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Sunset in Interlaken, Switzerland

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Motivating Monday
class was boring today, yet another exam went well (I hope), so I took some time out of my break to collect all these links and compiled them into a neat little list just now for everyone to explore
writeblr posts with too little notes, feel free to fix that
rival potion shops: cuddling written by @ashen-crest
marble and magic written by @ink-fireplace-coffee
The Fairy Adventure written by @naka-ji
equilibrium written by @darkacademeow (10/10 URL btw)
i couldn’t find a title for this written by @enchanted-lightning-aes
The Man I Am written by @vernaun
something for writeblr hunger games written by @pen-of-roses
this excerpt written by @cielnocturnes
this excerpt written by @spencer-nyx
Odyssey written by @planets-and-prose
chapter 8 written by @the-northkingdoms
this excerpt written by @hekatewrites
a perfect painting written by @reverieblue98
blood bile and other things written by @bobateastay
writeblr intro from @littleredhatwriting
writeblr intro from @shamblingthing
@shamblingthing‘s wip intro post
an excerpt of chapter 3 written by @windermerepeaksandpoets (10/10 URL)
this excerpt by @croctears
this written by @loyalnprecious
this excerpt written by @blue-kyber
welcome back @clocksandchaos
this excerpt written by @achilleid
this excerpt written by @writingamongther0ses
@phoenixmakeswords is also having a comeback, welcome back!
this excerpt written by @beantimesofficial
this excerpt written by @f-a-t-e-d–novel
I know it can be quite a discouragment when your posts and excerpts receive only a few notes but it does not mean that your writing isn’t having readers or that your WIP isn’t interesting. More often than not, tumblrs algorithm sucks and you just need to find your perfect posting time ❤︎
{ T H E M A N I A M }
— L O G L I N E
after his supposedly-straight childhood friend is outed to the entire school and ostracized from their entire community, river williams decides to re-kindle the friendship he once lost.
— I N F O R M A T I O N
genre ; ya, romance, coming of age, lgbtq+
setting ; washington state, 2013-2014
themes ; homophobia, starting over, college preparation, coming to terms with one’s sexuality, person vs. self, person vs. person, isolation, loneliness, companionship, solidarity, the lines one will cross to protect their reputation, found family
— S T A T U S
currently drafting for watty’s submission
— C H A R A C T E R S
P R I M A R Y
river williams — he/him, gay, seventeen ; the child of two warm, affectionate parents. a loner with an affinity for stealing cigarettes from his mother’s glove compartment. a bookworm with a dream of owning his own coffee shop.
harrison laughlin — he/him, gay, seventeen ; a boy with an inner war between who he is and who his parents want him to be. a skater that fell in love with the grumble of wheels on pavement before he fell in love with himself. a boy subject to torment for becoming himself.
S E C O N D A R Y
jacob richardson — he/him, bisexual (closeted), eighteen ; the captain of the lacrosse team. he is bisexual, but closeted in order to protect his reputation on campus.
olivia van der woodsen — she/her, straight, seventeen ; harrison’s girlfriend (and ex-girlfriend). she is one of the only students at bellingham high to live outside of town in a neighboring upscale town.
details for characters have been omitted for sake of avoiding spoiling plot.
— C O N T E N T W A R N I N G S
homophobia, mentions of sexual assault, drug and alcohol use, sex
— L I N K S
wattpad | wip page | wip tag | playlist
— T A G L I S T
send an ask if you’d like to be added!
graphics by @deemawritess
HOLLOW PLACES ─ wip intro
GENRE ─ gothic/horror
STATUS ─ timeline and first draft in the works
THEMES ─ body horror, strange entities, darkness, isolation, hunger, hidden figures, angst, forbidden love, death, grief , too many teeth, mysterious disappearances
SYNOPSIS
HOLLOW PLACES FEATURES A SERIES OF HORRIFYING REALITIES IN THE FORM OF SHORT STORIES AND PROMPTS,
‘Who knows,
maybe the worst of it all lies right inside their heads’
Strange things happen in hollow places, here are the stories of those who know this all too well...
ARTHUR MCNELLAN - A short story following Arthur Mcnellan and his graveyard shift at Crown Hill Cemetery and the grave made just for him.
