he cares deeply for Malon and is slowly becoming aware of the affection he holds for her.
He spends his days traveling across Hyrule to help where he can, then returning home to assist at the ranch. Lately, he has considered joining the Royal Guard. He sees Zelda rarely, but whenever he does, she appears overworked and burdened by expectations she never chose. Time wonders if becoming a knight could help her again.
His accent has shifted noticeably after so many years with Malon.
Trivia
He can read, but his handwriting is atrocious, he prefers to avoid writing when possible.
Both his cloak and his new tunic were gifts from Malon; she embroidered them by hand for him.
He instinctively watches over the youngest heroes, though he tries not to be overbearing.
Wind
Adventures: The Wind Waker & Phantom Hourglass
Age: 14 yrs / Left-handed
Wind spends most of his time sailing with Tetra across the Great Sea, searching for a place for a new Hyrule. No matter how far he travels, he always makes time to pick gifts for his little sister.
Among the group of heroes, Wind is the most expressive and.. loud. He hates being treated like a child, especially by the older heroes, and he isn’t shy about saying so. Confident, loud, and effortlessly social, he jumps into conversations without hesitation, unbothered by age differences or formality.
Trivia
His chipped tooth was Tetra’s fault after she launched him from a cannon into a wall.
He enjoys participating whenever the others play music; he’s easily one of the liveliest of the group.
Tracks
Adventures: Spirit Tracks
Age: 14 yrs / Left-handed
Tracks physically resembles the Hero of Winds, but his temperament is gentler and more grounded. Once New Hyrule was safe, he returned immediately to his lifelong passion: trains. Even now, he works long hours as a train conductor, often exhausted but genuinely fulfilled.
He is responsible, intelligent, and far more proper in his speech than most of the younger heroes. His calm personality makes him particularly good at having conversations with the older heroes, and while he’s not a formally trained knight, he knows how to defend himself.
His sleepy and a naturally forgetful nature give him an absent-minded nature that worries more than one person.
Trivia
He prefers avoiding conflict but is perfectly capable in a fight.
He takes pride in his work as an engineer, even if it leaves him tired.
Twilight
Adventures: Twilight Princess
Age: 20 yrs / Ambidiextrus
Twilight returned to Ordon once his adventure ended, choosing a quiet life close to the people and animals he loves. Despite his calm lifestyle, he remains vigilant, always keeping a sword at his side, just in case something happens.
He still carries a deep ache for Midna, a pain that never fully fades, but over time he learned to accept it, his community needed him and he couldn’t spend his days crying about a broken heart. Twilight is gentle, protective, and highly empathetic, especially toward the youngest.
Trivia
Thanks to his wolf transformation he became more sensitive towards light and sound.
He speaks with a strong rural accent
He’s one of the physically strongest heroes.
Four
Adventures: Four Swords & Four Swords Adventures
Age: 13 yrs / Left-handed
At the beginning of his adventure he wasn’t in balance with himself so he couldn’t merge back into his original self because of that, that was why he remained divided into Green, Blue, Red, and Vio until he solved those problems later on. Four was taken from his timeline after he defeated both Vaati and Ganon,on his way to return the Four Sword to its pedestal. Because of this, he still carries all of his items.
He is the most emotionally volatile of the younger heroes. Though he learned humility during his adventure, he’s still easily frustrated when others treat him like a child. His reactions are often impulsive, followed by quick guilt once he realizes he overreacted.
Trivia
Still sometimes has trouble controlling the Four Sword’s magical side effects.
He used to be a way worse temperamental brat.
Legend
Adventures: A Link to the Past, Oracle of Seasons, Oracle of Ages, Link’s Awakening
Age: 19 yrs / Left-handed
After countless adventures, the excitement of heroism faded, replaced by weariness and a sense of emotional distance. What finally broke him wasn’t the battles. It was Koholint.
On the island, he experienced peace, love, and a life without destiny. Marin embodied everything he wished he could have: warmth, love, and a quiet future. When he discovered that the island and its people were only the dream of the Wind Fish, Legend was forced to choose between his own survival and the world he had come to cherish. Awakening the wind wish felt like destroying a home he never got to keep.
He spends his days cataloging artifacts from his journeys, taking a long-overdue rest from adventure.
Trivia
Comes from a family of knights, though he doesn’t really talk about it
Has perfect pitch, such a shame he stopped playing instruments.
Worlds
Adventures: A Link Between Worlds, Triforce heroes.
