Deathclaw
3D render for Fallout 4
Render by Jonah Lobe

#dc comics#dc#batman#tim drake#batfam#bruce wayne#dick grayson#batfamily#dc fanart



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Deathclaw
3D render for Fallout 4
Render by Jonah Lobe

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Anatomical breakdown of the Mirelurk King shared by artist Jonah Lobe, who developed the updated design for Fallout 4. He cites the Dunkleosteus as inspiration for the head and face.
Though it appears human in shape, the Mirelurk King evolved in non-sapien ways; namely, its upper and lower fins have developed joints and claws capable of flexion. Similarly, there is no evolutionary link between the Mirelurk Kings and the Mirelurks themselves; the story I told myself while building this Lovecraftian monstrosity was that his kind had evolved in ways that allowed them to dominate and perhaps control their less intelligent Mirelurk peers. To reinforce this idea, I doubled down on the “Kingly” imagery by sculpting a hard-shelled crown (which was in the concept art to begin with) a la Dunkleosteus, as well as dressing him in long, sweeping red “gill robes,” like the ancient western kings (which was not in the concept art). I built him anticipating that he’d walk upright, proudly, with this chest out - like the Fallout 3 variety. Alas, the animator chose a more froggish route.
3D model for Skeleton
3D model for The Elder Scrolls V: Skyrim
Model and design by Jonah Lobe
And yes, he added the text and flame to the image
Please check it out in all its spooky scary detail below.
Seriously, please check it out, he uploaded it into a web based 3d model viewer, its super cool
THE SKELETON APPEARS I built Skyrim's skeletons with thick, sloping brows and big jaws/teeth. I didn't want them looking pale and delicate
Jonah Lobe
Marvel Anatomy variant cover for Nightcrawlers #2 by Jonah Lobe, featuring well, Nightcrawler.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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KEYNOTE SPEAKER #C3 🥳
Volume up! 🔊
We are honored to host Jonah Lobe - artist, gamedev, world-builder and former character artist for Bethesda Game Studios!
✨February 3rd @ 11am ET
✨https://www.twitch.tv/chadfallout76podcast
✨90-minute talk to inspire modders to benefit the Make A Wish Foundation!
Sunday Sub-Mariner World
Namor's Anatomy
from Marvel Anatomy: A Scientific Study of the Superhuman written by Marc Sumerak and illustrated by Jonah Lobe.
I don't agree with everything here, but it's cool to see Namor included and writers thinking about how Namor and the Atlanteans 'work.'
Source
Jonah Lobe drew an anatomy book of Marvel characters, and has been releasing videos showing his process.
It’s interesting watching as he not only has to figure out imaginary anatomy and incorporate it into human anatomy, but also how to use creativity to make an interesting drawing.
He has a backlog of other videos as well.