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Love Begins

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@the-pasemi

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mike’s hard problem of consciousness
journalists love to rag on tiktok and x as vectors of radicalisation, but i really think we have to have a conversation about reddit...
like half of the commonly fed subreddits exist specifically to be entrypoints into right wing radicalisation, and the other half exist to manufacture consent on behalf of the dnc and/or langley.
was kinda always like this, but it's been so dreadful since llms became good enough to just slop the whole website.
I have to know which reddits are producing right wing radicals in your estimation. Your definition of the phrase must be fascinating.
r/sounding
what the fuck are my mutuals doing
Settlers of catan
Games don't often deal with a sense of scale, because travel is boring and not engaging, but I do think there's something of the experience of moving through a vast place that games end up missing out on. We're certainly capable of making games with vast worlds where it takes hours to get from one place to another, and I don't know, it might be nice to have a game where taking a train ride takes a half hour where you pass through different towns and villages, where a country feels like an actual country that's filled with people and farmlands instead of just a city with twenty guys in it, and a single farm that's apparently keeping those twenty guys fed.
I was thinking about this because I was playing Minecraft with my son, and while Minecraft has "mountains" I kept thinking about how tiny everything is when compared to the real world, and whether there might be something to a game that had actual mountains, where you used carts on tracks and automation because to not do so would waste literal hours of your life.
It would be of very limited appeal, there's a reason that people don't make games like this, but I think I'd appreciate it as a one-time thing.
My one major problem with Satisfactory has been that both trains and truck paths have been miserable to set up, and the whole game is designed around the assumption that you'll pick at least one of those

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Referring to someone as your “partner” sounds as if you are deliberately obscuring their gender and may subtly out you. “My ex”, however, is entirely unobtrusively gender-neutral. #breakupallrelationships
Not a fan of those giant flies in gigachad edits now. They scare me
So much for the tolerant left!
I dont think that's right
"hit dogs holler" yeah no, I don't actually have to be nakedly self-interested to notice that you're wrong about something, try again
Unlike Count Dracula, Serf Dracula does not have a job well suited to vampires

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If anyone needs further evidence that you can't self-optimize your way out of or prevent disability: apparently Bryan Johnson, who spends millions on his health, has developed an incurable automimmune disease:
Immortality obsessed tech investor Bryan Johnson reveals he was recently diagnosed with an incurable disease.
Last week, the longevity-obsessed tech investor revealed that he had been diagnosed with an incurable autoimmune disease in which his “stomach is eating itself.” But, true to his mission, Johnson believes he can biohack his way out of this gut-punch, too. “I’m going to try and solve it,” he wrote on X. “Will share all.” The disease Johnson says he was diagnosed with is autoimmune gastritis, a condition in which the immune system’s antibodies go rogue and start attacking stomach cells. It often manifests without noticeable symptoms, and can lead to cancer.
This is what internalized ableism does to people. You spend all your life believing that you can't become disabled because you spend so much money & time on your health, trying every possible treatment, supplement, product you can get your hands on — and in the end, the stress from living like that is likely to actually contribute to you developing a disabling illness, and it will have all been for worse than nothing.
Trying to reframe "God punished him for being vaguely transhumanist" as a serious take lmao
i really need to stop using the explore tab because tumblr keeps putting posts there that blame every absence of women and minorities on sexism and racism and holding my tounge is something i am notoriously bad at
like, there *could* be selection bias for how speedrunning tournaments are all men, but it seems far more likely that women aren't *as* interested in going as fast as possible in video games, or at least not in a publicly competitive way. do you know of any?
yeah this is a terrible thing, and it's also like really damaging because "if there is not perfect representation as determined by The People Who Like Representation, it is presumed you are intentionally Doing A Racism" is the official stance of the law in the US. it's crazy.
Speedrunners are all men??? Brazen you're getting heckin transphobic anons now
Regardless of what you think of "nerd macho", Elon Musk is the one who gets to define what it is in the public consciousness
This might still be the case after he dies
There's that word again.. "tricknology"...

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I sort of want to play a game where you're a hiring manager, trying to weed through applicants to find the perfect person for a position, though I don't entirely know how you'd gamify it. In a lot of management games, you see all the perks, buffs, and debuffs your employees have right away, but maybe there's a fun version of this where you find out their quirks and flaws as they work for you, and sometimes you have make a choice whether to let someone go or silo them off from others. Maybe this is my dream SCP game, where you're corralling unethical doctors, psychopathic guards, people who are inducted because they were in the wrong place at the wrong time, etc., attempting to make the best of a bad situation when it comes to hiring people onto the project.
I've been playing Mewgenics and that's what it is. Albeit with the career stages separated a bit more than you'd probably want.
A lot of people mention that Outer Wilds is an amazing game that is best experienced completely blind but then don't try to elaborate on that. I will elaborate on it while still not spoiling it.
Let's start with why exactly spoilers matter for this game. I am someone who normally doesn't care too much about getting spoiled and can even build anticipation and interest from hearing story spoilers, but there are a couple of areas where I think spoilers definitely matter even for me: Exploration and Mystery.
Outer Wilds is an open world mystery platformer that not only focuses heavily on exploration and mystery, it is easily in the top tier of games I have played for both elements. The system you explore in the game is immaculately crafted and dense, and it quickly introduces several enigmatic things for you to pursue with layered clues that have you venturing around very unique places so you can discover both clues to how to find other clues and also piece together the greater story.
And, notably, the game does not gate your progress by making you accumulate objects or reward progression with items. The one currency you accumulate as you play is knowledge. You have every tool you will ever need from the moment you complete the "tutorial", but there is a lot of information you don't yet have that will be necessary to progress.
(But something else that's pretty cool is that the game is truly open. You can explore any planet or space structure you wish as soon as you launch for the first time, so you can discover clues out of order or even solve certain puzzles without finding the clues for them by getting lucky, experimenting for a while, or being particularly observant).
This is why going in blind matters here. Spoilers for Outer Wilds don't merely ruin a surprise twist, they change how you experience the game on a very fundamental level and somewhat play it for you. This is also why that first playthrough is so different from any subsequent ones, to a much greater degree than with most other games.
The game's objectives are all tied to your own curiosity. You notice strange or interesting things, you feel curious about what is going on with them, you investigate, and your curiosity is both rewarded and expanded. It's pure joy for the part of you that loves to explore and discover.
I know for some people it might be daunting to be thrown into a star system with a handful of (small but dense) planets plus several other objects to look at with no clear objectives, but just give it an hour and you'll probably find your own way, especially if you paid attention at the museum in your home planet.
Also, while the game does not have realistic physics its setting does follow a consistent set of rules you can learn through experimentation, observation, and learning about the discoveries other characters have made. Mastering these laws feels very rewarding and they are also intimately connected to the core questions of the game. It's very well thought out.
For the record, people who tell you you cannot discuss OW without spoiling it are insulting your intelligence.
It's one twist, guys. There's more to the game than that.