Artist: Steven Vincent Johnson Ringworld (Larry Niven) From Future Life magazine 1979

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Artist: Steven Vincent Johnson Ringworld (Larry Niven) From Future Life magazine 1979

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Ringworld art by Dean Ellis, Eddie Jones, Paul Lehr, Don Davis, Steven Vincent Johnson
now that the comic is on a brief pause I can unwind by (checks notes) more drawing
There was a time when it seemed possible that we could visit a real life licensed Dream Park, based on concepts found in the 1981 Niven and Barnes novel, where roleplaying games would be acted out by guests and staff with a variety of practical effects and virtual reality enhancements. ("The Ultimate Dream Park" by Douglas King, Australian Realms magazine 8, Nov/Dec 1992)
Many of these plans are remarkably specific but were never completed by this Dream Park Corporation which went bankrupt in 1997. Some similar concepts have appeared in the MagiQuest game installations, found at several locations including Great Wolf Resorts. A new company calling itself DreamPark is creating what it calls "the world's first downloadable mixed-reality (XR) theme park platform," with one location active at a Dave & Busters on Hollywood Blvd in LA.
Ringworld - Larry Niven (1970)

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Uncredited art for Larry Niven's The Ringworld Engineers
I remember a lot of people making fun of the TNG-era phaser designs, but I think (intentionally or not) they kind of betray the Federation in that era having a similar mindset as the Pierson’s Puppeteers from Larry Niven’s Ringworld.
“Oh no, we have no weapons. Just multi-function tools that *could* be used as weapons. In an emergency.”
Roddenberry’s aversion to TNG Starfleet being “too military” but wanting to keep it an action show kind of laid the groundwork for the way DS9 showed that other factions in the Alpha Quadrant find the UFP very suspicious.
I haven’t gotten the chance to be a Dungeon Master yet, but when I do, I want my big homebrew campaign to feel like this