Hey gamers in the Chicago area, come join us this fall for Be-Con! It's a small parlor LARP convention I help run. We've got a great laid-back atmosphere and we welcome new larpers as well as experienced folks. Visit our site at https://beconlarp.com where you can pick up badges and pitch games!
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I had an absolutely delightful time at Goblin Market’s Fallen London LARP last night at GenCon! We were to be attending a New Year’s party (1899. The first time), and auction. There was an excellent mix of people familiar, unfamiliar, and those who only knew rumors about the setting, which made for a sumptuously cryptic atmosphere.
As you can see above, the hosts gave me a character who fit perfectly into my wheelhouse, and even included the major goal of obtaining an esoteric and completely safe volume of study on the higher secrets of The Correspondence.
The auction items had really fantastic and setting appropriate props chosen. It was fun to mention to the player looking for a soul that “that bottle looks quite interesting, don’t you agree? By the way, have you spoken with that kindly Devil yet?” I was a correspondent after all, so facilitating communication between people was a good extra goal to give myself. I would highly recommend that anyone who plays a LARP considers adopting this as a goal as well; getting the right people connected with each other is where Parlor LARPS shine brightly.
There was also a section of the room set aside to function as Parabola, so that people could share honey-dreams and certain factions could be included. They handwaved a little of the normal function so that players who didn’t want to do fictional drugs could still go to parabola and be included, and I think that was a smart choice.
Everyone was so much lovely fun to play with, cagey and secretive but honestly all so willing to work together, which you love to see. I often play folks with big secrets, so it was really fun to bluntly tell my goals to anyone and everyone I met. I also used my knowledge of the setting to speak cryptically about The Correspondence, giving my poor Nightmares 6 character too much to ever dream of communicating clearly.
Folks seemed to enjoy my character! I promised to share my research openly if I obtained the book, but I didn’t really have to do a lot of wheeling and dealing to get several learned Londoners funding my research. I also had my fude nib inked with my very own violant, and made a few echos jotting off quick (non-canon) correspondence symbols to those curious to learn “new words.”
The auction was still neck and neck, as an alchemist and I continued to outbid each other. Peace terms were offered, and rejected. After a heart-pounding bid in the last ten seconds of the auction, the forbidden volume was all mine. The GM informed me that my character was now aware of the nature of the Judgements and The Great Chain, and that the volume made an exceptionally compelling argument for the breaking of said chain.
My character subsequently (well, with an eye on the clock and an effort to ensure things were timed well enough that I wasn’t interrupting other plot lines) had a complete breakdown, telling all who were interested to bring as much prisoner’s honey for everyone who “wanted to know the truth.”
I cannot relate to you the specifics of what happened to those dozen people who found themselves sharing a honey-dream as I read. The only thing that can be said with certainty was the chanting, first quiet, then terribly loud, fists pounding against the surfaces of the Is-Not…
Break the chain.
Break the chain!
BREAK THE CHAIN!
Long story short, lovely party and charming company, would love to attend the next New Year’s of 1899.
Then you may be into what my friend is doingr August of this year.
For those of you not in the know, GenCon is when a bunch of nerds go once a year to Indiana and play a bunch of tabletop and board games and card games and occasionally they even do Live Action Role Playing games, commonly referred to as LARPs. When done well, a LARP is an immersive way to role play and get into the head of your character while acting them out while in costume. When I was first told about LARP it was the kind of high fantasy ones that would involve camping out int he woods with boffer weapons, but later on I actually played in a Vampire: The Requiem LARPs consistently in my hometown.
A friend I know from the Vampire games I’ve played over the years is in charge of Fireside LARPs, his new entity where he’s going to continue to pursue running well written Parlor LARPs. That means premade characters with with solid backgrounds and settings, and a story that should be concluded with within a few hours of time.
This year he’s doing one based on the darker, grittier, original version of Snow White, with a tad bit of humor (edit: just told it’s pending approval). Please check out his site and sign up when you can.
And I’ll be honest, I wouldn’t put my (albeit small) nerd reputation on the line if I didn’t think he was doing a good job. I’ve played table top games and LARP games he’s run and I’ve had a fantastic time with both mediums, so yes he is legit. Also, if you’re lucky, he may even make you some cupcakes, but I won’t make that promise for him.
I woke up crying again tonight; the nightmares are getting worse.
It was five weeks ago, just some standard in-'n'-out op. We had a gaggle of vampires to deal with. The cell was geared up right outside of a theatre, readying themselves to head in. I scanned the building over, checking for creatures using my Gugnir Targeting System. Sixteen of em' — Ten in the front of the building and six in the back. The teams were split up accordingly: The wolf and I in the front, and the rest of the cell in the back.
He rode with me, and we tokyo-drifted through the wall, and four of the vampires behind it. No sooner than we did that was the team in the back getting fucked up. Sylvia's comlink went dead, and the wolf jumped out of the URV. He was holding onto my rifle for me when the bastards used some kind of blood magic to riddle the damn truck —the one that withstood 160mph underwater, was used as a landing pad for Sylvia's motorcycle, and the chief battering ram for the cell— with holes. The wolf had narrowly kept himself from going into a 'death frenzy', and the call came out over the comlink from Sylvia (Who was now conscious again) to pull back.
I'm a lot of things, and dumb might be one of them, but I'm not a coward. I ducked back beneath the remains of the URV and pumped round after round out in an attempt to kill the bastards. Glen had fled, leaving me alone. The vampires then began to fall back, one by one. One of the ones that I'd hit with the truck dropped, falling into torpor. I snatched up a nearby sliver of wood and dragged the bastard back, laying down covering fire the entire time.
