Please welcome the newest member of the AGkatestudios family! Lea Clark!!!!
I found Lea on offerup for only 45 dollars! And she’s in great condition! She’s gorgeous and I’m so happy to have her!
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Please welcome the newest member of the AGkatestudios family! Lea Clark!!!!
I found Lea on offerup for only 45 dollars! And she’s in great condition! She’s gorgeous and I’m so happy to have her!

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Game of the Year 2016: Biggest Disappointment
Picking a “Biggest Disappointment” is always the easiest part of this whole thing to write. Yet every year it sucks to do, and 2016 has made this dubious honor especially difficult to figure out. There were Kickstarters that completely failed to deliver, seemingly surefire hits that careened off course, and misguided games that appeared to be struggling from early on. There are a lot of “obvious” picks from this year, but at the same time, I can’t in good faith pick a disappointment that never looked that great to me to begin with. It eventually comes down to looking at the gulf between what is and what almost was. So I guess it’s time to be honest with myself and acknowledge that my biggest disappointment of 2016 was, sadly, Zero Time Dilemma.
Game of the Year 2016
With 2016 in the books, it's time to look back at some of the strongest games of the past twelve months. Developers continued upon the success of 2015, as 2016 once again had tons of high quality releases to be considered. Usually each year has three or four games that are held in higher regard than the rest, but this year this could be said about so many more games than that. So, let's jump in!
As with always, the rules are as follows:
The game must have its final retail release in 2016. Thus, anything in an alpha/beta state or Steam Early Access does not qualify.
In the case of episodic games, they must have their final episode delivered in 2016 to make the list.
While this list is comprehensive, I haven’t played everything. The Last Guardian and Owlboy came out too late in the year while I was already catching up on other games. Hyper Light Drifter and Darkest Dungeon are two others that unfortunately are still in the backlog.
Most importantly: the game has to be really good. No-brainer there.
Honorable Mentions: Ultimate Chicken Horse - Unique local multiplayer will cause you to create traps and challenges as you do your best to conquer levels while at the same time making sure your friends cannot. Asemblance - The twists and turns that build in this 90 minute psychological thriller do a fantastic job keeping the player on edge. Doom - An in-your-face thrilling campaign and great resurgence for a franchise that definitely needed the kick.
10. Final Fantasy XV (Square Enix - PS4, XBO)
After a decade of development, the seemingly mythological RPG finally released in 2016. The most recent Final Fantasy is a potpourri of ideas and genres where the stitching can clearly be seen, but the sum of its parts help to create an enjoyable experience. Square Enix's ambition with this game is something to be appreciated, as they certainly spent a lot of time trying to create something unique. The battle system is engaging and fun, and this succeeds most during some of the towering beast battles that take place in the game's tucked away dungeons. There's a lot to see in this world, and the team did will to allow the player to always return to explore this sandbox even during pivotal story sequences later in the game. The game's core cast is also quite strong, as the group of four may not each appeal to you at first, but each have their time to shine during the story.
9. Firewatch (Campo Santo - PC, PS4, XBO)
The thing to take away the most from Campo Santo's debut is that this is an honest tale of how humans react to situations. The game starts with an effective "choose your own adventure" type opening that shows people go through adversity no matter what you try to do. The world that artist Olly Moss helped bring to life is vibrant, and Chris Remo's soundtrack sets the tone perfectly as you wander the forest. Most importantly, the game builds a solid relationship between two characters that haven't even met face-to-face yet as they both oversee their respective areas. Some games spend dozens of hours trying to build this type of character and emotion, but Firewatch is able to do it with success in the four hours you'll spend in the wilds.
8. Virginia (Variable State - PC, PS4, XBO)
A title that flew under the radar for most, this mystery tells a fascinating story without even saying a word in the journey. The story follows a character that has just been accepted into the FBI to help investigate a missing person, but the way the story is told makes the ride a great one. Dream sequences and time jumps create a mystique to the narrative that would be hard to appreciate as just a linear timeline of events. It's one of the few story based games that makes you want to hop immediately back in upon finishing to see what you missed as everything unfolds. There isn't quite much like it, and that helped it truly stand out.
