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TVSTRANGERTHINGS
art blog(derogatory)
Misplaced Lens Cap

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Product Placement

oozey mess

Origami Around
Alisa U Zemlji Chuda
NASA
let's talk about Bridgerton tea, my ask is open
$LAYYYTER
Lint Roller? I Barely Know Her
Jules of Nature

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Aqua Utopiaļ½ęµ·ć®åŗć§čØę¶ćē“”ć
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ē„ę„ / Permanent Vacation

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@unifyingleaguelore
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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Ezreal Gameplay Preview
Our first look at the Ezreal VGU!
PAUL LASAINE Stork Mountain Digital
knight

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el capitanĀ šššš
An absolutely stunning axe, probably used for hunting, Sicily, Italy, ca. 16th century, housed at the Waddesdon Manor Art Collection.
Some Kinkou character concepts, to go with Akaliās release. Check out new Akali on Universe along with all of Worldbuildingās cool Ionia art. (Also, dat map while youāre at it!) Ā Because the Kinkou are the paragon of Ionian harmony and balance, we played around with incorporating a lot of natural materials in their armor, with the zig-zag of the green and brown leaf-like wraps creating camouflage in the forest. Also I imagined more junior members wearing brighter or softer greens (e.g bottom row), with the tones becoming more muted and dark as they go up the ranks, like leaves changing with the seasons.
An inside look at the whats, whys, and hows of making League of Legends.
https://universe.leagueoflegends.com/en_US/story/the-dreaming-pool
The short story concerning Syndra is now available to read!

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BIRBS. I edited them a bit and junk.
Screenshots from the Map/Narrative AMA regarding the size of Runeterra, and further curation of the map.
Partial Biome and Height Maps of Runeterra.
If anyone missed this, the Narrative speaks about the construction and thought process of the new interactive map.
Faeālor
āThe fortress of Faeālor was built upon the westernmost island of Ionia. Highly defensible, this place had remained for centuries, standing against countless foes, before being finally overrun after a long siege during the Noxian invasion...Ā Ā
Faeālor, at the forgotten edge of the empire...Ā
Noxus had not won the war, of course⦠but nor had Ionia.Ā
Nevertheless, many seasons after the end of the campaign, Faeālor remained under the invadersā control. Thirty-three warships were currently docked here, as well as perhaps half that number of trader vessels and merchant ships. Over a thousand warriors of Noxusāa mix of veteran warbands hailing from the far corners of the empireāwere stationed here...
Faeālor was not originally intended as a fortress. Far from it, it was once a center of tranquility and guidance, where gifted young Ionians came, from far and wide, to learn how better to harness their own innate gifts. All that had ended years before Sirik had been born, and the island that had once been teeming with life, study and peace, became little more than a barren prison. Barely any vegetation grew on the island around the fortress nowāonly dry, brittle thorn-bushes and ghost-gray lichen was able to thrive. Birds and other wildlife, so abundant on the nearby islands, also shunned it now, except for the dark, hateful crows and ravens that had come with the Noxians.ā - Excerpts from The Dreaming CaveĀ Ā
Underneath Faeālor was formerly Syndraās prison.
Arguably, this is the best, and perhaps only, foothold Noxus has in Ionia. An island is hard to besiege without a well-trained navy, and even harder against a tried-and-true fortress. Along with the current measurements of the length of this map comparatively to our world - I assume the channel between Faeālor and Navori is aroundĀ 560 km (350 mi) long andĀ 240 km (150 mi) wide. The large river into the main island is good for conducting raids or even larger invasion into Ionia; or alternatively allowing for Ionian traders or spies who have turned to Noxus. Although, the isle of Faeālor recently suffered a large quake and damage during the release of Syndra, so itās defenses are weakened for now.

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Talking About the Map
This is one of the biggest developments in the knowledge of what is where when the narrative talks geographically in stories. We can understand geographical advantages and difficulties with much more ease since it is a topographical map with some geopolitical borders.
I will write about some locations, most notably the Noxian occupied Fae'lor in Ionia.
Personally, I can't wait to see how this map evolves over time with addition of new regions, cities, locations, bookmarks and more! With only three of the twelve seas, we've got much more to look forward to seeing - I greatly appreciate and admire the amount of work and dedication that went into creating this map and webpage.
Explore Runeterra.