EMMA THOMAS - A short story following Emma Thomas and the bone chilling details surrounding her wife’s death.
MELANIE ‘NOX’ REMINGTON- A short story following Melanie Remington, her now home, a secret basement, and an urn.
OLIVER SIMS - A short story following Oliver Sims and his seemingly unnatural professor William J.R Scott whose obsession with organic transmutation may have twisted into something darker, something supernatural.
JONAH CREW - A short story following Jonah Crew and the girl who drew his death.
GWEN HERNE - A short story following the grief stricken Gwen Herne and her fatal encounter with a lighthouse that burned down twenty years earlier.
JANE WEBBER - A short story following her expedition to the Amazon Jungle and a mysterious plane crash.
JOHNATHAN MCBRIDE - A short story following Johnathan Mcbride and the terrifying days leading up to his sudden death.
MARTIN BLACKWOOD - A short story following Martin Blackwood and his twisted shadow.
+ more horrifying tales.
if anyone would like to be added to the tag list i’m making for this wip please comment or pm me!
pls add me to the taglist this is everything
Story Structures for your Next WIP
hello, hello. this post will be mostly for my notes. this is something I need in to be reminded of for my business, but it can also be very useful and beneficial for you guys as well.
everything in life has structure and storytelling is no different, so let’s dive right in :)
First off let’s just review what a story structure is :
a story is the backbone of the story, the skeleton if you will. It hold the entire story together.
the structure in which you choose your story will effectively determine how you create drama and depending on the structure you choose it should help you align your story and sequence it with the conflict, climax, and resolution.
1. Freytag's Pyramid
this first story structure i will be talking about was named after 19th century German novelist and playwright.
it is a five point structure that is based off classical Greek tragedies such as Sophocles, Aeschylus and Euripedes.
Freytag's Pyramid structure consists of:
Introduction: the status quo has been established and an inciting incident occurs.
Rise or rising action: the protagonist will search and try to achieve their goal, heightening the stakes,
Climax: the protagonist can no longer go back, the point of no return if you will.
Return or fall: after the climax of the story, tension builds and the story inevitably heads towards...
Catastrophe: the main character has reached their lowest point and their greatest fears have come into fruition.
this structure is used less and less nowadays in modern storytelling mainly due to readers lack of appetite for tragic narratives.
2. The Hero's Journey
the hero's journey is a very well known and popular form of storytelling.
it is very popular in modern stories such as Star Wars, and movies in the MCU.
although the hero's journey was inspired by Joseph Campbell's concept, a Disney executive Christopher Vogler has created a simplified version:
The Ordinary World: The hero's everyday routine and life is established.
The Call of Adventure: the inciting incident.
Refusal of the Call: the hero / protagonist is hesitant or reluctant to take on the challenges.
Meeting the Mentor: the hero meets someone who will help them and prepare them for the dangers ahead.
Crossing the First Threshold: first steps out of the comfort zone are taken.
Tests, Allie, Enemies: new challenges occur, and maybe new friends or enemies.
Approach to the Inmost Cave: hero approaches goal.
The Ordeal: the hero faces their biggest challenge.
Reward (Seizing the Sword): the hero manages to get ahold of what they were after.
The Road Back: they realize that their goal was not the final hurdle, but may have actually caused a bigger problem than before.
Resurrection: a final challenge, testing them on everything they've learned.
Return with the Elixir: after succeeding they return to their old life.
the hero's journey can be applied to any genre of fiction.
3. Three Act Structure:
this structure splits the story into the 'beginning, middle and end' but with in-depth components for each act.
Act 1: Setup:
exposition: the status quo or the ordinary life is established.
inciting incident: an event sets the whole story into motion.
plot point one: the main character decided to take on the challenge head on and she crosses the threshold and the story is now progressing forward.
Act 2: Confrontation:
rising action: the stakes are clearer and the hero has started to become familiar with the new world and begins to encounter enemies, allies and tests.
midpoint: an event that derails the protagonists mission.
plot point two: the hero is tested and fails, and begins to doubt themselves.
Act 3: Resolution:
pre-climax: the hero must chose between acting or failing.
climax: they fights against the antagonist or danger one last time, but will they succeed?