7. Inside (Playdead - PC, PS4, XBO)
Playdead's second game may look similar to their breakout hit Limbo, but it's very much a tale of its own. While you are dropped in a mysterious world as a child with no explanation or tutorial, the game does a fantastic job of showing you the ropes through trial and error from the beginning. The graphic ways your character can die help build tension while you sneak around guards, dogs, and other hazards to try to piece together what's going on. As with Virginia, there isn't a word spoken throughout the entire experience, but the world here builds itself with the environment. Things can be pieced together in your surrounds, both relating to the story and how to solve the next puzzle. The amount of detail that Playdead put in to what seems like such a tiny package is mind-boggling, as the setting is fleshed out in an eerie and amazing way. The end may leave you with a few questions, but sometimes that's the way it should be.
6. Titanfall 2 (Respawn - PC, PS4, XBO)
The original Titanfall was an entertaining multiplayer game, but it didn't seem to catch on with enough people and left others wanting single-player content. Respawn made good on this in the sequel, by creating one of the most surprisingly evocative campaigns to come out of a first person shooter in recent memory. In all media, creators often struggle to make robots and mechs seem like real characters, but Titanfall 2 succeeds in creating a strong personality with your titan, BT. Small quips back and forth between the character and BT are engaging, and you even get the opportunity to slightly guide the conversation with dialogue trees that don't impact the story but lead to personalized conversations. That isn't the sole success of this game though, as the combat is a blast. Movement is quick, and the ability to run and jump on walls leads to intense combat in both single and multiplayer. While Titanfall 2 wasn't the standout FPS on the sales chart, it was certainly the most enjoyable of the big three this year.
5. Superhot (Superhot Team - PC, XBO)
This unique project has been intriguing people for years ever since it was initially available as a web demo three years ago. It's an FPS with a mechanic you haven't seen before the genre: time only moves when you move. When you enter a room, you'll see all the enemies and can plan your attacks. However, the second you move your body (or even your head), the other characters and objects will move. If an enemy has a gun, you're able to stop the second he pulls the trigger and quickly figure out where to move to ensure you don't get shot. It's a mechanic that brings depth to every situation you encounter and you plot out where to move and when to attack. The game's presentation also helps set it apart, as the menus will create fake IRC chat rooms and even other games (what's up Tree Dude, the true GOTY) to help build its world. There truly isn't anything like Superhot, and this is definitely a team to watch going forward.
4. Uncharted 4: A Thief's End (Naughty Dog - PS4)
It's a testament to the quality of games this year to say that one of the best games in the highly respected Uncharted series didn't make the top 3, but that doesn't make it any less of a game. Nathan Drake's swan song is one to remember, as Naughty Dog yet again created a wonderful story with both familiar and new faces. While the treasure is always the story, A Thief's End does a great job of giving Sully, Elena, and Sam each their time to shine throughout the story to further build their relationship with Nate. It's likely the best that the Nate and Elena story has been, especially after some of the questionable twists in that arc previous games have taken. Needless to say, the game is beautiful and yet again is the hallmark of power for a Playstation platform. The key set piece moments are there, and this is showcased with the brutally impressive truck chase sequence where you will constantly be left saying "Did I just pull that off?" While it's a shame to walk away from Nate now, he's certainly had his time to shine, and it was one hell of a ride.
3. Overwatch (Blizzard - PC, PS4, XBO)
Stop me if you've heard this one before: Blizzard took a genre that typically is difficult for new players to penetrate and made a game that was easy for anyone to hop into. Well, it happened again with their hero team-based FPS: Overwatch. Using some ideas from the scrapped Project Titan, Blizzard created 21 (later 23) hero characters that each has their own unique abilities and play style to help conquer objectives. Teams of six work against each other under various conditions to help achieve a single objective. Certain heroes work well with each other, while some can be used to counter opposing heroes. Plus, to keep it simple and allow games to swing, you can change your hero anytime after a death, so strategies can adapt on the fly. Above all else though, Overwatch does a wonderful job in easing players in by simplifying their stats and not necessarily making it about your kill/death ratio. Don't be confused, if you aren't helping your team, you aren't going to win, but not constantly knowing that you've died three more times than you taken down opponents helps a player's morale. The game has a style all its own, and with the continuing free updates Blizzard has been making through the year, it's going to be great to see where this game goes down the road.
