4/6 of the 2-gem uncs fusions done, this is Sea Glass, Squid and James’s fusion! Laid-back, spunky, and a both figurative and literal spark plug, James’s destabilizer staff got merged in with Squiddy’s hydrokinesis to give conductive water powers, two forces of nature that absolutely should not mix. He’s stable up until that point. Too much power used does paralyze James for a few minutes afterwards, so Sea tends to stay pretty lax on the lightning unless necessary and lean on water manipulation.
This is one of my favorite fusion designs so far, mostly because of the color and the wetsuit swimmer/surfer theme. Fun fact, he’s kinda see through if you shine a light through him, with most parts of him frosted like actual sea glass!















