Some more things I'm adding in Enigmatic Worlds for the update coming later this month. Lots of visual additions but also a fair bit of balance adjustments here and there.

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Some more things I'm adding in Enigmatic Worlds for the update coming later this month. Lots of visual additions but also a fair bit of balance adjustments here and there.

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Though Enigmatic Worlds was recently released, I do got plenty of upcoming updates in mind. There's gonna be one later on this month, adding in a lot of ideas I still had. Here's a preview of some!
Explore strange and abstract worlds filled with equally unusual but deadly beings of many types. Enigmatic Worlds is an FPS inspired by obsc
Updated Enigmatic Worlds a bit, lots of fixes and stuff. This'll be the last update for a bit, I need some rest. I ain't done though, because there's plenty of ideas left over that I'm gonna be including in free updates down the line. New monsters, new mechanics, new levels, the works. :]
Explore strange and abstract worlds filled with equally unusual but deadly beings of many types. Enigmatic Worlds is an FPS inspired by obsc
Okie dokie folks, finally fuckin done did it and got my first commercial game out, yayyyyy. I'm seriously crossing my fingers everything goes smoothly cuz holy shit the amount of things I had to fix. I did a test of each level like a billion times so I HOPE thats all good lol, wouldn't be surprised if somethin' breaks or I forgot something, but yeah.
I'm definitely exhausted, and definitely learned a lot during all of this, I learned what to do with future games going forward for sure, but in the end, I'm happy with what I took my deary time crafting. :P
So YIPPEE!
Have fun everyone.
Explore strange and abstract worlds filled with equally unusual but deadly beings of many types. Enigmatic Worlds is an FPS inspired by obsc
Or alternatively, itchio!
First go at a commercial game!
New version of ModOhExtraFun out (1.2!), with more stuff and whatnot, and fixes, yay.
Geddit here > https://darsycho.itch.io/modohextrafun/devlog/1522946/12-dun

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Slowly getting more proficient in Doom Builder!
Aight, good news & bad news! Good news, I generally got a build ready to send to Steam tomorrow, but two things. 1) It's less than 3 weeks now and I'm hoping thats enough time for the review process and I don't have to delay it 2) Apparently something I added in recently is causing frequent crashing, whiiich yep thats bout the most frustrating thing possible, I think I got a general idea of whats up but goddang, ain't got the time for that shit.
So yeah, aside from that its pretty much all dandy. If I do delay it a bit, I'll let y'all know.
HOWDY FOLKS, a bit late but a lil april 1st release has been deployed: ModOhExtraFun 1.0! Lots of goodies added, and more to come. :>
So finally got a bunch of stuff added in, worthy of another 1.0 release! More releases likely, as there’s gonna be stuff I need to fix and w