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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Tute
Oc x No Iām Not a Human
SAAAAAANEST DAISY MOMENT. Bro probably isnāt even a visitor lmfao he just terminates (eats) people he doesnt like LMFAAAAOOOOO anyway IM PRETTY FREAKING PROUD OF MYSELF𤩠I love drawing every 500 yearsš
P.S drawing this was actually so funny bc EARLIER TODAY I had a chat with my mom about how I should probably think of going to bed earlier, and I was like āgood idea. Let me just do some drawing before bedā at like 9 or smn and now its 2:41 in the morning HELP. ME. HELP!! ME!!!
My Tute oc I made
Ahahah!
āNoā
ByĀ Tute

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Meet Athene and Monroe Tute (oc x oc/Tumii oc)
It's not his real face, it's actually he wearing a Mask!
I just oufit from 1890s version
Oc x Oc or say Tumii oc (kinda weird ship name species š„²)
Athene mii version in wii u
I have only Wii u gameš„²
tute
Hi, skykids and artists alike!Ā
WARNING: THIS IS LONG. I can't stop yappin'.
I was taking a series of screenshots of my art process for my own reference (to review later, see how my process has changed, etc. Iām not much of a timelapser) and figured Iād share my process and show off how much the game Sky: COTL has DRAMATICALLY improved my art (and also have a post to show people in the very, hopefully, unlikely chance anyone ever doubts that I draw my own art). I also have seen a lack of written out with screenshots explanations of art, as video format becomes more popular across not only Youtube, but Instagram and Tiktok as well. This is not a learning style I jive with, so this is something for all the artists out there looking for this kinda thing.Ā
For reference, here is my FIRST EVER Sky digital painting compared to my most recent (before the one used for this lil infodump). <3 This is CSP specific as far as brushes go, but Iāve seen people make amazing art in freaking PowerPoint, so if I can do it, you can do it.Ā
Fāreal. This is the process of a VERY LAZY artist with hand tremors and hecked up wrist ligaments as a result of an autoimmune disease.. Iām talking, drawing in bed in a blanket nest watching vodcasts and cuddling cats.Ā
(May 2024) -----> (January 2025)Ā
Added info - the pic on the left is exactly why I wanted to do this. I'm even a little embarrassed by it, now, but when I had originally posted it on another platform, I was questioned and disbelieved that I was able to draw a background at all. This was the start of me taking digital painting seriously (versus general character/creature design) with lineart and a cell shading style. That disbelief from someone who knew me IRL hurt a lot, and I often have the concern of that happening again. This is me alleviating that anxiety once and for all, so I can finally move past it. YAH, FRIENDO, THIS IS MY THERAPY SESSION.
Anyway; Iām nowhere near new to art, but itās always been a hobby for me so I never sought to actively improve with proper studies -- but wanting to create lore for my silly lil skydude forced my hand. With a semi-open world game thatās genuinely gorgeous made collecting references easy, and the Sky community here on Tumblr has not only inspired but encouraged me to keep going despite 2024 being a very rough year. This game has brought me joy, and I hope you find this lil doodad helpful. šÆļø
Now on with the show! This piece will be a part of a little series Iām working on that will include lyrics to a song that gives me the biggest Sky vibes (To Thus Onto Tyrants by The Oh Hellos).Ā
The brush that did the heavy lifting (āspread pencilā) seems to be either very elusive or no longer available. Everything else is listed here :)Ā
What I could find:Ā
Turnip Pen - Default brush in CSP
āCrunchyā - Specifically the second to last one in this brushpackĀ
āHard Round V1āĀ
āHard Round V2āĀ
āYN Soft Roundā (Not free, sorry ): )Ā
āPecasā - for sparkleys
āToothbrushā - For more sparkleys
So the first step is to gather references. Theyāre a MUST HAVE and DONāT LET ANYONE ELSE TELL YOU OTHERWISE. Use references, redline, and yes - EVEN TRACE. I may make a lil thingy about how to do these things ethically, but for now, just art process. Letās see what references I used: self harvested!Ā
Shout out to the Skykid screaming in the background.Ā
I also used this for a reference for the moth that I grabbed off the interwebs-Ā
For this, I wanted to try and recreate what it felt like as a moth (but after getting at least one starboi lol). Isle of Dawn will always hold a very special place in my heart. The first impression was impactful, even though I was incredibly confused on what I was doing. I knew I wanted the temple, but thereās something so calming and melancholy about that first cave. Putting these references together, I got the most hot garbage sketch Iāve ever done - but itās okay! Weāre not doing any lineart, so we WANT messy. The more you work on a sketch at this stage, the harder and more intimidating it will be to get to the next step. Youāll become too attached to those details and things you sketched, that if you have to go over them later it will be devastating. Just using this to work out composition :)Ā
Currently, I have two main layers (CSP makes an automatic background and I just leave that one alone and do not count this as a layer)
