Hello! Welcome to my non-exhaustive second part of Mobility-Aids Jack Abbot Probably Has
Part 1
Leggies and adaptive home gear!
Jack is a BKA/below-knee-amputee and because of that he uses a prosthetic leg.
But, let’s talk a little more about what his amputation means for him.
Jack has a trans-tibial means cut through the tibia (shin bones) amputation.
So, he kept his knee joint, which means it takes a whole lot less effort for him to walk with a prosthetic. It’s not easy, regardless, but it could be harder. But as there is no weight bearing bone remaining, his soft tissue is loaded to take the weight when standing/walking. Which means his residual limb is not stiff, it’s WIGGLY, it’s fat. It’s cushioned, it has to be, so he can walk on it.
Here is a breakdown of a typical prosthetic leg and each part.
Sockets Options:
Patellar Tendon Bearing (PTB): distributes weight over the patellar tendon and takes the pressure off other areas.
Total Surface Bearing (TSB): spreads out the pressure across the entire residual limb/stump, used with a gel liner for comfort.
Hydrostatic or Contoured Sockets: Needs fancy shaping to match the pressure-load tolerance of the residual limb, often used for complex limb shapes/unique amputations or specific high-impact activities.
From looking at Jack’s residual limb, he probably has one or two PTBs for older crappier legs and uses a TSB for his daily use legs.
Which means he has liners and socks for his leg before he puts it on.
Suspension System (what holds the leg on):
Suction: Uses a liner to hold the leg on, with a valve to create suction as air is pulled from the socket.
Pin and Shuttle Lock: A pin in the liner will lock into a mechanism at the bottom of the socket.
Vacuum-Assisted: A pump will draw air out of the socket to make a seal.
These all work for different PTBs and TSBs.
Now, ankles and feet:
SACH (Solid-Ankle, Cushion-Heel): a hunk of plastic.
Single-Axis: allows one movement.
Multi-Axis: allows multiple movements.
Dynamic Response Feet: they help by storing potential energy to be used as kinetic energy, (ie, they have recoil).
Microprocessor-Controlled Feet: they adjust to changing surfaces and terrains.
Now, I guarantee our boy has two other legs in his rotation: a wet leg and a running leg.
A wet leg is exactly what it sounds like, a leg that can get wet. They are specifically designed for water activity.
Unless you are using them for a specific task, like a flipper, they typically don’t do much.
Now, for running legs. Most people think of a running blade, which is absolutely an option for Jack. He could even swap a running blade onto his existing leg, or have a separate one completely. But sprinting and long-distance running typically require different feet. Sprinting feet (shaped like a J) need to be more rigid for better recoil and push off. Longer distances require a slower release of energy (foot shaped like a C).
NOW… adaptive homes!
I need this shit, I assume Jack does too…
Shower chair that unlocks and swivels.
SPACE! So much space.
A wheelchair left upstairs and one left downstairs.
A lift! A not-steep ramp outside!
Soft carpeting! (Or no carpeting! If you are dragging your ass on the floor, you need soft carpeting or you will tear a hole in your ass. If you stay in your chair, no carpeting is better.)
Doorways that are at least 32 inches wide!
A minimum of a 5-foot turn radius!
Lower storage spaces!
ADA-compliant appliances with buttons on the front!
Lower countertops!
Accessible showers! This can be achieved with more space, a shower seat or a shower wheelchair and grab rails with wall reinforcements around the toilet and shower.
Wheelchair Accessible Closets!
Closet rods and shelving tend to be too fucking high for wheelchair users.
No grass, cobblestone, and brick right up to the door.
Welp, if you have any further questions, let me know.
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:) Long post incoming. I want to talk about prostheses and FMA (Ed specifically) in a modern setting. Because automail is very cool, but realistically, there's nothing like it outside of fiction (yet). Feel free to use any of the info under the cut in fanfic. Or just to know, because prostheses are cool :)
Ed's leg
I'm starting with his leg because that's what I'm most familiar with as I've used a leg prosthesis for nearly 20 years. I'm basing this off of roughly a year or more post amputation, as before that, there's a lot of other things to consider.
But first thing you need to know is every prosthetic is designed specifically for the amputee with comfort, activity level, and cost of manufacture and upkeep in mind. Your functional category highly impacts what kind of joints you want (and that insurance will cover, but that is a rant for another day).