The whole thirty seconds seemed like an hour, and plays back in my mind every night. In slow motion, I can see the bolts of crimson ripping through the URV and narrowly missing my head, as I crouch down, reloading my pistol. Metal shavings and sawdust litter my hair as I duck behind cover, then dive out to risk a shot, two, and then three. The image of Glen, my rifle slung over his shoulder, leaving me to die.
Every night, this is what I dream of. Some nights, the red hot pain of a needle being pushed through my back spikes up my spine, and seizes my brain. I'll look down slowly, pressing my palm firmly against my wet stomach. My palm is soaked in my own blood, and the vampires have descended on me. I piss myself and soak my goggles and balaclava with tears and blood. I know that I'll never see Frankie again. Then, I wake.
It's not uncommon anymore for me to wake up in tears, screaming and clawing at my stomach. My fingernails have worn down the soft skin on my belly, and now it blisters and scabs over. Sylvia doesn't hear anything, as I soundproofed my room months ago. She has her own nightmares to deal with.
I see spirits in everything now. My cigarettes, computers, lamps, bottles of liquor. They chitter incessantly, trying to scare me, or broker deals, or to have company in the dark realm where they come from. I'm told that my aura, upon being visited by death, has become unnaturally bright. The veil between the physical world and the ones the spirits come from is thinner near me. It's just like never being able to take my goggles off, which I don't wear anymore.
I hope to see the Accord through before I go mad. Maybe confess to Frankie, and get rejected. I'd have closure, then.
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In the second installation of our 'Larp is...' series, Aaron Vanek gives us a peek at what parlor larps are really all about. http://www.larping.org/all-about-parlor-larps/
I figured I'd introduce you to my characters, starting with Boffer LARP and going down into Tabletop RPGs. There is a lot here, so you should probably have a few minutes to look at this.
BOFFER LARP
At Fractured I have Thistle Roseblood. She is a Bogie from the Blighted Fen (a dead fairy from the cajun swamp as an OOP reference) She is a Survivalist and she specializes in finding lost and missing people. Right now she is in a weird spot because she had her first failure in saving someone since the woman she found, which was the wife of someone she looks up to, couldn't be saved and she had to watch him kill her.
At Forest of Doors, there is Devanavasi. She is an Apsaran from Undersea (Think Disney's Atlantis with a lot of Hindu influence) She is a Diplomat to the spirits of the world, as well as a bit of a scholar. She was hired by another PC to spy on someone's research, but she has actually taken a liking to the subject matter she is researching. Depending on what she finds, she may just give her payment back to that PC (an item she really really wants) and tell him where to put it.
PARLOUR LARP (I like to spell it the French way damnit)
In Sabbat (vampires), which I play tonight (yay!), I play a character only know as Septimus, or if you want to piss her off, you can call her Seven. She is a Pander.(clanless) Her sire was an Anarch Malkavian (aka Clan Crazy) named Charlie Bronson. She is in a pack with another Malkavian, a Gangrel, and another Pander. It's a unique character as she doesn't know she can use one of her powers but she uses it reflexively. More on that later.
In Cam/Anarch (more vampires), I play a Toreador (Clan Artsy Fartsy) named Saorise O'Connor. She is 2 points blood bonded to a Malkavian named Rusty. She is pretty happy with her life right now. She just spent around a month painting a bunch of churches and her art is amazing so hopefully they will enjoy it. The big 3 point blood bond will happen soonish, as soon as her sire says that Rusty is worth it. <3 Rusty and Saorise, it's probably the most fun parlour LARP right now for me.
In Werewolf, I play(or played rather, since this game is suspended right now) a Fianna (Irish McIrish) Cub named Aisling MacCreedy (Gaelic names FTW). She and her cousin Don and both kind of fuck ups, and Aisling is a super late bloomer. You typically change around puberty, and she just chaged at age 23. She is in an Irish folk band named Drunken Pub Glasses who play stuff like what The Dubliners do.
In Mage, I play a girl named Pages. She is a Mastigos (Uses Mind and Space, usually assholes) Mysterium(Book hoarder) She is....well an asshole. She commonly uses Mind magic to get her way, and does pretty bitchy things with it. She has a spirit familiar named Jedidah (Jed-di-dah) that is a German Shepard. She loves that damn thing to death. She almost killed a dude over hurting her dog once.
In Changling, I will be playing a Fairest (fairy like) Dancer (...dancer) named Vivandere. You can thank Tchaikovsky for that character concept, specifically Waltz of the Flowers. I really don't have a lot to say about her since I haven't played her yet.
TABLETOP RPGs
In my Tuesday Forgotten Realms game, which is FAN-FUCKING-TASTIC, I play Marune, a Tiefling (demon) Rogue Knife Master (a sub class of Rouge that deals with knives) She is Chaotic Neutral, but is leaning so hard towards good it might as well be good. She used to be a slaved assassin for a Red Wizard named Derraxian, but she escaped when she was told to kill a child and she refused. She just got a new toy called Blackveil. It's a knife that lets you go invisible once a day. She is never getting rid of that shit.
In my Wednesday Pirate themed game, I play 'Ragin' Jane Scarlett, a human Sea Reaver (pirate barbarian essentially). She is a mountain of a woman and is commonly referred to as having no neck, but she isn't super dumb nor is she ugly. I enjoy dishing out the MASSIVE damage a barbarian can do. It's a simple relaxing game and character.
In my Thursday game I play Kita Sparkbottom (a gnome sorcerer). She is a tiny little gnome who is usually carried around by our party's Orc, who is the tallest memeber at 6'6" and Kita is the smallest as 2'5". She is Chaotic and claims that all of her actions are the will of her deity, but she doesn't worship one.
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So I game a lot. I didn't really realize it until now. Damn.