Round 1d, Match 3: Ninja vs. Earthbound vs. Gladiator Beast!
Ninjitsu Art of Duplication // Earthbound Immortal Aslla piscu // Gladiator Beast Vespasius
Choose one!
Ninja
Earthbound
Gladiator Beast





#interview with the vampire#iwtv#the vampire armand#assad zaman
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Round 1d, Match 3: Ninja vs. Earthbound vs. Gladiator Beast!
Ninjitsu Art of Duplication // Earthbound Immortal Aslla piscu // Gladiator Beast Vespasius
Choose one!
Ninja
Earthbound
Gladiator Beast

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Gladiator Beast Essedarii
Have this list of Decks that won worlds I guess
“Gladiator Beast Tygerius” is a pun on tiger and Tiberius, an early Roman emperor.
VP1-JP061 Qliphort Genius Link Rating 2 EARTH Machine Link Effect Monster ATK 1800 Links: Bottom Left, Bottom Right Materials: 2 Machine monsters (1) This Link Summoned card is unaffected by the effects of Spell/Trap Cards, also this card is unaffected by the effects of other Link Monsters. (2) Once per turn: You can target 1 face-up card you control and 1 face-up card your opponent controls; negate their effects until the end of this turn. (3) When 2 monsters are Special Summoned to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
LVP1-JP006 Gladiator Beast Dragacius Link Rating 2 WIND Winged Beast Link Effect Monster ATK 2000 Links: Bottom Left, Bottom Right Materials: 2 “Gladiator Beast” monsters You can only use the 2nd effect of this card’s name once per turn. (1) If a “Gladiator Beast” monster you control attacks, that monster cannot be destroyed by that battle, also your opponent’s cards and effects cannot be activated until the end of the Damage Step. (2) At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 2 “Gladiator Beast” monsters with different names from you Deck.
LVP1-JP081 Higan no Kurotenshi Cherubini (Cherubini, Black Angel of the Burning Abyss) Link Rating 2 DARK Fairy Link Effect Monster ATK 500 Links: Bottom Left, Bottom Right Materials: 2 Level 3 monsters You can only use the 3rd effect of this card’s name once per turn. (1) Monsters this card points to cannot be destroyed by card effects. (2) If this card on the field would be destroyed (by battle or by your opponent’s effects, you can send 1 card you control to the GY instead. (3) Send 1 Level 3 monster from your Deck to the GY, then target 1 “Burning Abyss” monster you control; Increase that target’s ATK / DEF by the original ATK / DEF of the sent monster until the end of the turn. monster.
LVP1-JP011 Lightlord Dominion Kyrios (Kyrios, Dominion of the Lightsworn) Link Rating 3 LIGHT Warrior Link Effect Monster ATK 2400 Links: Up, Bottom Left, Bottom Right Materials: 3 monsters with the same Attribute but different Types You can only use the 1st and 2nd effects of this card’s name once per turn. (1) If this card is Link Summoned: You can send 1 card from your Deck to the GY. (2) If a card(s) is sent from your Deck to the GY: Send the top 3 cards of your Deck to the GY. (3) If this face-up card leaves the field due to your opponent’s card (by battle or card effect): You can target 1 card in your GY; add it to your hand.
LVP1-JP091 水晶機巧-ハリファイバー Crystron Halifiber Link Rating 2 WATER Machine Link Effect Monster ATK 1500 Links: Bottom Left, Bottom Right Materials: 2 monsters, including 1 or more Tuners You can only use each effect of this card’s name once per turn. (1) If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner monster from your hand or Deck; the effects of the monster Special Summoned by this effect cannot be activated during this turn. (2) During your opponent’s Main Phase or Battle Phase: You can banish this card; Special Summon 1 Tuner Synchro Monster from your Extra Deck (this Special Summon is treated as a Synchro Summon).
EXFO-JP031 天球の聖刻印 Tenkyuu no Seikokuin (Hieratic Seal of the Celestial Spheres) Link Rating 2 LIGHT Dragon Link Effect Monster ATK 0 Links: Bottom Left, Bottom Right Materials: 2 Dragon monsters You can only use the 2nd effect of this card’s name once per turn. (1) Once per turn during your opponent’s turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster you control or in your hand; return 1 face-up card on the field to the hand. (2) If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, and make its ATK and DEF 0.