2. Hitman (IO Interactive - PC, PS4, XBO)
There is no game more surprising in 2016 than Hitman. It was one of those games with a lot stacked up against it: the most recent Hitman was mostly disappointing, the business model changed to episodic at the last second, and everything just seemed like a mess. However, once players got their first full episode in Paris, it was clear that something special was being made. Each episode of season one featured a new locale with two story targets to take out, but that was only just scratching the service. As with most Hitman games, there are multiple ways to go about achieving your goal, and this is done wonderfully here as you explore and find breadcrumbs of meetings and interviews that can help disguise you to take down your enemy. Optional targets and user-created missions helped give every map life, but the true shining gem is the elusive target feature. Every other week, IO adds a character to a map and you need to find a way to take them down, but you only get one chance. Think of it as Spelunky's daily challenge, where everyone has the same mountain to climb but only one crack at it. Even your most thought out plans will lead to failure, but a lot of the fun in the experience is quickly adapting when everything is hitting the fan. Hitman was a question coming into the year, but the only thing people are asking themselves going into 2017 is how soon season two will be here.
1. The Witness (Thekla, Inc. - iOS, PC, PS4, XBO)
In the Witness, you are presented with hundreds of puzzles that just require you to draw a line from the beginning of the panel to the end. That sounds pretty simple, right? Well, it's far from that. Jonathan Blow created a masterpiece with intricate puzzles that will test the limits of your brain to get through all of them. When you begin the game, the first puzzle just has you draw a straight line, which is a surprisingly simple yet great way to introduce you to each set of puzzles. The game allows you to free roam, but every time you encounter a new set of puzzles, the first panel will show you an incredibly bare bones puzzle to teach you the logic of that area. Using that knowledge, you'll need to apply it as the puzzle in that section get larger and larger. As you move through the world, some puzzles will even take ideas from other puzzle and mix them together, which leads to some heavy thinking to push forward. The exploration is also a wonder, and this isn't just because of the mysterious and beautiful world that Blow's team created in the game. Sometimes you will come across puzzles with symbols that seem foreign and unsolvable. However, after tackling an area and learning a new mechanic, there isn't a better feeling that realizing you can find that one-off puzzle and solve it.
The Witness goes much deeper, but spoiling the surprise and twists in game play would simply just take away from it. The Witness is not easy, but it is so rewarding to figure out the solutions and intricacies of the world on your own. There is one specific moment at the end of the game that will make you feel like an actual genius if you are able to complete it, and there was not greater moment in games this year than that. Sometimes, the simplest of ideas can lay the groundwork for something much deeper, and that's exactly what the Witness does. The journey wasn't always easy, but looking back, it's easy to wish you could forget all of the mechanics so that you could learn it fresh again. The Witness is one of the strongest games of recent memories, and you owe it to yourself to try to conquer the puzzles found within.
Pokémon GO wins mobile game of the year at the 2017 SXSW Gaming Awards
Pokémon GO wins mobile game of the year at the 2017 SXSW Gaming Awards
SXSW Gaming Conference and Festival has announced the winners for the 2017 SXSW Gaming Awards, sponsored by IGN and Imaginary Forces. The winners in 23 different categories were revealed during the fourth annual Gaming Awards ceremony, which was hosted by WWE Superstar Xavier Woods and popular gaming broadcaster OMGitsfirefoxx. Award winner highlights include Mobile Game of the Year winner Pokémo…
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Okay, so here's how I'd rank all 2016 games I played (and finished): Inside Overwatch Firewatch Rise of the Tomb Raider Uncharted 4 Unravel Oxenfree The Division

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"Undertale's the Single Best Game"
Everyone Else: Undertale was the single best game, it has stable paradoxes, amazing characters who are all well established, and the deepest story i've seen
Me: . . .
Me: *looks at Pokemon Mystery Dungeon Explorers of Time*
Me: I still remember you, pal
los juegos de 2016 de oli
My inaugural post on el Super Famigos punto com! Cool beans! :D
So here's my 2016 games list. These are the games I liked most in 2016. In lieu of ranking, I'll list them in alphabetical order. I'll also add some honorable mentions, since I did enjoy them and don't want them to be left out. ;)
Holy crap I got quoted on this video for Firewatch. Love it!