Denouement: loose ends are tied up and the reader discovers the consequences of the climax, and return to ordinary life.
4. Dan Harmon's Story Circle
it surprised me to know the creator of Rick and Morty had their own variation of Campbell's hero's journey.
the benefit of Harmon's approach is that is focuses on the main character's arc.
it makes sense that he has such a successful structure, after all the show has multiple seasons, five or six seasons? i don't know not a fan of the show.
the character is in their comfort zone: also known as the status quo or ordinary life.
they want something: this is a longing and it can be brought forth by an inciting incident.
the character enters and unfamiliar situation: they must take action and do something new to pursue what they want.
adapt to it: of course there are challenges, there is struggle and begin to succeed.
they get what they want: often a false victory.
a heavy price is paid: a realization of what they wanted isn't what they needed.
back to the good old ways: they return to their familiar situation yet with a new truth.
having changed: was it for the better or worse?
i might actually make a operate post going more in depth about dan harmon's story circle.
5. Fichtean Curve:
the fichtean curve places the main character in a series of obstacles in order to achieve their goal.
this structure encourages writers to write a story packed with tension and mini-crises to keep the reader engaged.
The Rising Action
the story must start with an inciting indecent.
then a series of crisis arise.
there are often four crises.
2. The Climax:
3. Falling Action
this type of story telling structure goes very well with flash-back structured story as well as in theatre.
6. Save the Cat Beat Sheet:
this is another variation of a three act structure created by screenwriter Blake Snyder, and is praised widely by champion storytellers.
Structure for Save the Cat is as follows: (the numbers in the brackets are for the number of pages required, assuming you're writing a 110 page screenplay)
Opening Image [1]: The first shot of the film. If you’re starting a novel, this would be an opening paragraph or scene that sucks readers into the world of your story.
Set-up [1-10]. Establishing the ‘ordinary world’ of your protagonist. What does he want? What is he missing out on?
Theme Stated [5]. During the setup, hint at what your story is really about — the truth that your protagonist will discover by the end.
Catalyst [12]. The inciting incident!
Debate [12-25]. The hero refuses the call to adventure. He tries to avoid the conflict before they are forced into action.
Break into Two [25]. The protagonist makes an active choice and the journey begins in earnest.
B Story [30]. A subplot kicks in. Often romantic in nature, the protagonist’s subplot should serve to highlight the theme.
The Promise of the Premise [30-55]. Often called the ‘fun and games’ stage, this is usually a highly entertaining section where the writer delivers the goods. If you promised an exciting detective story, we’d see the detective in action. If you promised a goofy story of people falling in love, let’s go on some charmingly awkward dates.
Midpoint [55]. A plot twist occurs that ups the stakes and makes the hero’s goal harder to achieve — or makes them focus on a new, more important goal.
Bad Guys Close In [55-75]. The tension ratchets up. The hero’s obstacles become greater, his plan falls apart, and he is on the back foot.
All is Lost [75]. The hero hits rock bottom. He loses everything he’s gained so far, and things are looking bleak. The hero is overpowered by the villain; a mentor dies; our lovebirds have an argument and break up.
Dark Night of the Soul [75-85-ish]. Having just lost everything, the hero shambles around the city in a minor-key musical montage before discovering some “new information” that reveals exactly what he needs to do if he wants to take another crack at success. (This new information is often delivered through the B-Story)
Break into Three [85]. Armed with this new information, our protagonist decides to try once more!
Finale [85-110]. The hero confronts the antagonist or whatever the source of the primary conflict is. The truth that eluded him at the start of the story (established in step three and accentuated by the B Story) is now clear, allowing him to resolve their story.
Final Image [110]. A final moment or scene that crystallizes how the character has changed. It’s a reflection, in some way, of the opening image.
(all information regarding the save the cat beat sheet was copy and pasted directly from reedsy!)
7. Seven Point Story Structure:
this structure encourages writers to start with the at the end, with the resolution, and work their way back to the starting point.
this structure is about dramatic changes from beginning to end
The Hook. Draw readers in by explaining the protagonist’s current situation. Their state of being at the beginning of the novel should be in direct contrast to what it will be at the end of the novel.