Top - moth sketch
Bottom - everything else
Moving forward, weāre working in three main sections. Background, midground, and foreground. I show a screenshot of how I organized these layers later.Ā
The next step is to block in colors. Layer styles are VALID and AMAZING, I do not use them much. They have their time and place, and I prefer to keep those for finishing touches. For now, Iām just doing my best to eyeball colors I like from the reference photos. Color picking is amazing and helpful too, but Iāll add a little note* at the end about why I try to avoid doing that too often from my reference.Ā
I put the colors on their respective layers (Four to start with. One for each mentioned above, and another for the moth). I try to block out shading and lighting but I keep it sloppy because itās likely to change a LOT. This is just planning and fiddling, seeing what colors look good together.Ā
(Spread Pencil is the one brush I couldnāt find >: at this point, this is the ONLY brush Iāve used. Donāt be tempted by blending things yet. Be sloppy.)Ā
Once I get the general idea of what I want, I WORK FROM THE BACK. I hid any layer that would be āblockingā that section and allow myself to go āoutside the linesā a bit. The overlap is helpful when making changes to the āfrontā elements later. Remember, weāre still being SUPER MESSY.
I kept the moth/foreground visible so I can still check that the general color theme was working.Ā
Hide the sketch layer. Do it. Weāre painting, not doing lineart. You gotta. I believe in you. Look at this slop. Beautiful.Ā
Alright, now weāre cooking! The layers are in the following order going from top (front) to bottom (back):Ā
-Moth sketch (will be hidden later)Ā
-Moth colorsĀ
-Background sketch (will be hidden later)Ā
-The rock the moth is sitting on and that little rock section on the bottom left
-The rock behind the moth (hidden in this screenshot)Ā
-The rest of the caveĀ
-The templeĀ
At some point around here I used āCrunchyā on the clouds to blend em a bit.Ā
NOW IS THE FUN PART. RENDERIIINNNGGGGGG. I started with the stairs because they looked annoying. USE YOUR LINE/SHAPE AND SELECTION TOOLS. These will help you keep your lines straight and achieve crispiness if you desire. More on the stairs in a moment, but while youāre doing this, remember toĀ
ZOOM THE HECKIE OUT. Make it thumbnail sized and squint. Can you still tell what youāre painting? Evaluate. Are the colors working well together? Is there enough contrast? Howās that composition doing? Zooming out rocks.Ā
After taking a moment to zoom out and squint, I came up with the following notes:Ā
Do this regularly throughout your process, even if youāre in the middle of something mundane like drawing stairs. A LOT more contrast is needed, and taking a moment to notate this will help prevent you from doing TOO much that youāll regret later when you end up covering it up to fix these issues you missed earlier.Ā
Back to the stairs.Ā
I blocked things in with the line tool and the turnip pen, then scribbled it around using āHard Round V2ā. When I say scribble, I mean literally. Scribble. Itās fun and freeing. Weāre not trying to be precise or make anything hyper realistic. We just gotta get those colors down yknow.Ā
Good luck.Ā
Water is weird, and I donāt understand it. We guess and hope for the best. Remember that water is clear, and for the most part youāll be able to see through it, so unless you have a blue toned drawing (like this one), the water itself may not be blue. I generally color pick the areas around it and lighten/darken it based on those. I also knew thereād be a light beam in this area, and the reflection from the mothās candle so some bright oranges and yellows were nice to add, as well. Donāt forget reflections/highlights if the scene calls for it!Ā
Time for the part that actually requires a shred of skill. Thankfully, this pose is very simple and the mothās design is, well, a moth. Donāt be afraid to toggle that sketch layer on and off for this. The moth is the main focus, and should be clear and easy to read as such - requiring a bit more work for colors and shape language.Ā
Donāt work on one single thing for long. The moment your brain goes āim getting annoyed/frustrated/boredā, move to another piece of the painting. If you notice your character has a horrible tangent with a background piece and itās just really bothering you - stop working on the character and fix that background area. Give it a bit more bulge (or less), shift things around. Paint over stuff.Ā
āBut I drew this really well, and it would be a shame to cover it up if I wonāt be able to do it that well again!ā You may ponder, anxiety filling your chest at the very thought of redrawing a hand or that one rock that just looks really, really good somehow.Ā
And to that I ask - why wonāt you be able to do it again? You did it once before, CLEARLY you have the skill and ability. If youāre worried, draw over it on a new layer so if you have to fall back on the old thing, you can. ART IS FUN. Donāt let it stress you out too much. The moment you look at that canvas and go āyou know what, I CAN do it againā, you will be able to do it again.Ā
Trust me.Ā
With some more scribbling done, we can start detailing things that arenāt stairs. Yay! Letās work from the back again.