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The first batch of DuelLinks Reddit drawing requests. I am quite sad to see no one suggested any deck, but I am happy to draw these adorable scenarios.
In order:
Gladiator beast Gyzus
Flame Tiger resting
A momma Horus Lvl8 with a little baby Horus Lvl4 chick sitting in a nest of fire
Dr. Vellian Crowler/Cronos de Medici offering Pegasus J. Crawford a fine Italian beverage.
The first post of drawing request can be found here: https://crystal-wingeddragon-spikes.tumblr.com/post/167339805914/duel-links-kc-cup-had-started-as-well-as-my
Yesterday was @lepuslaetans‘s Birthday and by gods I refuse to not be at least a little obnoxious in happily tossing a gift their way to celebrate them sticking around another year
Character: Asmodeus
Test Tiger ———————————————— If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster. ———————————————— Can Be Found In: Gladiator's Assault (GLAS-EN082), Gold Series 2009 (GLD2-EN029), Legendary Collection 2: The Duel Academy Years Mega Pack (LCGX-EN242), Ra Yellow Mega Pack (RYMP-EN098)
Gladiator Beasts uses a tag system to obtain their abilities one after another. Mainly requiring to enter into battle, the archetype replaces its members with ones in the Deck to obtain the right effect for the right situation. With also Fusion Summons requiring to shuffle back Gladiator Beasts back to the Deck, is a build that keeps a solid offense and gain the right effects to stay on the lead.
"Test Tiger" is that kind of small monster with an ability more than capable to assist entire Decks with. If we control atleast one Gladiator Beast, "Test Tiger" can be Special Summoned form our hand. Once on the field, will be tributed to trigger the main ability of these monsters by returning a Gladiator Beast in our Deck to summon a new one with their effect(s) met. In resume, "Test Tiger" is a safe option to obtain specific members so we can either rush certain setups or safely obtain advantages without risking entering the Battle Phase.
Unfortunately, the majority of supporting tools involving "Test Tiger" are outside the archetype, so unless we play in a mixed theme is not recommended to go along cards like "Super-Nimble Mega Hamster" and "Rescue Cat". On the bright side, as soon "Test Tiger" is in our hand thanks to its own effect we can immediately obtain its assistance with its Special Summon. All we have to do is summon any Gladiator Beast including Fusion Monsters, and as alternative use the effect of "Elemental HERO Prisma" to replace one of their members if needed. And although the archetype doesn't offer many options after its main purpose, we can play along copies of "Crane Crane" to keep reviving "Test Tiger" and use it as material for other kinds of summons, or "Call of the Haunted" so we can keep using its effect in late game.
Gladiator Beasts are highly dependant of the Battle Phase to obtain their goals, and "Test Tiger" completely skips that step once brought in our Main Phase. Pretty much any Gladiator Beast residing the Main Deck is a valid target to be brought by its effect, going from "Gladiator Beast Murmillo" and "Gladiator Beast Bestiari" arriving with removal effects to "Gladiator Beast Darius" and "Gladiator Beast Augustus" summoning other members in the process. This ability can also help us to prepare their Fusion Summons, replacing a Gladiator Beast with the right material to bring monsters like "Gladiator Beast Gyzarus" and "Gladiator Beast Heraklinos". Keep on mind that "Test Tiger" has no restrictions whatsoever to summon several copies from our hand and/or use its effect, so although not often recommended we can stack several Gladiator Beasts' effects in a single turn.
Despite the high efficiency of Gladiator Beasts over the years, their effects being limited to the Battle Phase makes them take many risks in a game where huge monsters and disruptive effects are quite easy to bring out. "Test Tiger" solves this problem, allowing the archetype to take a shortcut and obtain their abilities out of danger. Pretty much let us use their effects and Fusion Summons right before our Battle Phase starts, so we can obtain the archetype's best effects immediately rather hoping for our attacks to hit and/or rely on defensive effects like "Waboku". To compensate all the advantages it offers, "Test Tiger" is quite scarce in supporting options to be quickly available, often relying in luck to be drawn or some late game tools to be revived. But with many scenarios where the opponent might have a huge lead to enter blindly into battle, "Test Tiger" is a reliable assistant to obtain the main mechanics of the archetype immediately.
Personal Rating: A
+ Special Summons itself from our hand if we control a Gladiator Beast + Tributes itself to replace a Gladiator Beast with another and obtain its effect + Shortcut for the main mechanics of the archetype as well avoiding some risks
- Very scarce support options