Plot Point 1. Whether it’s a person, an idea, an inciting incident, or something else — there should be a "Call to Adventure" of sorts that sets the narrative and character development in motion.
Pinch Point 1. Things can’t be all sunshine and roses for your protagonist. Something should go wrong here that applies pressure to the main character, forcing them to step up and solve the problem.
Midpoint. A “Turning Point” wherein the main character changes from a passive force to an active force in the story. Whatever the narrative’s main conflict is, the protagonist decides to start meeting it head-on.
Pinch Point 2. The second pinch point involves another blow to the protagonist — things go even more awry than they did during the first pinch point. This might involve the passing of a mentor, the failure of a plan, the reveal of a traitor, etc.
Plot Point 2. After the calamity of Pinch Point 2, the protagonist learns that they’ve actually had the key to solving the conflict the whole time.
Resolution. The story’s primary conflict is resolved — and the character goes through the final bit of development necessary to transform them from who they were at the start of the novel.
(all information regarding the seven point story structure was copy and pasted directly from reedsy!)
i decided to fit all of them in one post instead of making it a two part post.
i hope you all enjoy this post and feel free to comment or reblog which structure you use the most, or if you have your own you prefer to use! please share with me!
if you find this useful feel free to reblog on instagram and tag me at perpetualstories
Follow my tumblr and instagram for more writing and grammar tips and more!
save the cat beat sheet is the goat

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ISLAND OF THE SUN a wip by tris
“you say you dream of monsters. why don’t you dream of me instead?”
happy birthday @atelierwriting <3 i love you so much c:
i wasn’t lying when i said i was always going to want you but it’s a dull ache now kinda like stubbing your toe right i was pins and needles i was screaming in pain the entire time but mostly i forget it hurts now i love you and i’m never going to claw my way back out of that but it’s fine now i can breathe! imagine that! i can think about the way you say my name and not feel the slice of love! if you touched me again i would probably be black and blue but it’s not a fight, is it? you’re saying it’s a shot in the dark red light emergency room accident, not a war never a war, but i can’t even feel you sometimes anymore could you ever believe me if i told you that
Quick Tips For Developing Complex Characters That Aid The Plot And Message Of Your Story
FRAMING:
One of the most important elements of character establishment is how a character is framed within the story. This can be shown best through their interactions with others, as well as their social capital.
Is your protagonist well-respected and recognised in their community? Does something about their lifestyle lead them to be treated poorly? Are they seen as experienced and knowing, or inexperienced and overzealous? Are they well-known or enigmatic? Framing a character as a top dog with a long way down to fall, or an up-and-comer clawing their way to the top against all odds, can make their place in the story and world feel richer and more complex. How others see them shapes how the reader sees them almost as much as how they see themself.
RELATIONS:
When developing characters with close relationships to others in the story, it’s important to consider how these relationships - as well as previous connections or their family history - shape their perspective and actions. Is your character used to taking care of people and making sensible decisions? Were they raised to value honesty, or to disregard it entirely? Do they consider themself a social pariah because of their relationship to the rest of their family, or do they feel comfortable in their standing?
This can also massively impact character motivation - is your character scared of hurting those around them, or desperate for revenge? Are they held back by a fear of putting their loved ones in danger, or does it spur them to take risks to keep them safe?
SYMBOLISM + MOTIF:
Giving your characters symbolism and repeated motifs can massively help to establish them thematically within the story, be they in dialogue, appearance or description. Associating a given character with a verbal motif (a repeated phrase or question) or with a physical descriptor (a colour, metaphor or symbolic comparison), especially when tied into interpersonal symbolism, can massively help to create depth in a way that is easier for a reader to grasp.
For example, if one of your secondary protagonists has struggled for most of their life with social anxiety or self-esteem issues, using a visual metaphor (e.g. a simile relating the character to an animal, or the world around them to some sort of environmental threat) can help outline and uphold development in this character, and to help their growth shine through, especially when such a metaphor is linked to the world they live in/the wider plot.
PARALLELS:
There are two significant types of character parallel that can really help make a character shine.
The first is interpersonal. Does your character have a foil in the narrative? Are they trying to follow in the footsteps of a significant figure in their life? Are they nottrying to, but it’s happening anyway? Does their story draw parallels to existing mythology, or classic narratives, and if so, does it subvert them?