LITERALLY. SCRIBBLE.
You can start blending around now, too, though. Weāre getting there, and look at all we have to show for it! I tried to mimic the clouds as best I could from the screenshot because like water - they are weird and wonky and yah, hard. Cloud brushes can be helpful, but give you significantly less control IMO, but to each their own and whatever works for you, works.Ā
BG looking good, but remember ZOOM OUT. I can see the contrast of the temple/background elements looks a bit better now, and now that Iām bored with that, I wanna bounce to that midground area, and fix up the moth a bit more. I also used an ADD (GLOW) layer to messily test some different ways to paint light beams and to find a nice color. I settled on the same yellow I used on the candle flame. I didnāt work too hard on this just yet, since thereās a lot of elements that will hit that light that I havenāt even thought about yet.Ā
I fiddle with the main cave texture a LOT. Painting over it entirely MULTIPLE TIMES to find something that sticks. What you see here is not it. I also added some details to the āmoth rocksā but this also changes a little as we go.Ā
Painting/art is a lot of push and pull. You add some darkness, take away some. Add some light, take away some. Add an element, remove one. Go with the flow and trust yourself. Turn on an audiobook or a movie and turn off your brain while you plop colors here and there. An artist I VERY MUCH look up to (Julia Lepetit of Drawfee and Secret Sleepover Society) said, āZoom in and zone outā. Itās time to turn off that brain and paint.Ā
I zoned out too hard and stopped taking screenshots because oops. On the top left shows the YN Soft Round, Pecas, and Toothbrush, in that order going from the top and counter clockwise.Ā
I darkened up the cave quite a bit and finally settled on a look for those upper rock formations. I used a MULTIPLY layer to darken up the mothās shadow a bit, then merged the layers and used those same colors to blend it with the rest of the rock. I also deleted and added a new ADD (GLOW) layer and fixed up that lighting. This is where we get to darken shadows and add highlights and bounce light to things. Anything in bright, direct light has its original color showing through (from the original layer itās colored on, that wonky light blue area by the stairs). Rim lighting is a great way to separate elements like this (the different rock edges) without having to use a gajillion different shades/values of the same boring blue to make it stand out.Ā
Details on the moth are also done now - mostly in the hair. A few hair strands, ESPECIALLY in Sky with the white hair we all have - looks incredible in a painty style IMO. I also SHOULD HAVE added the star on the mothās cape at this point, but BOIIS, GORLS, AND CRYPTIDS, i forgot until I saved/exported it and had to go back and fix it. But anyway, so you donāt have to scroll up, hereās the finished piece again:Ā
Thank you for reading, if you did! I hope it was helpful, or at the very least served me in the future like this post is intended to do!
And I will leave you off with the promised note* about color picking -
Color picking from a reference can be really cool and easy and tempting, but you know what makes that NOT work? Color theory. When you blend your colors (this goes for real life, too), there's a LOT more grey and diluted tones than you'd expect. A lot of these bright colors aren't ACTUALLY bright, save for the details on the candle light and the ADD (GLOW) layers. The orange reflections on the rocks and water are actually quite dark and diluted, but because it contrasts so well with the darker blues - it looks a lot brighter. Blending these colors together allows for a more natural soft light. This is also why I try to work on so few layers for pieces like this that are relatively simple. I can easily take a bright color and use a softy kind of brush - the hard round v1 brush is GREAT for this, a little bit of pressure over the colors you already painted down will blend them together with some minor elbow grease and mindfulness. It gets a more natural transition between your lights and darks.
Where as if you zoom in on your reference and color pick - look at it. Look at it all zoomed up, I BEG you. Make it super pixely, and you will see how much that 'one' color varies in that entire area. Unless you're color picking pixel by pixel, which at that point you're not really drawing/painting at all, it's just not going to work out and help you recreate that reference.
My personal preference is to color pick for base colors to get me started with a vibe, and then once I have a few colors down, I'm eyeballing it all the way baybee.