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As you may already know from my previous post, I asked the community if I should only do the three base game hoods and then include any other popular families (Landgraabs etc) or if I should do every hood themselves, and the results were for the former.
I have gone over every single town in the sims 2, any hints or details about the location, and I have categorized them into the hood or subhoods I am planning to use. Canonically, between games, the same locations have multiple names and maps are extremely inconsistent.
Example: Old Town -> Pleasantview -> Sunset Valley -> Willow Creek
So, instead of trying to make every individual town, I am planning on condensing all dlc or extra towns into a few categories. Then, when I take lore notes for the sims 3 and 4, I will also compare and merge the towns that make most sense. I will not be adding every single side family from every town, but I may pull some (ei: the ottomas family) if some of the families are missing ancestors and have comparable genetics (ei: A sim has a father referenced but not material family so we could say the mother was an Ottomas etc etc)
This is what I have so far, and will be making a poll of which dlc families are important enough or not to include (ei: Greenmans, Ramirez Family, etc)
Four Corners and Garden Heights from sims 2 stories are small towns between Pleasantview and Sim City "Downtown" , so any lore could be used in Pleasantview or the Downtown hoods
Riverblossom Hills is based on Pleasantview and can be assumed to either just be different versions of families or additional families from the larger area
DLCs required if not included in your version ✨️
Académic Le Tour is the university for Veronaville
La Fiesta Tech is the university for Strangetown
Sim State Uni is the university for Pleasantview
Arbor Hills is described as a neighborhood "nestled in the mountains of Sim City"
Bitville is a neighborhood within working distance of Sim City and could realistically be one of the more urban areas of a greater metropolitan area
Belladonna Cove, similarly, could be the coastline of a greater metropolitan area
Mesa Flats is most likely between Strangetown, La Fiesta Tech, and Pleasantview
Bluewater Village could be the "downtown" area of a larger Veronaville
Barkerville could easily fit the vibes of an area of Veronaville and is mentioned in Cottage Living, sims 4
🔸️Should Henford-on-bagley be a suburban of Veronaville? (Sims will go to Veronaville merge)
Travel Destinations / Resorts:
🔸️should Mt. Komorebi be it's OWN additional travel destination in permanent winter, or should we merge lore here?
🔸️assuming all camping towns/lore can be merged from other games here, but should it be set in France to incorporate a more "rich" side of camping on the other side of the hood as according to the French Landgraab town lore in sims 3, if not, would anyone be interested enough in Champ Les Sims to be it's OWN place?
Wanmani Island from Castaways notes several other islands, and it's not impossible that they are closer than not?
🔸️would merging things like Isla Paradiso and Sulani here be okay to help limit the savefile bloating? I am very aware that Island cultures are not all the same, but I am unaware that the sims team based them individually on specifically different cultures between the sims games and the lore would be that this is all the same *general area.
Please just let me know if anyone as any alternatives to my idea. I will be trying to connect families based on what best makes sense for gameplay. I am ONLY hoping to condense all of the towns into these subcategories so that i can limit the amount of subhoods needed and enhance game performance. If I included absolutely every family ever made, it would bloat the save before you ever load. I do not mean to offend anyone and am open to edits.