Functional categories go from K0 to K4 with K0 being not a good fit for a prosthesis due to lack of mobility or strength and K4 being the level you'd expect for athletes and kids: high activity level, impact activities, sports, etc. Most amputees are K2 or K3 (I'm a K3, meaning I do routine walking and other activities with various inclines, steps, and uneven terrain, but I'm not putting my prosthesis under a lot of high impact). However, Ed is 1) young and 2) extremely active, so he'd be a K4, no question.
I am of the opinion that Ed would have a minimum of 3 prosthetic legs if he can afford it. And if Winry is still into making prosthetics in a modern AU, I don't think he'd have much of a problem getting multiple. He'd likely have one for heavy activity, one for low energy or high fatigue days, and a blade for running (I'm not going to explain that one here, it's fairly straightforward). Transfemoral amputees use roughly 65% more energy to ambulate than people with 2 sound legs, so for those days where Ed is absolutely exhausted, he's not going to want his heavy, high impact leg if he has a choice.
Because Ed is a transfemoral amputee, his prosthesis is going to have four main parts to it:
Socket: this is what attaches the prosthesis to his residual limb. Sockets are built from a casting and measurements done of the stump and most of them work through a suspension mechanism. I'm mostly only familiar with ischial containment sockets, but the main idea for all sockets is that it surrounds all of (or a large portion of) your residual limb to maximize weight dispersion and minimize pressure points and damage to the stump. Ed would have a liner (kind of like a big sock but with silicone or gel on the inside) that goes over his stump, then the socket goes on and stays on via suction with the liner and a one-way valve on the socket. Sockets are often made of plastic, but I think Ed's would be carbon fiber, as it's much stronger.
Knee joint: Lots of options here, but we all know Ed is going to be rough on his prosthesis. Because he's a destructive kid with minimal to no concern for his own safety most of the time, he'd likely be unable to get a microprocessor knee despite these being the most advanced kind. Microprocessor knees are computerized and can learn an individual's gait via several sensors in order to better support the amputee on rough terrain. But. Microprocessors are expensive. So pneumatics or hydraulics would be his preference. These both work about the same way, but pneumatics use air pressure to move, so they can be a pain in the ass to use in cold weather, and they tend to need very regular maintenance. Hydraulics use fluid to control knee movement, so that makes it heavier than a pneumatic knee, but overall they feel the most natural and responsive imo. The hydraulic would be the best high activity knee for Ed, but for just a walk around town or a casual day, the pneumatic would save him some energy.
Pylon/frame: As the name implies, it's the main structural support, essentially taking the place of your tibia/shin bone. These can be made of carbon fiber, titanium, aluminum, or stainless steel. Ed's is likely carbon fiber again— lighter weight, good durability and strength. A cosmetic cover can be added to it so it looks like you have calf muscle and/or (plasticy) skin, but I don't think Ed would give a shit about that. Plus it's just more things that can get damaged easily.
Foot/ankle: Like with the knee joint, there's a lot of options. If Ed has two different prosthetic legs for daily use, then his high activity one would be another hydraulics based one (again, microprocessors are an option but they're expensive. And they have a steep learning curve, not that that would stop Ed). To save some energy though, a dynamic response foot could be used for the other. Dynamic response feet are springy, making forward propulsion much less fatiguing. This is the one I use in combination with a hydraulic knee and it's been the most comfortable for me, but I'm also not running around and fighting people lol
Ed's arm
I am a little less knowledgeable in this area as I don't use upper limb prostheses, but here's what I got.
First thing, if you're not loaded with cash or being funded by a grant, most upper limb prostheses are not incredibly amazing imo and insurances rarely cover them. BUT if you've got the money (around $75,000 to $100,000 for one like Ed would need), I will say that the myoelectric ones seem cool and most similar to automail. They require charging, and it senses minute muscle contractions to move the arm and hand. I've heard they need a lot of upkeep though and even then have a lifespan equivalent to that of a body-powered prosthesis.
