Lingjihun Teenage Mutant Ninja Turtles. I thought it was finally time I picked up a set of super premium non-media-specific evergreen Turtles. After all, I love TMNT. It's one of my favorite things ever so I thought it deserved to have some high grade representation in my collection. I've always hesitated since I knew I had to grab the full team, which would be an expensive endeavor. The choice was down to either the Mezcos or the Lingjihun Turtles. I went with these because the Mezcos use pleather material that is just asking for wear and the headsculpts always looked super weird to me. Also I'm still salty over the Mezco Doom breaking so I'm kinda burned on their stuff!
Leo and Raph are still coming in the mail, so let's start by taking a look at Donnie and Mikey. Let me begin by saying that these things are incredible. I love these designs. Every head is really expressive and chock full of detail. As I've mentioned before, I grew up on the 2003 series so I tend to prefer my Turtles really burly and stocky. These guys deliver in spades. They might even be too big for their advertised 1/12 scale, but mutant turtles don't really have a set real world scale so whatever. Handwave it, the mutagen just turned these guys into absolute tanks like the Bay Turtles. Hey, maybe these are the Absolute Ninja Turtles! Regardless, while they might have the size of the 2014 Turtles their designs much cleaner. Though, you do have options to add extra detail to Don as I'll get to later.
Both come with an insane range of accessories, more hands than you'll know what to do with. I love the inclusion of pointers, thumbs ups, and especially the hang tens. They also include peace sign hands I didn't take pics of. At least they might be peace signs? Or Vulcan hands. Hard to tell when you only have three fingers. Their weapons are pretty nice too, but this might be where my complaints first come in. Mikey has two sets of 'chucks, both with bendy wires. Cool! The second set are fiery nunchucks. Ok? I don't get it. Is it like, he's spinning them so fast they catch ablaze? A bizarre attempt at motion effects? Or is he using mystical Ninja Tribunal type powers on them? I dunno. They're neat, but I would have preferred standard motion effects or a pair of spinning 'chucks instead.
Don includes two bo staffs. One that's a basic stick you'd expect from him. The other has these metal attachments at both ends. I'd like to imagine they're some kind of shock prods, but it's ambiguous. It's a cool inclusion if you like your Don to have extra tech-y accessories, buuuut since the staff is one solid that means it doesn't really work with Don's other tech. That being the metal waldo you can attach to his shell. This extra appendage includes multiple different attachments so it can either have a repurposed MOUSER head, Doc Ock style claw, blowtorch, camera, or a tube-like implement that you can slide his staff into. These are all super cool, but also where the problem comes in. Due to the width of the tech-y bo's ends, it can't slide into said tube. Would have been nice if it popped apart at either of the ends. This means you can't put it into his back's weapon holster either. A bit of a missed opportunity!
Speaking of tech extras, he also includes a pair of goggles and a wrist comm type device that clips onto his forearm quite easily. I typically prefer a more stripped down and basic look for Don, but I must admit all these extras are very fun inclusions. The goggles are a tight fit and my second major complaint comes in here. While most of the figure seems cast in the proper plastic colors with paint over it, the masks are cast in white plastic. How can I tell? The goggles caused some slight paint scratching on the mask of Donnie's stoic head. I patched it up, but c'mon. I think parts not being cast in their most predominant color is always my most consistent nit with figures, it really bugs me. The mask ties also plug into the heads super tight out the box, scarily so! Have a bottle of shock oil at the ready or maybe dish soap.
Finally, let's talk articulation. These guys move really good, definitely the most articulated Turtles in my collection. For the price, you'd sure hope so! Some of the joints are ratcheted, but the detents aren't heavy so they still feel very smooth to play with. They glide into different poses with great ease. Everything feels heavy duty, with the possible exception of the articulated back shell. The shells don't feel flimsy, but they aren't quite as solid as the rest of the figure. Some boot swivels might have been nice. Their ankle pivots are set at a bit of an awkward angle that makes wider stances tricky and a little unnatural looking. The torso articulation is nice to see on a Turtle, even if they don't crunch forward a great amount. I've seen some people say the butterfly joints are useless, which I think is an exaggeration. They can help for certain poses, but it is true you aren't getting full unrestricted range thanks to the plastron. Same goes for the hips as you can't kick the legs past about 90 degrees. Being humanoid turtles seems to always come with movement restrictions. If you keep that in mind and try to work within those limits, I think you can still get some great poses out of these.
Overall, these are some fantastic Ninja Turtles. They're only getting pricier on the aftermarket, but thanks to scouring Aliexpress for the best prices and taking advantage of their coupons, I got the set for a decent enough price that's seemingly a little above retail. What I really like about them is what I mentioned before, they aren't really tied to anything in specific and feel evergreen. These Turtles can be whatever you can imagine and I think that's fun. I can't recommend them for everyone, but for those looking for a definitive one and done set to represent the franchise as a whole, these might be your best bet. I've talked about it before, but these third parties really are putting out some of the best figures out there right now. While these actually aren't unlicensed, Lingjihun got their start as MetyToyz which DID make third party action figures. Just like UPF/LPZZ before them. This is where most of my interest is shifting and I'm really curious to see how the figure landscape changes because of these new upstarts.















