Project 4 ā Reflection 4
I adored doing this project. While doing the character sheets, it allowed me to really practice thinking of different symbols for the same subject, but my best choices were made at home in my sketchbook after continuously brainstorming on my own time. This is how I ended up with the hair/star/headpiece like scorpion for Shadowheart, and the claw on the skull for Raphael based on his silly lyrics during a super hard battle. This project really helped me create logos based on symbolism, not just silhouettes of actual things, like a helmet you can acquire in game. I learned to put together elements into a unique piece that then creates a different image, and Iām really proud of that.
As for the actual building of the image, Iāve learned that I am obsessed with the curvature tool. It allows you to keep the drawing-like element with smoother lines, almost creating the curved yet jagged shapes of the braids. This tool also let me work with shapes easier, and keeping objects as one, such as the nails of the hand not being separate.
While I do think I like the images as one color on one color, I donāt mind the red and purple as those colors, if not black and white. I believe the shapes and logos are well articulated and recognizable enough if on any material or merchandise.
As for the fonts, I do see potential issues with resizing or legibility, so I may edit the fonts again for the last project. I think the shadowheart font works best when squeezed together as to not have spaces between the letters, but I know the āaā gets a bit lost in the āheartā part, so I will have to troubleshoot that and perhaps edit the font to make the āaā more legible. As for Raphael, I edited the R so it was elongated, but Iām still not fully satisfied with it; I also think it the ālā would perhaps benefit from long kind of elongation or something fancy, such as a line beneath the name like an actual signature. Just things to consider!


