Body-powered prostheses are what they sound like, prostheses controlled by your body (like shoulder or upper body movement). Ed has a shoulder disarticulation, meaning he doesn't have a residual limb, so an upper limb prosthesis would have to be buckled in with a harness system, and it's going to be pretty heavy since the prosthetic would consist of his entire arm. There are lightweight passive prosthetic arms, but these are for cosmetic purposes only and serve no real function, so Ed would not use one. I'm not of the opinion that he'd use an upper limb prosthesis at all if he couldn't get a myoelectric one, but who knows. He might try out the body-powered ones to see if he likes them or not. Either way, a full arm prosthesis would have these parts:
Socket: Like with prosthetic legs, it's the part that connects the prosthesis to your body. For shoulder disarticulation, it would also include a shoulder cap to give the body more symmetry, and as mentioned above, it would be strapped on with a harness system
Suspension system for body-powered: Connects the parts of the prosthesis and usually has a couple different settings so you can choose which position you want the arm to be at rest in (bent at the elbow or down by your side).
Elbow: may be body-powered or purely cosmetic. The body-powered ones are operated by a cable connected to the harness, allowing for bending or straightening.
Wrist/hand: Sometimes called terminal devices. Can be many different things; hook, hand, specific tool (utensils, cycling, drumming, etc). They also work through the cable/suspension system to open or close (or whatever task it was intended for). Hooks are usually the most durable and with the lowest learning curve, but I personally don't like them. Hands are similar to hooks, but with less strength and instead of a hook, it's a plastic hand. I've been an amputee a long time and tbh I find it easier to just adapt things to be one-handed than to fight with a harness that gives me back pain lol
Other Things
idk how much people generally know about prostheses, so here's just some other info that comes to mind or that people have asked me about with my own prosthesis.
Donning— fancy name for putting on your prosthesis. Donning takes time, especially with Ed being an upper and lower limb amputee, so this is not something that can be done extremely quickly. Ed would find that out within the first two or three times of trying to just throw it on and go (seriously man, you're going to lose your leg and break your face, take your time!). Donning first requires making sure your residual limb is clean, dry, and not showing any signs of skin damage. Then you have to put the liner on (I like to turn it inside out, position it at the end of my stump, then roll it on. Tougher than it looks though.) and check that you aren't experiencing swelling or shrinkage. For swelling, you may be able to slightly adjust the size of your socket and for shrinkage, you can add more liners to your stump (though after 2, the socket doesn't suction as well usually). Then you have to get your stump in the socket. This can typically be done either seated or standing. I find standing easier because it's easier to push down into the socket until it stops sounding like air is being forced out.
Doffing— Another fancy word for taking off your prosthesis. Not too hard, just press the valve (one side sends air out for donning, other side sends air in for doffing). Then you roll the liner off. Liners should be cleaned and dried very well between uses, so Ed probably has a bunch of these laying around. The liners also need to be checked for wear and tear, as any damage will affect how well your socket suctions. Lastly, you need to check your stump again for irritation or skin damage. If your skin is really irritated, there are any abrasions, or major pain points, you really should let your residual limb heal before wearing the prosthesis again. Ed would have a hard time with this and probably give himself a skin infection and severe pain from ignoring the signs.
Time wearing the prosthesis— if you're adjusted to your prosthesis, most people can wear theirs for normal working hours. But again, if you have any kind of open wounds or rashes on the residual limb, you don't want to be wearing the prosthesis. Also, if your prosthesis is new, it does take time to get adjusted to it. This means starting with wearing it just a few hours a day, then slowly building up to wearing it for a full work day. It's important to take it off for showering, sleeping, and relaxing. I wouldn't say my prosthesis is comfortable, and when you can let your stump get some air, it's a good idea. This is another place that Ed would struggle because he does not want to show weakness or deal with his internalized ableism. Dude would be so against using a wheelchair at first because why should he when he can walk (because it gives your stump a rest, man).
Exercising— Exercise routines really require talking with your medical team, but it's very important that you regularly exercise (stump included!) because using a prosthesis requires strength, balance, and coordination. While I don't think this would be a problem for Ed, he may actually overwork himself and then need to take time off to recover. I love floor exercises and band exercises though. If you're interested in different kinds of amputation-specific exercises, lmk :)
What does the residual limb feel like?— it feels like touching your leg or arm, overall. But there are some points of sensitivity (can vary from person to person) like at the end of the stump. Newer amputees will have more sensitive spots, usually at the suture lines but can be other places too.
