While Bengalis have a wide variety of fabrics to choose from, some sarees have stronger ties to Bengal than others. Below are some of the traditional favorites, and Iâve included photos so you can easily recognize these Bengali styles when you see them.
1. West Bengalâs famous white saree with the red border, Garad is made out of Tussar silk or mulberry silk that has not been dyed; the purity of the material in this saree makes it the garment of choice for religious occasions. Garad sarees can be seen decorated with floral or paisley motifs. Sarees that are plain white with bold red borders are Korial sarees and are also native to West Bengal; Korial sarees are the ones that are often worn for Durga Puja.
2. Banarasi fabric was brought to India by the Persians and flourished most prominently in Varanasi (previously named Banaras); while itâs not exactly native to Bengal, it is probably the most popular choice of saree among Bengali brides. This material was first developed for royals and features gold or silver Zari detail, often including Mughal motifs, which are woven into silk. A deep red Banarasi saree adorned in gold detail is essential to the traditional Bengali bridal look.
3. Dating back to 300 AD and perfected in Bangladesh, West Bengal, and Varanasi, Jamdani [ŕŚŕŚžŕŚŽŕŚŚŕŚžŕŚ¨ŕŚż] sarees were originally favored by the noble women of Bengal for their lightweight comfort and display of remarkable craftsmanship. In a true Jamdani saree, designs are woven into the fabric as opposed to being printed or embroidered, creating the appearance of the designs floating within the otherwise sheer garment. Jamdani was almost exclusively made with muslin or cotton, but today it is sometimes also made with silk and Zari designs.
4. Kantha [ŕŚŕŚžŕŚŕŚĽŕŚž] (or the ârunning stitchâ) is the name for the embroidery used in Bengal to stitch pieces of fabric together and is popular among rural communities where fabrics are often recycled. Kantha is seeing more attention as an art form within the fashion industry as this stitching style is as decorative as it is functional. Most Kantha sarees are made of silk or cotton and are covered in beautiful natural imagery and geometric patterns.
5. Another West Bengal treasure, these regal sarees tell stories through stunning details and vivid imagery, from florals and animals to mythological and historical scenes. Baluchari [বালŕ§ŕŚŕڰŕ§] sarees are mostly woven with Tussar or mulberry silk, while Swarnachari uses gold or silver threads in additional to silk for a more luxurious appearance.
6. The least expensive saree on this list, Tant [তাŕŚŕڤ] (âloomâ) style sarees are equally liked in West Bengal and Bangladesh and are a common choice for casual occasions. Most often made of cotton, these sarees are lightweight and breathable --perfect for Bengalâs hot and humid sub-tropical climate. Tant sarees can also be made of silk for the winter time and tend to have relatively thick borders to help them survive regular wear.
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Sarees pictured from left to right: silk saree in a Garad pattern, Banarasi saree, Dhakai Jamdani saree.
There are perhaps hundreds of ways to drape a saree, and different regions in South Asia have varying local styles that reflect the community. The most widely seen draping styles are found in Bollywood/Tollywood and in fashion catalogs, where sarees are wrapped low around the hip to emphasize an hourglass shape, and then finished with several pleats in the front. The pallu end (heavily decorated end) is either neatly pinned to the blouse at the left shoulder to fall down the wearerâs back, or it drapes over the wearerâs left arm for a slightly more conservative appearance. This style is used all over South Asia due to its simplicity, functionality, and figure-flattering fit.
The Bengali draping style is largely associated with elegance, grace, and tradition, and provides a more modest silhouette that offers the wearer a little more coverage than other draping styles. While most draping methods leave the pallu falling down the wearerâs back, the Bengali style drapes the pallu end over the left shoulder and back to the front on the right shoulder. From here thereâs some flexibility; either the pallu can cross the chest to be brought back to the left shoulder and pinned (left photo), or it can be draped under and back over the right shoulder and pinned there (right photo), or weighed down with a large key or heavy ornament. Up until Englandâs Victorian era, Bengali women were bare-chested under their sarees, and therefore didnât have a blouse to pin their sarees to. Weighing down the end of the saree was a way to ensure it stayed over the shoulder. Even after blouses have long been adopted, weighing the pallu is still a maintained tradition.
