Don’t mind the messiness. Making some more Bayverse character changes. But not really post-canon changes like I’ve been doing and more like in-movie changes. Primarily “Frenzy” and Reedman (and Reedman’s Microcon swarm).

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Don’t mind the messiness. Making some more Bayverse character changes. But not really post-canon changes like I’ve been doing and more like in-movie changes. Primarily “Frenzy” and Reedman (and Reedman’s Microcon swarm).

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Design for ravage ! She's the last living command ravage (yes, ravage is the name of her species, which means soundwave did the equivalent of naming your cat "cat")
Because of their computer brains, all "primitives" have human level intelligence and can talk but ever since the transformers (the humanoid robots) began pushing into their territories they started to only comunicate outside their usual range of hearing, but interestingly within a human's range, so we "animals" can understand each other,
Soundwave's Ravage is the last living command ravage. One of a species of exotic feline robots, that used to inhabit cybertron, but after the planet’s death they only exist in captivity, dominant command ravages are highly social creatures that in nature lead packs of the more submissive battle ravages, in absence of a pack, Ravage is the leader of soundwave's spies, although a cold and inteligent master of stealth. She's still a jaguar, and if it comes down to it she might take a bite out of rumble,
Reedman is supposed to be her handler, but he's too thin and weak to actually pull her around at all. Both of them, alongside rumble and frenzy, used to belong to a rich decepticon animal trafficker but one day, reedman got too tired of being bossed around and left ravage out of her cage to maul him, rumble and frenzy took control of the ship only for ravage to alter her voice box temporarily to reveal her ability to talk and threaten the humanoids into letting the primitives run the place.
The only time ravage would once again be subservient to another transformer was when she met soundwave shortly after his acquisition of reality altering musical powers, relating to his feeling of being constrained, and surprised he actually threats things smaller than him with respect, she encouraged soundwave to let go and use his powers to their full potential, feeling in debt to her, the two became great friends, and work together regularly, the services of her pack being just a word away from soundwave.
With how many times I’ve drawn him, you guys probably think Reedman is my favorite character from the films or something. Maybe he is! Anyhow, have a MUCH better take on my previous sketch. I’m a lot happier with the shaping and proportions, as well as the comparison between different angles.
Reference:
so, I found out that frank welker voiced this little shit in revenge of the fallen....
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Turns out the reference I used for Reedman a while back had his anatomy inaccurate, so I redid him with the actual concept art as a guide;
There were a bunch of other assorted doodles on the page not related to Reedman, so I blacked it out to avoid distracting from the actual attraction. Below Reedman is, again, an idea of how he’d look from the side; Albeit slightly skewed, otherwise you wouldn’t see anything because of how thin Reedman is.
Something that bothered me about Reedman’s design was his gaping red eye and how it was blatantly perpendicular to the rest of his body, and should thus give his location away. Even with my Nizziverse take, there’s still a fully three-dimensional cylinder that his tape is wrapped around, and that defeats the purpose of an infiltrator thin enough to slip through any openings if his head can’t follow.
So, I opted to remove the cylinder. When Ravage deploys Reedman, he fully unravels a long strip of magnetic tape that curls itself into a roll at the front, acting as a ‘head’ when it’s really a hollow ring. The actual glowing eye is, again, on the side of the tape, meaning it actually faces forward and Reedman is still invisible when viewed from the side.
Fun fact! He seems to have pedipalps that he uses to carve away at the glass in the film, rather than his actual arms. Pedipalps are basically mouth mandibles that in Scorpions, have evolved to act as full-on arms, so given the more insectoid motif given to Decepticons, particularly in Revenge of the Fallen where Reedman appeared, it felt appropriate. Alas, in the Nizziverse Reedman’s ‘palps can’t carve into anything, since he’s a lot softer and less sharp due to his redesign. Dude is quite the abstract art piece.
All right so. I get that one of the whole gimmicks of the Studio Series is a consistent scale, accurate to the films. But when characters like Bumblebee are tiny Deluxes, that means characters such as Scorponok, Ravage, etc., can only be little non-transforming figures. Too small to have a variety of moving parts at that scale.
So I think it’d be really neat if the Studio Series did a… Out-of-scale line? Or something like that. Where it’d focus on creating new, accurate toys of characters who would normally be too small to fit into the main Studio Series line, so scale and size is thrown out the window to have a proper transforming toy, alt-mode and everything. So even though Ravage is way too big, at least we get a fully functioning toy of him again, hopefully with a fish alt-mode based on the original animatics for Revenge of the Fallen.
We could have the Microcons, which would basically be Bakugan. Wheelie and Scalpel, the latter with an alt-mode accurate to the one he actually had on-screen. Dunno about Brains, since his transformation into a flat laptop seems impossible; Maybe they’d HAVE to come up with a new alt-mode for him, like a Cybertronian USB drive. Scorponok can transform into a helicopter engine, and as for characters like Laserbeak and Frenzy…
Well, those two are harder, since they can transform into anything but retain the same robot mode no matter what. So they’d probably have to come up with a new alt-mode, or stick to one; I could see Frenzy being a stereo like in his first appearance.
Two different, messy concept sketches of the Nizziverse take on Reedman, inspired with permission by another’s. Note that the top one has the cyclops eye emerge from the side of the roll, while the bottom has the eye form the base of it. Otherwise, both concepts are basically the same just viewed from different angles; Albeit the bottom sketch has both arms on opposite sides of the ‘torso’, unlike the above sketch where they’re on the same side together.
The idea is that the tape that Reedman is made up of has multiple, overlapping ribbons of varying lengths, which when splayed out create Reedman’s form. While one roll forms the head, the other is the base for Reedman’s stinger drill, which he uses to cut an opening into the Allspark fragment’s vault. The actual shard is then placed within either the head or tail roll, it doesn’t really matter which.
Instead of engaging in pointless, risky conflict with the guards, Reedman just stalks and slithers his way outside, completely unnoticed; It’s the three-dimensional Ravage who’s spotted when emerging to receive Reedman, and has to cover his own escape. As mentioned before, the Chimera Cube’s cloaking means that the Autobots can’t just track the shard’s energy signature from within the base.