Mad that they wasted Tediore as a villain company on New Tales because personally I think they would have been a fun corporation to bring down. And it wouldn't even be that hard because their whole thing is cost-cutting. Just have the player(s) keep winning because some C-suite asshole keeps deciding that keeping Vault Hunters out isn't profitable enough and cutting the budget, giving you a chance to win the next battle.
It'd be hilarious, AND it'd be fitting commentary for The Times.
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So. Since a while back, I've had the goal of making at least a few headcanons for each Borderlands corporation. Except that Tediore's been really tricky... until the new Rafa short dropped.
Thus: Nikolai's Tediore Headcanon.
TLDR; the people who started Tediore were such massive cheapskates they basically AI generated an entire corporation slash pyramid scheme (with an AI that's programmed to be cheap and is the real victim because it has the mind of a three year old that's also a gigantic supercomputer)
The CEO of Tediore, whoever it happens to be at the moment, is unbeknowst to many, more or less a figurehead. Sure, they make decisions, but far less than than in any other corporation.
The reason is that their decisions are made for them, by an AI called TEDIORE (yes, the corporation is named after it), or as it's colloquially known, the Taskmaster. Unlike later-gen AIs like Felicity or Balex, Taskmaster doesn't have humanlike intelligence; its smarts are comparable to a pig (which, FYI, still a really brainy animal), but it's just enough to allow it to make basic decisions.
Taskmaster was originally a generic efficiency-increasing AI, perhaps tasked with reducing resource costs of running human colonies on inhospitable worlds. Basically the protagonist of Universal Paperclips but w/o the hypnotizing the entire human race part. But some time before the Central Government's fall, a group of people took it and decided to utilize it in order to cash in on the "corporate craze", so to speak, without expending too much of their own capital. And so, Tediore was born.
Yes, Tediore started as a get-rich-quick scheme for a few individuals. That succeeded in a massive way.
Modern day Tediore has an R&D division, and logistics, and so on. But they are largely cosmetic, as most things are organized by Taskmaster relaying commands to humans, who then relay it down the hierarchy to people who think they're taking orders from an actual person. And their data is usually fed back to Taskmaster for processing.
This is why Tediore's upper management is... sparse, even for a highly stratified megacorp. There's however another reason: Tediore sort of runs like a pyramid scheme.
A promotion isn't something you can just get, unlike at Hyperion (where all you really need is good intrigue skills, connections and a weapon). There's a whole checklist of things you need to do to have a hope of advancing, like recruiting new people and completing various tasks. Oh, and you also have to pay a lot of money, because "we need to relocate your things" and a billion other excuses. Actually now that I think about it, this sounds more like Scientology than a pyramid scheme, but tomayto tomahto I guess
You may ask, if this is the case, why do people even work at Tediore?
If anyone in the Borderlands universe is the Debt Guys(tm) who run Fortuna-esque debt colonies, it's Tediore.
They make so many AIs they slap them in guns for fun. A big chunk of their workforce is most certainly automated, because that's cheaper than having to pay workers.
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The one from Borderlands 2 is a shotgun, but considering that everything is modular, you could omit the stock and longer barrel and get a pistol just the same.