The easiest way to discern a Bengali drape is by looking at how the border falls from the left shoulder; if it falls in a straight line to the floor, itâs likely a Bengali drape, but if itâs at a diagonal across the body or the straight edge stops halfway to the floor itâs likely a different style. Overall, the pallu is usually positioned in front of the body with this draping style, allowing the wearer to show off a heavily decorated saree by showcasing more of the fabric.
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I hope most of you got to learn something new, and if you guys liked this post lemme know because Iâd love to do more when I have the time!
PHOTO SOURCES
The sarees pictured come from the following websites:
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(Skipping ahead so last session notes are in time for a quick read before next session)
The Silver Scale Pack split up: While group A confronts The Superb Owl one last time, group B falls for a cryptid and gets teleported to the other side of Bouldergap from their recon mission. Plus: Shopping. Again. lol.
@gher-bearâ @aradowâ @telurinâ @epimetala
On this day The Silver Scale Pack's split missions get critical. Diem and Ixayl'anu have to battle it out with the The Superb Owl and her mob of charmed Bouldergap citizens.
Ultimately they win by deceit and successfully chase The Superb Owl off, back to The Iron Heights (mountains) without any loss of life or nonconsensual fey abductions.
The Bouldergap citizens are pretty grateful once the distance shakes off the last vestiges of charm and begin getting back to their lives, cleaning up the mess of a spontaneous tournament, and finding/checking on loved ones lost in the crowd and/or forgotten in their bespelled states.
In other words, nobody we know of is angry at us for chasing off the pretty owl. They're all pretty aware it was a spell that made them love and admire her so much.
Meanwhile, group B meet one of the near-mythical cryptids called a ropen up close. This one seems to be super ancient and magically potent with decorative colorful jewelry and tattoos that commonly get mistaken for "colorful plumage" in the rare (and doubted) accounts of sightings.
When first attempting to communicate the ropen (accidentally?) deals 3 psychic damage to the safety-bubbled forms of Rana and Fee. It sounds like the angels from Supernatural. Once it corrects this, it's voice still holds tangible power and sounds like an ancient being of immense power speaking to children.
It tells them both they are not safe here and that they have the situation contained and are handling it. Then puts them both to sleep and sends them safely to the other side of Bouldergap out into a field where they wake up about an hour later.
Just in time to hear Diem communicate through the stone that the owl has been handled.
The pack reunites and reports everything to Lawmaster Eldeth. They agree to gather in the morning for another trip out to Stoneroost with the help of two guards.
Their free night until then is spent shopping for gems and supplies. Afterward, Rana and Fee play a training game with their ratties and chill in the Temple of V'kandis until they wake there in the morning and procure another helper for the trip out in the form of a dwarven priestess who offers her healing skills in exchange for being able to check in on her family in Stoneroost.
Ixayl'anu spent the night in the stables with her newly resummoned elk. Diem went off to find and presumably spent the night with the other disguise-loving storyteller The Superb Owl had suggested they have a nice chat with.
(Read More)
(At Least Group A is Safely in TownâŚRight?)
The Superb Owl: Capture them! (80 ft reach command)
Initiative order starts with Ixaylâanu and then Diem; Ixaylâanu goes first and casts moonbeam on the Superb Owl (it really is a fey owl; though a typo does turn her into the super bowl instead. Just a thought.). Ixaylâanu then runs her 30ft south along the fence.
Diem has to run to catch up as Ixaylâanu shoots past them. âFly, Ixaylâanu!â. They cast fly on them both as soon as they manage to catch up to her in about 30ft.
5 villagers jump the fence to try and grab us.
One guy across fence to her right manages to grab Ixaylâanu and yank her a little off balance and out of the reach of the guy coming straight at her whoâd jumped the southern fence to follow the owlâs orders.
Two guys of three more guys who also jumped the southern fence manage to grab me - one to each arm.
The Superb Owl not only takes half damage from a save (8dmg) by staring her turn in moonbeam, she actually pretends she created the moonbeam as an awe-inspiring spotlight for attention. She spreads her wings and flies straight up in it, showboating a little, and says, in an enunciating announcer voice: Bring them to me and I will deal with the heretics!
Practically everyone near the owl by the northern gate of the square arena and out in an oval of about 40 ft east and west is gazing in star-struck admiration at the owl.
Ixaylâanu struggles to get loose and succeeds her strength check, gets loose and flies 30 ft up and 30 ft east.
