It's clear that despite her misgivings, the woman isn't opposed to company at the moment, so Roy lets himself in, following Forde who has already taken the opportunity. The room is of course knocked around and disheveled, as earlier's racket would have one assume, but it's not quite as demolished as he potentially feared. As he takes it in, Forde marches himself over to the window to light... is that a candle? Perhaps with the smooth, calm manner of speaking (and general easygoing aura), the woman either doesn't notice or doesn't care.
Not that Roy's complaining. It's a prickly situation even still.
At Forde's behest, he does turn to shut the door behind him, though. The scent of the candle begins to waft through the room, and Roy begins to relax, whether he wants to or not. It's a nostalgic smell, dispelling any anxieties he brought with him to the room. A reminder of the airy classroom of Pherae Castle, languidly but studiously sitting in with Lilina and Cecilia...
Forde seems to be on top of things for the moment, too. He's assertive and kind, despite his apparent lack of urgency. He would make a reliable ally, Roy can't help but think-- but, well, those conversation are better saved for more serious situations.
The woman's anguish is concerning, far more concerning than her foreboding words. He knows he can't help the world, the higher the power, so much as he can help each person; so, he focuses on what he can do rather than what he can't.
He doesn't want to compound her with Forde's interrogative bombardment, so he opts for one simple question. "What is Ms. Maeve's game, then? Please tell us."