(Playable Race)
Type: Fey (Elf, Shapechanger).
Age: Æosídhe reach adulthood at 100 years of age, and live around Seven centuries.
Size: Medium, The Æosídhe stand around 6 feet tall.
Base Speed: 30 ft. / 6 squares.
Swim Speed: 20 ft. / 4 squares.
Typical Alignment: Any Chaotic or Rebel, Often Chaotic Neutral or Rebel Moral.
Base Languages: Primordial (Aquan Dialect), Sylvan, and the language of their home nation if not already listed. Æosídhe Adventurers also speak Common or Oriental depending on your campaign setting.
Ability Scores (Female): +2 Intelligence, +1 Dexterity.
Ability Scores (Male): +2 Dexterity, +1 Wisdom.
• Darkvision (60 Ft.) [Ancestral]: Compared to Humans, you have superior vision in conditions of Dim Lighting and Darkness. In low light conditions you can see out to a range of 60 feet as if it were normal lighting, and in darkness you can see in muted shades of gray out to a range of 60 feet.
• Aquatic Affinity [Ancestral]: You breathe in water as comfortably as you breathe on land. You have Advantage on all Perception (Wisdom) Skill checks and Survival (Wisdom) Skill checks made in watery terrain such as on a beach, in a swamp or on the ocean floor.
• Camouflage [Cultural]: Æosídhe are Shapechangers. And as an action, you may change into a given Animal Form (Selected at Character Creation) or resume your Elven appearance. Your Strength, Dexterity and Constitution scores change to those of the chosen animal but your Intelligence, Wisdom and Charisma scores are unchanged. While in Animal Form you may not use any class abilities or manipulate any item that requires fine motor skills. While in animal form you are considered Proficient in the Deception Skill (Cha) when attempting to pass as a normal animal of your chosen form, and while in animal form you have Advantage on all Stealth (Dexterity) checks.
Forms you may choose from upon Character Creation are Badger, Cat, Crab, Fox (use the stats of the Jackal), Hare (use the stats of the weasel), Raven, Spider, Viper (us e the stats of the poisonous Snake), or Wolf.
• Trained Resistance [Cultural]: You have Resistance to Acid or Fire Damage (Player's Choice).
Presented only as a stat-block so they can be easily molded and shaped to suit any campaign