Diem uses fey presence to go all Galadriel-style-you-would-have-a-dark-queen visage and voice to inspire fear (16 wis check): Not me you fools!
This works on four out of five of the guys around them, but the one who resists just happens to be one of the guys holding on to them, who actually tightens his grip in half panic as Diem tries to fly away with him still attached (contested strength check failed). They only succeed in lifting him a few feet off the ground.
Diem to Ixaylâanu: Get out of here, go get the others!
A new guy enters the area from the south gate and helps the first pull me back down to the ground as those other four continue to cower a few feet back from me.
The owl takes 4 dmg starting in moonbeam again and doesnât care, the barely-felt pain is worth the extra awe-inspiring beauty of her spotlight. She is hovering there at about the same height as Ixaylâanu (about 30ft off the ground): Keep that one contained, I will get the flying one!
Sheâs sad to leave her moonbeam, but flies after Ixaylâanu and misses both attacks. Screams: Look at me! (tries to charm Ixaylâanu and fails)
Ixaylâanu screams right back at her and lands all 3 attacks plus a level 2 smite: 45 total damage. âNever trust owls!â
The Superb Owl screeches again.
Diem goes completely limp and in the owlâs voice says: I have possessed this one, you can let it go. (23 deception)
Everyone buys it and lets Diem go. They immediately zoom 30 ft up and 30 ft toward Ixaylâanu, flying with her between me and the owl.
Guys who let them go realizing their mistake: Oh shit!
(3D chess for everyone now!)
The Northern portion of the crowd begins surging toward us as well, both guys who had Diem are running after them even though theyâre 30 ft up.
Korial, the feathered dragonborn from one of Ixaylâanuâs home islands (who had been in charge of and enlisted in the fighting competition) had come out at some point, disappeared in his tent again, and is now coming out, handing off nets to capable-looking people nearby so he can take a shot with his bow at Ixaylâanu. He hits her for 10 dmg
The Superb Owl screams in Ixaylâanuâs face again and tries to grab at her for a grapple. 18 slashing damage and a strength check of 20 vs 21. Ixaylâanu pulls herself away from the grapple at the last minute, which is ruled one reason why the claws hurt so much - made the wound worse pulling out of the grasp.
Ixaylâanuâs next attack misses, but her 2nd does 15dmg plus another smite for 9 more dmg (total 24dmg).
Diem still doesnât want to hurt the owl if they can avoid it, itâs chaotic good, but just doesnât understand the concept and finality of death for mortals or why consent is important for the little honor guard itâs trying to create. They are out of big spells, but still have a lightning bolt in their ring if it comes down to it. However, the people also need to know this fey is willing to kill them for the sake of convenience anyway. Itâs not outright evil, but inhuman enough it will kill them as easy as praise them.
As such, totally trying to create some doubts and tarnish the awe, show a little truth in a dramatic way, Diem moves their hands in front of their face as if theyâre casting a spell, conveniently blocking anyone able to see their face from seeing their mouth move as they mimic The Superb Owlâs voice again, as loud as they can supervillain style and say: I will kill anyone who fails me! (21 deception).
A good amount of people around the South fence pause a little bit at this, including the guys who let them go during the last deception.
After that, Diem shoots Northwest and up 60ft to get above and behind The Superb Owl without flying close enough on the way to cause an attack of opportunity (essentially 20ft behind the owl to the northwest and 30ft up for a total of 60ft above ground and away from Korialâs bow).
They cast an eldritch blast but their heart still really isnât in killing this pretty fey creature yet (Ixaylâanu is definitely not holding back for sure). Their first blast of crackling iridescent magic misses entirely as a result, and the other is held back too much, doing only 3dmg.
The guys who got nets from Korial are now close enough to throw them at Ixaylâanu, but both nets go wide without accidentally ensnaring any of the people under her instead.
Korial shoots at Ixaylâanu again, but misses.
The Superb Owl: Get more archers! Stop using the nets!
She disengages from Ixie and flies a bigger circle away. She goes up to about 80ft off the ground and take a commanding view of the whole area.
Ixaylâanu has seen birds of prey do this maneuver - sheâs getting height so she can do a dive at Ixaylâanu (from 50ft above her now/20ft higher up than Diem is). Diem is clueless what this means for Ixaylâanu.
Ixaylâanu drops moonbeam and downs a potion (16 healing) on her way to get behind the owl and in front of me, close enough she and Diem both get the advantages of the bless she casts in moonbeamâs place (add a d4 to any attack roll or saving throw for a minute - 10 rounds).