Can you lay on your residual limb?— Sure can, at least once the sutures are healed and the sensitivity has gone down a bit. It's really just like laying on any other part of your body. After a while, it can get tingly or uncomfortable, but it's not usually painful. That is something I think Ed would like about modern prostheses over automail. The automail ports have to be uncomfortable to sleep on.
Phantom pains— Yeah, those suck. Some amputees find they go away over time, some don't. Ed canonically has phantom pains, this wouldn't change here. Personally, mine get set off by storms, cold weather, and sudden pressure changes. From the FMA manga, I think Ed is roughly the same. I don't have a great way to describe phantom pains other than like lightning I guess? They hit in sudden jolts, so you'll think it's done only to have more. I'd honestly rather take a solid punch to the gut than deal with phantom pain.
I think that's all I got in me right now, thank you if you read all the way through my long ass post lol
now a common modification for a below the right knee amputee to have is left foot accelerators, allows the driver to use their left foot for gas and brake, and hand controls, allows the driver to use their hands for gas and brake. no need to use their legs
but here the thing its not guaranteed you'll find these in their car. every amputee is different. it really varies on their comfortablity. some use hand controls, some use left accelerator pedal, some drive with their prosthetic, some drive solely use their left leg
now this leaves us to imagine what type of modification or not that abbot uses
EXCEPT the show actually gives us a small hint that abbot doesnt really drive with modification
now, if you read this post i made taking about abbot prosthesis or maybe you notice abbot has a microprocessor prosthesis ankle
and since this device actually mimicks actual joint and muscle movement. it also means he can drive with his prosthetic without any need of modification
tho i fully believe he had drove before using only his left leg and with the help of a left foot accelerator system. and for sure had to relearn and practice a lot of times to drive comfortably and safely
i also believe that there might be times where jack might just drive with his left leg. like deadass take off his prosthetic and just drive. tho i feel like that can get confusing but once again that is up to fan fic writers to interpret on where to go with that
here are the links on where i got the info cuz once again im no expert
yt video
site
this one goes in depth between hand controls and left foot accelerators (for those who want to use one of em in their story)
ㅤㅤㅤThrough no real fault of Katniss's actions, we know that Peeta ends up losing his lower leg in the wake of the 74th Hunger Games. The muttations mangled his calf to the bone, and a subsequent infection led to blood and marrow poisoning regardless of Katniss's attempted tourniquet. By the time the pair were brought to medical after being declared winners, even the advanced healing techniques of the Capitol couldn't save Peeta's lower leg.
ㅤㅤㅤ(Or so we are told. Perhaps the Capitol medics didn't want to save his leg. After all, a Victor with a permanent limp makes for excellent marketing.)
ㅤㅤㅤPeeta has a transtibial amputation, which leaves him in need of a below knee prosthesis. As a Victor, he's is provided with a fairly sophisticated prosthetic (comparatively), which is designed to be comfortable for walking and standing for moderate amounts of time. The leg boasts a biomimetic hydraulic function in the ankle and foot to replicate movement with a biological limb, and has a microprocessor to adjust control of its hydraulics. This microprocessor tracks Peeta's movement patterns in order to improve his mobility, but it also ensures the Capitol can keep track of his actions even when they aren't watching. Hypothetically, the Capitol could also utilize the microprocessor to hijack Peeta's leg, leaving him unable to flee/resist if he's gone against Capitol directives.
ㅤㅤㅤIn addition to its mechanics, the prosthetic is fitted with an outer chassis that emulates the shape of an actual shin and calf muscle, ornately decorated in Victor's colors. While comfortable enough for the basics, the prosthetic is ill-suited for any kind of strenuous activity or sport. Fortunately, Peeta is able to remove the leg socket and suspension liner so his remedial limb can breathe, but he's careful to only do so behind closed doors and out of sight of others, even Katniss.
ㅤㅤㅤPerhaps the most important element of the prosthetic is how it is very clearly not Peeta's property. Like the fully furnished houses given to them in Victor's Village and the Clothes provided for their promotional trips to District parties and events, this prosthetic leg belongs to the Capitol. It's only granted to Peeta as part of the required trappings of any Victor.