Age: 18 yrs / Left-handed
After saving princess Stylia he found himself unsure of what to do next, he wasn’t even really looking for adventure in the first place, just things happened unexpectedly, now he faces the fact that he should stay alongside Princess Zelda, he feels bad for her and thinks she really would be in need of a friend, after all she must be feeling really lonely looking for an entire kingdom all by herself at such young age
Worlds is very optimistic, selfless and positive. He’s also the best adapted to group dynamics, easily adapting into teamwork and trying to keep the team together when necessary.
He treasures the bracelet Ravio gave him, a reminder of the unlikely bond he formed with the greedy merchant.
Trivia
He shares Wild’s love for clothing and owns a dozen (ridiculous) outfits for every occasion.
Sometimes he wishes he hadn't wished he could still see Ravio, just sometimes.
Might
Adventures: Echoes of wisdom
Age: 18 yrs / Left-handed
He went back on his self-commended duty to help everyone in need, Might and princess Zelda have been developing a friendship since null was defeated. Rifts stopped terrorizing everyone but he still has a bad feeling about it. He tries to rationalize it and remind himself that probably it’s because he spent too much time inside that crooked and nonsense world and he hasn’t been the same since. But he just can’t help but worry too much about the security of everyone.
Trivia
His eyes changed after being trapped in the rifts, sometimes having visions of the still world, it worries him not knowing how much of himself he lost there.
Even if it’s really inconvenient, he finds it amusing when Wind tries too hard to understand what he is trying to say.
Hyrule
Adventures: The Legend of Zelda I & II
Age: 18 yrs / Left-handed
Hyrule carries the weight of surviving in a dangerous, hostile kingdom. After spending most of his life fighting for survival, he struggles to let his guard down, leading to suffering from insomnia. His instinct is always to stay alert, prepared, and ready to defend himself or others. He relies heavily on magic, but he’s more than capable with the blade.
Under Princess Zelda’s guidance, he’s slowly adopting more formal speech and recently learned to read and write, though the transition is far from smooth.
Trivia
He is engaged to Princess Zelda… The second princess Zelda he met.
Finds modern conveniences from Wild’s world very strange.
Wars
Adventures: Hyrule Warriors
Age: 23 yrs / Left-handed
Wars is probably the most disciplined of all the heroes, shaped by duty, battlefield experience, failure, and the scars of past losses. He once let reckless overconfidence and ego almost kill him once, so he’s determined not to let that happen again.
His relationship with Princess Zelda is a complex, silent ache. They both harbor deep feelings for one another, but neither acts on them. Zelda chose the kingdom over romance, and Wars, fears love itself. Their bond exists in a suspended, unspoken place: mutually understood, never acknowledged.
On the battlefield, Wars is an immaculate knight. Off the battlefield, he is like an annoying pesky big brother. If your life is in danger he will protect you even if that is the last thing he will do, if not, he will probably make it a little miserable.
Trivia
He is secretly a little bit scared of women.
Wild
Adventures: Breath of the Wild & Tears of the Kingdom
Age: 22 yrs / Right-handed
Wild was a child prodigy, by age four, he was already defeating trained knights with ease. Eventually becoming Zelda's appointed knighting, then a champion, a life that pushed him into stoicism and silence. Only a few people ever saw the real him, one of them being Mipha, whom he loved quietly and deeply. Sadly, they never had the chance to confess their feelings to each other.
He became far more talkative and expressive after his awakening. Though he still carries the guilt of his fallen friends and kingdom, he no longer feels the crushing weight of the world’s expectations pressing down on him.
Trivia
Most of his biggest scars come from guardian laser beams or hand-to-hand combat during the Calamity. He has a deviated nose, and he can barely hear from one ear.
Loves cooking, and eating, almost as much as adventuring.
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uuwueuwuew trying to make stuff for the ALBW situation swap au.... What are you willing to sacrifice to save the world? Yourself? your morals? maybe even another world's existence? If you're this au's Link, the answer is apparently all three. Anyways, the basic gist of this au is A Link Between Worlds, but Hyrule and Lorule's situations are swapped.
Link, in an effort to save Hyrule, steals a piece of Lorule's Triforce. In the process of pursuing the other two pieces, he kidnaps Hilda to interrogate her on their whereabouts--however, she is just as tenacious as he is, and won't give up information so easily.
With chaos slowly encroaching the kingdom and Hilda out of commission, it's up to our favorite merchant to fix things ✨ Even if he's scared out of his mind 95% of the journey. ✨✨✨✨✨
I am unwell about the character dynamics this au is making me think of. I could talk about so much more but I think this post is long enough already (wearing a t-shirt that says "ask me about the lore")
It's still very much in the works!! I haven't decides how to "translate" the search for the sages in this au, or if it'll even involve the sages. Yuga's placement here is also up in the air. I want him to be involved but Link is the main "villain" for majority of the narrative.