Diem casts message on The Superb Owl, speaking directly in her head in sylvan, using their patronâs voice: Harm my pets and mark my words you will have an archfey hounding your immortality, making sure no one anywhere ever even thinks about worshipping you ever again (Intimidation check of 26).
The Superb Owlâs wingbeat pauses and she dips down a couple of feet in reaction. Sheâs still for the moment.
Diem yells out as loud as they can, in part for the Northside audience this time (and in their own voice): This is your last chance, do this the right way, no oneâs taken by force and no one dies if they refuse!
24 performance for the crowd gets another big circle near enough to hear who are beginning to doubt. This includes Korial who has run forward enough he heard Diemâs yell. He also pauses and shakes his head a little bit.
The owl takes a good look around at the chaos and doubters, she screams an angry and hurt sound: None of you were really worth it anyway!
She disengages, picks up speed by dropping about 30 ft (still about 50ft from the ground though) and books it back toward the iron heights.
Ixaylâanu misty steps after her and crackles lightning effects, swiping at the air in the Superb Owlâs direction, making noises to reinforce driving her away and generally trying to be intimidating âYou better run!â style. She rolls an 11 for intimidation. She canât see the owlâs face for obvious reasons, but feels like she did a good job.
(The âVictory Speechâ No One Asked For)
Diem flies lower toward the ground and makes themself look like an autumn-and-firey-sun themed archfey with a slightly higher voice than their patronâs to address the people around then.
Their impulsive goal here is mainly to check on the hostility levels of the crowd while also trying to make sure a the presence of an archfey makes it into some stories. Just in case any of those get back to The Superb Owl in the future. They donât use their own patronâs looks because they donât know how their patron would feel getting that credit. They do go for a fiery-autumn look thinking this heavily Vâkandis sun god religious area might attribute the deed in story to Vâkandis instead, or an archfey follower (vague spur-of-the-moment possibilities for how this story gets retold over the years lol).
Their performance is only a 16 for this though and itâs ruled that most people are simply distracted by the charm suddenly getting dispelled, becoming worried about loved ones and children/parents, etc. no longer in sight. Either way, everyone clearly knows what happened now (insofar as being charmed goes).
Diem finished the story with what the owl had been planning, that it wasnât just harmless (to hopefully discourage later retellings from making the owl out to be something to be tolerated the next time it comes around. Like no, it was definitely planning to take people against their will and seriously considering killing anyone merely for refusing to go with it. As they see the mood of the whole crowd shifting toward deflated sadness and seriousness, they end with what they hope is an inspiring message to find their loved ones and celebrate the return of their freedom.
Diem knows itâs not their best work for sure, but they think it went over reasonably well for people being understandably distracted by suddenly remembering all the things and people and tasks the owl made them forget.
They do notice Korial is standing there just listening and watching, head tilted after the hold on him was also dispelled.
At the end, Diem then pretends, for the benefit of whomever might still be watching, to be released by the mysterious autumn-fire entity whoâd possessed them, their own visage fading back in as they get their bearings and look up at Ixaylâanu. They pull out their sending stone and say into it: Owl taken care of, weâre on our way to you guys in Stoneroost, let us know if we shouldnât.
(Rana and Fee are falling!)
Fee makes a perception or investigation of 23 right before they start falling, they both hear a crack of thunder even though the sky isnât stormy. Arcana check of 2 - Fee thinks itâs thunderbird thunder, there might be a thunderbird nearby she just doesnât know.
Rana was showboating a little like âlook at my mountains!â before she fell.
They feel cocooned in this nice little bubble of antigravity and have a slow descent that stops right above the trees like levitating above the treeline.
The ropen are following their descent with intent. 30-40 ft away still, it has embellishment on it - what Rana assumed was a natural coloration, itâs a paint/tattoo and jewelry situation.
These details make no difference to Fee.
Rana has an arm extended toward Fee about to cast a polymorph, but then theyâre slowing down to a stop. âFee are you okay?â
âYeah, you?â Fee was also reaching for her hand and they manage to grasp hands.
When they stop, Fee tries to see if she can swim in the air, but she doesnât move.
Rana: were you hit?
Fee: No you?
Rana: No
Fee: Can you become an owl again?