ㅤㅤㅤBut then the Quarter Quell is announced, and Peeta volunteers in the Reaping (because of course he does). An ornamental prosthesis designed for walking and standing would not last five minutes in an Arena, water-based map or otherwise. The Capitol is left the question of what to do with Mellark's below knee amputation.
ㅤㅤㅤThey don't technically have to give him a prosthetic at all, since they don't provide upper body prosthesis to any other tribute. But considering how well-liked the Baker's Son is amongst the Game's audiences (and how well he manipulates his pre-game interviews), it'd only be more Bad Press if they didn't at least grant him some leg to stand on (ha ha, see what I did there?).
ㅤㅤㅤBut what kind of prosthesis to provide? The gamemakers don't want to give him a swimmer's fin, both because those types of prosthetics aren't designed for use out of water and because it would immediately ruin the "surprise" of the Arena map. So they instead opt for an adaptable waterproof prosthetic with as tight of a fit to his residual limb as possible. Considering the suits they are outfitted with for the Quarter Quell, the prosthetic might even be an integrated part of his suit, or permanently bonded to his leg for the duration of the Game. This is to reduce the odds of sand and debris working its way into his liner and prosthesis socket, as well as seal out damage to the mechanical components of the prosthetic leg (which it almost certainly suffered anyway, due to prolonged exposure to salt water and the electrical shock Peeta recieved from the Arena barrier).
ㅤㅤㅤThe result is a more restrictive, more painful prosthesis that Peeta must wear non-stop for the entirety of the Quarter Quell, which any amputee would know is sheer misery. There's a good chance that either the prolonged exposure to salt water or the electric shock of the force field caused the mechanical joints in the limb to break down, which would further limit his mobility. Even if Peeta had been rescued from the Arena, there's a reasonable expectation that the Gamemakers might have planted his tracker in his prosthetic, which would have been far more difficult to remove. The Capitol could have used this to track the Rebels back to their base in District 13.
ㅤㅤㅤThere is more to be said about Peeta's leg following his re-capture by the Capitol, his torture and brainwashing via tracker jacker venom, and his existence once he's recovered by the rebels, but that will feature an entirely different nature of prosthetics and will have to be extended in a part two. :)
US health insurers limit coverage of prosthetic limbs, with some patients facing repossessions
In practice, though, prosthetic coverage by private health plans varies tremendously, said Ashlie White, chief strategy and programs officer at the Amputee Coalition. Even though coverage for basic prostheses may be included in a plan, "often insurance companies will put caps on the devices and restrictions on the types of devices approved," White said.
That means that a patient's costs can also fluctuate significantly, depending on that person's coverage specifics, the plan's restrictions and even geographic cost differences.
Fewer than half of people with limb loss have been prescribed a prosthesis, according to a report by the AHRQ. Plans may deny coverage for prosthetic limbs by claiming they aren't medically necessary or are experimental devices, even though microprocessor-controlled knees like Adams' have been in use for decades...
So, if you end up taking out medical loans to help cover the huge costs?
The federal Consumer Financial Protection Bureau has proposed a rule that would prohibit lenders from repossessing medical devices such as wheelchairs and prosthetic limbs if people can't repay their loans.
"It is a replacement limb," said White, whose organization has heard of several cases in which lenders have repossessed wheelchairs or prostheses. Repossession is "literally a punishment to the individual."
I may get a little irritated at feeling like they're pushing some particular components pretty hard locally, in a one-size-fits-most kind of way. But, the overall situation for specifically lower-limb amputees (mean age: 74) is looking damned good by comparison. (Also, incidentally, compared to what I saw from the NHS up close, but any similar stats other than for Service personnel are difficult to find. That's also another kettle of fish, though one I suspect is similarly driven by cost considerations--just in a slightly different way.)
Where I am now, they are covering more functional microprocessor knees for folks who need them (luckily I've still got the OEM version, which simplifies things an awful lot)--and nobody is likely to get their limb or wheelchair repoed. That is at least one thing I haven't needed to consider. Zero copay on the actual hardware thus far. Like $20-30 per actual office visit until I hit the annual cap.
There really are some aspects of the US healthcare system that I do not miss. As someone who grew up under the threat of losing our house over one cancer surgery Blue Cross deemed "experimental" after preapproving it. At least nobody tried to repo my stepdad's resected liver.