The second type of parallel is more related to the narrative. If your story is about a decay - about a world or situation slowly getting worse - does your protagonist parallel this, or contrast it? Does their story end with them symbolising the dire situation they’re in, or emerging from it unscathed? If your story is about an ascent, or a plot, or a heist, does your protagonist get more and more hopeful as the story progresses, or do they dread the triumphant climax the closer it gets? How is their growth linked to this?
CONFLICT:
Every story has a conflict, but interpersonal conflicts of belief - especially between primary characters - can help establish a greater conflict in the narrative, and can also help make worldbuilding feel richer and more complex. How have your characters’ backgrounds shaped how they see the world? What are their political beliefs? Letting them argue, clash and disagree about world views and systemic problems, even if they’re fighting from the same side, can not only help characters individually feel more complex, but can flesh out the world you’re working in and provide more opportunities for conflict and development further down the line.
Does your protagonist get their beliefs from empathy or sympathy? Do they believe in doing what’s right, or doing what’s smart? Did a tough upbringing harden them to the world or make them kinder? Did an easy, happy childhood make them naive, or apathetic? No character should automatically have all the most palletable opinions. Explain where they got their views - it makes the whole story feel more broad.
Happy writing!
WIP INTRO — the book of sacrilege
genre — fantasy novel target wordcount — 100k or thereabouts status — drafting/worldbuilding themes/tropes — religious trauma / the apocalypse / grappling with mortality / the importance of kindness / enemies-to-lovers
SYNOPSIS —
long ago, the gods of cadraelia left the world, in order to save it. their power allowed the monstrous, a tangled, sin-eating entity, to grow in its destructive power — so they sacrificed themselves to save their creation. in their place, they left the saints: twelve humans imbued with godly powers, chosen to lead the chosen people.
centuries later, the saints’ world is beginning to collapse. cracks opening up in the godlands; dead, blackened fish washing up on the shore; livestock giving birth to deformed, stillborn offspring. all signs that the monstrous has reawakened, and the end is nigh. all that’s left to do is prepare, and repent.
lucien is a devoted priest, instructed to prepare an ancient relic for the endtimes by taking it to heiligedomen, the saints’ winter palace. alaire is the saint of death, trapped behind the cloistered walls of the golden city. as the world disintegrates around them, and a terrible secret tears their beliefs apart, their choices are key to the careful balance of salvation or damnation.
CHARACTERS —
lucien zarek — ever since the gods saved him from a watery grave, lucien’s life has revolved around repaying that debt with his unquestioning faith. haunted by terrible dreams, he is determined to atone for the sins they show him by playing his part in his country’s funeral
saint alaire — born on the mur-najaarede, a wall of harsh islands, alaire is no stranger to death — but life as a saint is a different kind of death, a choking, cloying cage. doing his duty by himself and the dying land will mean stepping out of it, to face a world that has left him behind
cassian godeater — a heretic saved from the pyre to accompany lucien on his pilgrimage; his dangerous beliefs and pretty lips threaten to undo the framework of lucien’s world — even more when they start making sense
tyesa, cam & asra — mercy-woman, prophet and defrocked priest, respectively; they serve not the saints, but the monstrous. not the gods, but the people
saint willemijn — saint of life; alaire’s twin spirit, and leader of the saints. she believes in scripture alone, and scripture dictates that redemption can only be gained through punishment
TAG LIST — ( general ) @marchdove / @noloumna / @chovansjtsjina / @villaneve / @nallthatjazz / @spirithold / @perditism / @spillme ( people who might be interested ) @akoumi / @brownpaperhag
hey there! do you still have a writeblr? i'm missing your wips :(
omg whoever u are ily. im coming back! (look out for a re-introduction post soon)

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
chaotic academia, pinterest
Reimagining the Swan House aesthetic //
“Eventually we made it to Charlie’s. He still lived in the small, two-bedroom house that he’d bought with my mother in the early days of their marriage.”
Mahmoud Darwish, from Almond Blossoms and Beyond; “I Sit At Home,”
how to keep people in character: a guide
I have gotten some requests for advice on how to write specific characters, but the underlying principles to keeping characterizations canon-compliant can apply to writing anyone in any series. Better yet, this advice may help you come up with character interpretations that feel both canonical yet original (and distinct from mine!).