Rana: No...well, yes, but not the same way and I donât know what knocked me out of owl to begin with (Rana is watching the Ropen as they talk - itâs taking its sweet time to get to them like a turkey vulture rather than any bird of prey about to swoop down and snatch you motions.
Fee looks for the ground through the trees and asks something I missed.
Rana perceives 18 trying to see if there are any other ropen around. 100 ft or so and getting closer (overiding the shorter distance earlier). She casts speak with animals and calls out: âHello!?â (holds her hands out in peaceful gesture, rats freaking out with âWhat the fuck is happening?!â type chatter in her ears now).
Rana and Fee must make a con save, both fail (7 and 9, respectively). Both begin to hear ringing sounds in their ears - itâs SPN angel speak type noise. It crescendos to the point it hurts, all in their head, past the point of unbearable for a half second before it cuts out and they take 3 psychic dmg.
The ropen is close enough to hover in front of them after that and they both hear an intense psychic voice âThis is not a safe place to be so I am going to bring you back to the nearest settlement - you should not be here until we handle it.â
Rana: We canât go back, weâre here to figure out whatâs going on.
Ropen: Weâre taking care of it, their invisible bubbles of levitation start moving both Rana and Fee back the way they came.
Rana makes one persuasion check of 6 before the ropen puts them both to sleep. The whole time the ropen made them feel like they were being talked to as a child by an ancient, one that radiates strong magic.
(The zone you tried to access is down for maintenance; have a portal, take a nap)
Both Fee and Rana wake up feeling like it was really brief, but find themselves in a field outside Bouldergap. (Tournament was southwest of Bouldergap, they wake up northeast of Bouldergap - slightly farther away from town, and directly North of the road in.
Wisdom saving throws: 13 Rana, 20 Fee; Rana wakes up without memory of why sheâs even here, the last she remembers she was an owl flying to Stoneroost. She tries to point at the empty air like the ropen is still there though.
Rana: Look, look thatâs the thing I saw!
Fee: Yeah we both saw it�
Rana: Yeah itâs right there! (the air is obviously empty though)
Fee: UuuhhhhhâŚ
Rana: Wait a minute, why are we back here? (She checks on the rats, who she can no longer understand, but thatâs okay because she doesnât remember casting that spell anyway.)
Fee: Oh, I see, whatâs the last thing you remember, friend?
Rana: Flying
Fee: And then we were falling.
Rana statues.
Fee: Hereâs what I think happened, I think your bird demons have some kind of bubble around Stoneroost because you somehow became not an owl and we were plummeting toward the ground and they slowed our descent and they made this awful noise screaming in our heads or maybe just my head and then talked to us like kids and were like âNo we donât need your help, we got this dudes.â (She retells the whole thing with more words than this but this is all I got transcribed live).
Rana looks doubtful: I think Iâd remember that...
Fee: Yeah you would thinkâŚ
At about this time, Diemâs voice comes through on the sending stones.
Diem: Owl taken care of, weâre on our way to you guys in Stoneroost, let us know if we shouldnât.
Fee picks up almost immediately: No, donât go to Stoneroost - fly to the other side of the tournament just out of town, weâre, well...marco polo or something when you get close until you find us and weâll catch you up on--
Rana interrupts: Meet us at the gate into Bouldergap.
Fee: Yeah. That probably works better.
It will take Diem and Ixaylâanu about 5 minutes to fly to their destination.
In the meantime, as Rana and Fee walk toward said gate, they talk about what Rana doesnât remember. She is very VERY interested in everything Fee has to say about the ropen. Fortunately for her, while Fee didnât care about all the details of the ropen, she did take note of them with her high perception and was able to describe them pretty accurately to Rana - including the detail that they arenât naturally colorful so much as wearing paint or tattoos and decorative jewelry that glints in the sun. Rana doesnât know enough about ropen to say whether any of this was normal or not.
The lore for them is only that theyâre brightly coloured pterodactyl-like creatures. No oneâs gotten close enough to realize itâs not a natural thing and Rana thought they were just animals until now.
They do both remember getting just past the area where we saw the abominations on the road before they were stopped and ported away.
(Together again)
As Diem and Ixaylâanu approach and land, they find Fee and Rana both looking pissed, Rana has her map out, half plotting a route through the mountains instead.