Some of the folks (employed by the actual Commonwealth of Virginia, I might add--not some sketchy collection agency) who kept trying to harass me over the phone too when I was like 12 probably would have tried that if they'd thought they could get away with it.
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I want to make an amputee character in my dnd campaign in the future. What are the biggest things you'd want to see from an npc/ a character like that? Anything specific for me to look out for while making them? Sorry if you're not familiar with the game, but I thought I might ask regardless
Hey there! Apologies for not answering this sooner, I was on vacation with my partner when this came in and haven't had a chance!
I just want to preface this by saying I am not an amputee or prosthetic user myself - my father has been a single above knee amputee since I was 5 years old and I have lived with him my whole life, which is where my knowledge and emotional attachment to seeing good depictions of amputees and prosthetics users comes from. As such I am not the be all end all and am never going to know as much nor my opinions be as valuable as those from actual amputees - I am simply someone who has some second hand familiarity with an amputee and who gets excited to introduce cool amputee characters to my dad, haha.
Honestly my biggest piece of advice is to decide on what kind of amputee you want to depict (whether it's above or below the joint, and of what limb(s)) and then research into the current adaptive devices available and used by people with that specific limb difference, especially looking into personal writings about the experience if possible (forums are great for this!). You can then go crazy dnd-ifying them!
The most important thing in my opinion is to not go with the "it's just an entirely magic device that functions exactly the same as the limb would" route - it takes the disability out of the disability. You see this more often with futuristic settings (Luke Skywalker is probably the most famous example) with advanced robotic prosthesis but at best it reduces amputation to a solely aesthetic aspect of character design, at worst it's a solely aesthetic aspect of character design that grants them special powers in some way. By all means magic is not totally off the table (my dad recently relearned to walk yet again with a new knee which is microprocessor controlled, for example, and if I were to dnd-ify that I'd probably explain it's a bunch of specifically enchanted mechanical parts) but the shortcut of "it's magic so it works exactly the same as a real limb" is kind of weird and alienating.
One aspect of this is that there are limitations to what can be done with a prosthetic - back when my dad had a simple mechanical knee, gravel and similar uneven surfaces were a nightmare to walk on, and sand/loose dry dirt is still a no go even computerised. Someone with an arm prosthetic with a hook is going to have a different way of picking up and interacting with objects with their hook, and may have some things they can't do. Once again it all comes down to research - people's accounts of their lived experiences are always such a powerful thing within disability research!
There's also that a lot of amputees don't have prosthetics at all! They are extremely expensive, other health conditions or disabilities can make it hard if not impossible to actually use a prosthetic, hell maybe they just don't want one - there's plenty of reasons why a character may be an amputee with no prosthetic. This would be kind of hype honestly - I can't actually think of a fictional amputee who isn't a prosthetic user!
Even people with prosthetics don't use them all the time - they're not the most comfortable things and can be very physically tiring. If you do decide to depict your character with a prosthetic, it could be nice to have them appear without it whilst relaxing or otherwise "off duty" - maybe they chill in the tavern in the evening without it. Look into what exactly is used in these situations too - for example, my dad will use crutches to get around the house/shorter range outside trips, or an active wheelchair for longer days out.
TL;DR decide on what kind of amputee you're looking to depict, do a bunch of research into the accessibility devices they might use, and then get as creative as you want! Forums and subreddits are probably going to be your best friend - I unfortunately don't know any off the top of my head as my dad does his questioning and answering in Facebook groups (he's 66, he's not the best at social media and the internet lol) but due to the wide range of needs, circumstances, and accessibility devices available even amongst groups with one specific limb difference online discussion tends to be lively and extremely illuminating as to a variety of actual lived experiences!
Absolutely don't be afraid of giving it a shot, overall - as with depicting any disability in media you want to do your research, and if possible run it past someone with that disability for both sense and sensitivity checking, but even if it's not perfect it still matters. When I introduced my dad to Hephaestus from Hades 2 he corrected me on one point (the wheelchair doesn't actually look too much like an active wheelchair - the back is too high!) but despite this he was hype to see a SAK (single above knee) amputee character who he shared a lot of characteristics with, haha.
Sorry for the rambling but I hope there was a thing or two in here that was helpful and I hope writing your character goes well!! Love it!!!