Just thought of something after seeing the injustice that is the Bionicle ending, and TW for themes of racism, amd just a heads-up that this is essentially me trying to do a justice and more pulling muscles while reaching, so bear with me:
So, during a period of recovery, the Matoran and Toa just take time to relax, to sit still, be calm, and not talk to anyone
It goes as well as you think because they end up being plagued with nightmares and they aren't sure how to deal with it
The Toa are especially taking it hard because what Teridax did to them has not gone away, or at least hasn't gone away fast enough, like it's steadily getting better. Whenua is still blind. Nokama still can't talk. Matau's state is deeper because he's feeling what Vakama feels. Onewa is still not all there. Nuju still can't understand anyone. Vakama is still in pain from what he's been through
It doesn't help that the Agori and Matoran don't really like each other, and that puts a strain on getting everyone rehabilitated, though the Glatorians are more open toward the Toa
To say the least, there's a lot of breaking up fights, a lot of arguing, and just hostility that leads numerous of the people to try and ignore each other and be ready to throw hands
Add to that the Vorox, the Baterra, the Bone Hunters, and Skrall, and people are just exhausted and close to just laying in bed forever and accepting that they might not live to see tomorrow
I will say that the Toa Nuva are active, and try to stay active, but this is more them working so they're not focusing on the events of the Destiny War or the Rein of Shadows, and it doesn't help that they'repossibly realizing that the way to end a fight is to end your opponent and they are trying to keep things peaceful, so there's that. The Toa Metru, namely, Nuju, Nokama, Vakama, and Matau, eventually join, wanting to get back into helping around even if no one cares
Onewa and Whenua are told to stay back, the Toa Mahri guarding them and making sure they're safe. Whenua is frustrated because he can still fight, sight loss be damned, but Onewa would rather wander for a second, his mind recovering enough to take in where he is. He's intrigued by the plant life, the animals, the people that don't see him, even a little scarabax that's missing his friend, so he joins Onewa
Also joining Onewa is Kiina, who's at first very vocal about seeing him alone, but slows her role when she sees she genuinely scares the hell out of him. She also points out that the scarabax belonged to a friend of hers, and she's glad to see Click(the scarabax) make a new friend
There's awkward silence, but Onewa walks toward a mountain, Kiina following so he doesn't get hurt. She finds him staring at the blank face of the mountain and she admits that it's literally just a mountain, that it's not something anyone wants to mess with because of rockslides
Onewa still stares at it and Kiina helps him back to where the Matoran and Toa made camp, the Toa Metru relieved to see their friend is alright. Kiina learns Onewa used to be a carver, an architect even, so maybe he was looking for something to work on. She tells everyone to stay safe and give them space, though Onewa and Click start messing with each other because they're bored
With the other Toa, they have little success in speedrunning a melding that Takanuva saw, but have bigger problems with the Vorox, the Marendar, and Baterra. While they're resting, Vakama goes to take care of it on his own, but he's followed by Jaller and Takanuva, who he lets tag along, just in case. All three are caught anyway by Tahu and have to be led back to where the others are because Vakama is/was the leader of the Matoran and really could be useful in keeping things civil. Takanuva, having his memory fully restored, could prove to be helpful by explaining more of what he knows and remembers to get the Agori to not hate him, and Jaller is still kind of a rookie and needs to stay safe
It's a tough pill to swallow for all three of the friends, only now they have time to actually breathe and get it out of their systems, which Jaller does because he's still processing that all three knew each other. When asked, Vakama reiterates he told the Matoran about Metru Nui as legends because that was easier than saying, "we used to be friends, and I gave up my power to get you out of what would have been an endless sleep that would have killed you. I lead you now." Jaller isn't concerned about the Metru Nui stuff, but is upset about Vakama not telling anyone about the events of Time Trap, and the time loop he put himself through
Vakama admits that he'd already put his friends in danger once, having gotten them mutated and almost killed, and didn't want them to suffer like that again because of him, not with the Matoran and their lives on the line
Jaller falls silent and Takanuva has said nothing this entire time, only watching the camp instead. Vakama asks if he's alright and Takanuva says he's fine, not wanting to hear what anyone has to say right now because he would rather make sure the Matorn and Agori get along. Jaller steps closer and sees that Takanuva is VERY not fine at all, as in he's distraught and trying not to break down in front of his friends
WEELL, no time because they hear clamoring and race out to see what they think is Whenua dragging Nokama away by the foot, but there's an issue: Whenua, who is still blind and wears a blid fold, is not wearing that blindfold and his eyes are different(I know the Baterra is supposed to be undetectable, but I imagine they don't have a full understanding of the Toa and their "Tells" for who's who)
Nokama breaks away and runs, trying to tell Vakama, Jaller, and Takanuva to not draw their weapons as they, naturally, draw their weapons. Luckily, though, with the Baterra distracted by three new disguises and targets, it's taken down by Gresh, who uses a mix of elemental powers and maybe hand to hand combat to get the job done. They're all shaken and stirred, but Vakama asks Nokama why they shouldn't draw their weapons, Nokama revealing that it's what got he nearly killed in the first place. Gresh isn't sure where they were or how they cane to be, but there's a cave Kiina goes to that has the history and science of Spherus Magna written on the walls, so that's an option they have
Nokama would like to go there, as she can possibly translate what's written, but Gresh politely asks that the Toa stay behind; they'll be easier to pick off if they're separated
Nokama does not, asking to talk to Kiina and see the cave, which Gresh ultimately agrees to. They rest up for the night, Vakama keeping watch, even though Jaller points out that he's making himself lose sleep again, and who devides to speak with Vakama but Raanu, who admits he's seen a lot of weird things in his time, but he wasn't expecting to see the Matoran and Toa again. Vakama's confused, but Raanu admits Vakama probably wouldn't remember; he would have already possibly been inside of the Great Spirit Robot by then
Vakama admits such and, being tured and not feeling his best, asks Raanu if he's here to tell the Toa and Matoran to get lost. Raanu is aghast and states he's actually here for some good old intel, to get to know the new inhabitants of the planet that's just been put back together again, and seeing as how they're all stuck in one place with no other planet to go to, better to stick together and get to know more about each other
Vakama agrees and asks where Raanu would like him to start, which Raanu decides on Vakama himeslf; he's led the Matoran for so long, weary leaders tend to recognize each other. Vakama admits he isn't much of a leader, and Raanu calls that another reason they could get along, because Ackar leads the Agori more than Raanu does. The two sit and spot a Matoran having a disagreement with an Agori before they part ways, and Vakama sighs that no matter what happens, there's always another fight to win, only now it's multiple at once. Raanu agrees and calls it the natural cycle of things; if life was peaceful, it'd be too easy
After some silence, Vakama starts to explain his life and being in Ta-Metru, though he does explain more about stuff beyond that
At a distance, a group of Matoran seeing the two talking and are on edge because Raanu could be setting Vakama up to be tricked, but also say that because the Agori have not been very welcoming
To be fair, the Matoran have been irritatable towards the Agori because of everything they've been through, with Rahkshi, Bohrak, and Vahki and being stuck inside of a giant robot that was bent on making them all suffer.
So, what the conflict between the Matoran and Agori is, is one side being wary from all they've experienced and being on edge because they don't want to deal something else they wants to kill them again, for the fifth or seventh time. The other side is also wary, having dealt with Bone hunters and Skrall, and they have some foggy memory of the Matoran and, last they remembered, the Matoran weren't sentient, so they're freaked the hell out
Either way, there is still conflict, but it's equally lowered and raised at seeing Vakama and Raanu talk and at seeing the Toa with the Glatorians