Diem: Howâd you guys get over here? Nevermind becauseâŚ(they proceed to excitedly tell how things went with the owl - including the bit Ixaylâanu was not yet aware of about the message spell convincing the owl that their patron promised retribution if their pets, plural, were harmed)
Ixaylâanu preens with pride over her actions and shining moments during the story. We did not highlight, live, that she would be hearing the message that chased the owl off for the first time though, so thereâs no noted reaction to that bit.
Rana (after Diem concludes the story): I hope the Ropen gets it.
Ixaylâanu: Ropen?
Rana looks at Fee: Well, since I donât remember what happenedâŚ?
Fee: Yeah...remember how Rana was gonna carry me safely and we were gonna do this recon mission�
Rana glares into the open air at nothing over the whole situation.
Fee: Once we got a little more than halfway to Stoneroost, just past where we were before we hit a bubble or something I donât know but that big Rope-Roc bird thing flew in and Rana got switched back and we were falling then we were not falling and then the bird thing screamed in our heads and it hurt. Then was all like, âDonât come over here I got this.â and then I donât know yeah thatâs when we were put to sleep and moved over here. I guess Rana mustâve been dropped too hard because she doesnât remember it all.
(Again, there were definitely more words used than this, more things said, all amusing retellings, but this is all I got transcribed live)
Rana: Theyâve never stopped me going through the mountains before, so Iâm thinking we go through the mountains and hike out there in the morning. (She also notes that they didnât see abominations on the road though, at least).
We talk about possibly going by road one more time, but this time, coming out silver scale first to see if that gets us in the door with these Ropen. Among our options is Rana just straight flying out there again with one of us on her back, Ixaylâanu riding on her elk, or possibly hiking back out there and flying for the last 10-20 minutes. All with the silver scale and letter ready to show as a potential vip pass.
Diem pulls out their sending stone and starts to catch the guard captain up on everything as we head her way to check in.
Eldeth: Just meet me at the guard house, this is too much to take in over sending stones.
(At the guard house)
By the time we get there Eldeth says sheâs heard many different stories but they all start with YOU (here she points at Ixaylâanu) breathing lightning all over the damned thing.
Ixaylâanu (not in the least as guilty as she should be lol): YeahâŚ
Eldeth: (nods to self like âAlright then.â) Well we hadnât tried that, but it worked.
Diem fills her in with 25 performance on every little detail of everything tried first and failed and why etc. including visual demonstration of the archfey they tried to put in the story for retelling in case anything got back to the owl at least some versions might have an archfey involved.
Eldeth seems to appreciate all the details: Well, we had a deal and you handled it, but Iâm not gonna lie Iâd prefer to help you through to Stoneroost in the morning.
She calls in two guards for us though - a dark blue skinned goliath barbarian type named Mash Jufrin who has a pegleg (Mash was one of the dumb guards from the other day) and a reddish older looking warrior tiefling named Tioshikio Ayibi. Eldeth introduces them and says, âThese are who I can spare - theyâre the best at smashing things.â
Mash (laughing): Yeah Iâm best at smashing things.
Diem: Delighted to meet you (to Eldeth after looking at the rest of their party) Iâm definitely for the morning though too, I could use a short rest?
The others nod agreement.
Tio: In that case, Iâll go help out with breaking down all the festival havoc and meet you all at the gate out toward Stoneroost in the morning.
As Diem notices no one is telling the Stoneroost route story, they message Fee to ask why theyâre not telling their story.
Fee out loud: Oh yeah you should totally do that!
Diem (also out loud now): Me? Oh...okay *tries to remember everything Fee said and does a 26 performance on telling their story*
Only because of that performance do they not laugh at Diem outright for talking about sky bigfoot but Eldeth is still looking at Rana (the local of our group) like âSeriously?â
Rana gives a look back like yeeaaaah...it is though, I know how it sounds. (Sheâd been wincing and frowning at every mention of ropen during the story.)
Eldeth believes us but points out that she wouldnât otherwise if not for the owl and everything crazy thatâs been going on of late. She recommends Tio to get more supplies to that end from the armory. We all part ways, Diem getting their extra sending stone back after announcing they have a date to get to.
(Free evening for shopping and more!)
We get the evening to do whatever we like. Rana needs a 300 gold diamond, so sheâs going to go shopping. Since itâs on the way to other places weâre all headed, we all go with. Rana gets distracted by all the shiny pretty gems, Ixaylâanu has to pry her away eventually. Rana picks up 2 diamonds and canât help herself, picks up 2 rubies, a sapphire and an emerald. Loose stones that call to her. Handful of rubies and pretty things.
