The Lamb’s grasp on Knucklebones was… rudimentary, at best. The game relied mostly on luck (as Aym proved, when he was biting back curses that Narinder couldn’t remember if he’d specifically taught them to the kit when he kept rolling twos and Noon had lined up two fours in a column and just rolled another), but there was also some (minor) strategy involved. For whatever reason, the Lamb was just bad at strategy in Knucklebones. Narinder would’ve had to have at least 20 arms to count the amount of times they’d lost to relying on dice combinations and having them wiped out at the last second, or pigeonholed themselves trying to focus on one specific combination. And even with twenty arms, he probably couldn’t have counted all of the times they’d actually lost at Knucklebones. Even though he could hardly call himself a Knucklebones expert, being that the last few people he’d actually played against were children, he was decently confident that he’d win. ... Less than a minute later, Narinder was no longer decently confident.
Illustration of a scene from Chapter 21 of Black Sheep!
(timelapse beneath the cut)