You can reduce characterization to three basic principles:
1) Habits and speech patterns
Habits and speech patterns serve as “shortcuts” that immediately connect the character to the canon. The audience recognizes these cues and will associate them to the actual character.
Speech patterns are particularly important to keeping a character recognizable. As soon as the speech pattern of a person deviates from canon with no explanation, the suspension of disbelief will break for an audience. A common issue I see in shipping fics is that people will make a character give the love interest a pet name that just would never leave their mouth in canon-compliant situations.
Habits can be verbal tics (e.g. they say “babe” a lot), bodily motions (e.g. touching their hair or pushing up their glasses), behavioural trends (e.g. eating a lot), or even phrases that come up often. The latter I find is underused but very effective. Here’s the thing about people in real life: they will repeat phrases and stories, sometimes even verbatim, to different people! If you lift a line out of the show or book and re-contextualize it, it’ll immediately feel like the canon.
Habits come with two caveats:
Do not overuse the tics. It can be annoying and intrusive, especially when used more frequently than in canon!
Do not rely too much on these habits for characterization. Your character may come off as a shallow imitation of canon without “substance” if so.
The next two tips will help give your characterization substance and originality.
2) Drivers in decision-making and thought patterns
People in real life often have patterns in the decisions they make or the thoughts they have because of some kind of underlying motivation, whether or not they are cognizant of it. The same will apply to well-written characters in fiction. Try to think about any significant decisions the character makes in canon and why they might exist. (Hot tip: If these motivations are not explicitly stated in the canon material, this is where you can come up with some extremely juicy headcanons!)
Understanding the fundamental drivers behind the character’s actions will allow you to extrapolate and write what they’d do in the situations in your fanfic. These non-canon situations can include relationships! It’s a common issue for romantic relationships in fanfic to feel OOC because the characters act inconsistently with their canon decision-making and thought patterns solely for their love interest.
Examples of common drivers in fiction:
Abstract values such as freedom, revenge, survival, self-preservation. (If you’re writing anything political, try to figure out how they value conservatism vs liberalism, anarchy vs authoritarianism, etc).
Baggage and trauma relating to familial issues or past relationships, which can often result in maladaptive trends in behaviour or hard-lined moral codes and ideals.
Significant relationships that affect their needs, goals, etc. Pay attention to platonic, familial, or romantic bonds that are strongly featured in the canon.
All these examples are interrelated. Often our abstract values will arise from baggage, which then influence relationships, which in turn influence our values. Try to think about how each of these types of drivers may relate to one another for your characters.
Stories tend to have the most layered characterizations when the author has identified two drivers that are in conflict with one another, or one that leads to opposing behaviours. This can also be the starting point for character growth, whether it’s a hero’s journey or descent into a villain role.
3) Cultural context
Cultural context is a subcategory of drivers that I often find is overlooked.
The culture in which someone was raised will often influence their decision-making habits, whether they conform to it or outright reject it. Recognizing the cultural context for a character can be very useful for figuring out cool little headcanons or extrapolating behaviour/opinions in the absence of canon material.
Some examples of how culture contributes to behaviour:
The kind of art and hobbies they enjoy, or at least are on their radar.
Knowledge they would have about certain topics—even mundane things like musical instruments, certain skill sets, etc.
Their judgments on themselves and other characters, as well as the values they’d project onto their relationships.
The actions they would take when trying to conform to social norms of the time period—or even the set of actions that might occur to them!
It’s a pet peeve of mine when characters behave in a way that ignores their cultural context, simply because it won’t feel realistic! Since I’ve been relating this to shipping, I will make this point: what time period and country (or coded culture) is this character in? What are courtship norms like? And, if we’re going to go the nsfw route, what “interests” (haha) would exist?
Here are some quick examples of this analysis applied to two different characters: Hakuryuu Ren (Magi), Daryl Dixon (TWD). These are characters I’ve gotten requests for—let me know if anyone is interested in others!
`` You'll kill me if you stop `` 🍑

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Frank Stöckel (via edelfies)