Diem forgot in the live session but since it was determined they were there for the shopping on their way back to Emmenâs festival tent, they have been approved for also picking up some pretty stones and would have been just as enthralled by the pretties as Rana lol.
Gem haul (whopping total of 1500gp lol): Includes 3, 10gp titanium rainbow peacock kyanite feathers, a large Iolite/Cordierite sample that is dark blue with white and clear crystal clusters in it at first glance - looking closer at various angles reveals the whites to shift into shades of silver that blend in with the blues that also shift with lighting into shades of black and violet as well (300gp for a small âbrickâ sized uncut chunk). Another normal-sized sample of this same uncut stone for 50gp, a water opal with an imperfection that looks like a crescent moon, worth 1000gp (the two big ticket items are to be gifts for their patron, if anyone asks), and topped off with a pouch of additional, hand-selected rough cut samples of asst other stones mostly in shades of teals and purples (basically would look like a small stash of rough fluorite, quartz, etc.). They also pick up a little amethyst cat figuring worth 100gp (because gifts to the fey should always come in threes).
Ixaylâanu hauls us out of there before we spend ALL of our money there (I mean for her goddessâ sake, itâs not like theyâre the teeth of a rare and impressive beast or something) and goes off to find a shop with healing potions where she buys two common healing potions (100g total).
Diem gets 2 greater healing potions for 150 each.
Rana says sheâs going to the temple, everyone but Diem is gonna join her there. Diem splits off from the rest to find their aforementioned âdate.â
Ixaylâanu resummons her elk in the temple courtyard. It takes her 10 minutes to do so. He bugles frantically as though no time had passed since he was attacked and Ixaylâanu is there with horse girl hugs and affection that he appreciates as she calms him down.
Mutanamri quietly comes up to her during this: So while youâre welcome to stay here, and we appreciate all your help recently...your steed does have to stay outside the temple...itâs a little bit of a sacrilegious thing, so if you could put it out in the stables please?
Ixaylâanu nods and says she understands. She and her elk continue their affectionate reunion on the way to stables. She spends the night in the stables with her elk, sleeping together.
Rana floats the idea with Fee to do a find the item and retrieve course for the rats outside the temple somewhere. Fee agrees. Rana hands Fee a frickin ruby for this game and uses a frickin emerald for Hamlet, hiding them for retrieval. These are the games of the rich, people lol. Rana casts speak with animals and they send the rats out on their missions. They make animal handling checks of 8 for Rana and 17 for Fee 17. Horatio wins! It does help that he recognizes the âretrieveâ game through practice a little better than Hamlet does.
We confirm that tiny animals stopped speaking draconic about a couple miles out of Longview. So Fee can also speak to and understand her rat through her ring.
Afterward Rana settles down by the flame and Fee with her, presumably.
(In the morningâŚ)
In the morning, after everyoneâs gotten up and performed early morning mass, Alka Briskfizz, a dwarven priestess in green, gold, and cream-colored robes, her orangey-red hair in pigtails approaches Rana and Fee: I heard you helped with the owl situation and I know you talked to Mutanamri a little bit about that already. Iâm actually here right now because Iâd like to offer my services for your other trip - Iâve got some family in Stoneroost as well. It would be nice to go up and see them with your group, make sure everythingâs alright. I have some healing capabilities.
Rana nods: Weâll take all the help we can get.
Fee: YeahâŚ
Alka: Good - though...I thought there was more of you?
Rana: Yeah, we have to go collect one of us somewhere in town and the other is sleeping in the stables with her elk.
(some missed conversation for sure)
Fee: Have you heard anything more about what might be going on?
Alka: Every time Iâve been on the road itâs been uneventful, so this is new to me.
Fee talks about how the road was creepy and Alka says thatâs definitely not normal for the pass.
Rana talks about what to expect on the road, mentions the ropen but frames it like, âyeah, we know it sounds crazy, but with everything else thatâs going on, why not an impossible cryptid too?â.
Fee chimes in every now and then.
Alkaâs listening politely. Rana insight checks at a 12 on her reactions - she seems skeptical but open to there being something best described, for now, as a mythological cryptid.
They swing by the stable first to pick up Ixaylâanu and thatâs where the session ends.
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