A voice in the void
When I write games, I write stories.
That's not quite right.
I write frameworks for stories. The stories are your own to tell.
When I wrote Gratitude, I defined the world and the goals (leave).
I gave factions and their desires. I shaped a structure that you could fill in the blanks.
Like an elaborate mad-libs, with character and charm.
When I wrote Cyberrats, I wanted to emulate not just the games of XCOM that I loved, but stories of underpowered, downtrodden individuals asked to carry a task that's just too big.
Stories of alien invasions by stronger enemies, and a hopeless defense because it's the only one you can offer.
I wrote a story with a beginning, and with an end.
More likely than not, that end is in defeat. But the story is yours to tell.
Today I'm writing another chapter in that story. An expansion. It's a framework, a tool. For you, the storyteller.
It offers angles and quests. Hooks and possibilities. Relationships and depth. Choices, rewards, and punishments.
We return to stories where bad things happen to our heroes. We watch them make tough choices. We watch them overcome.
Today I'm standing before you on Tumblr dot com yelling into the void, competing with countless other voices to be heard. And I'm asking you to stand with me. To yell along side me. To get the word out about this expansion.
An expansion so big, it was almost Cyberrats 2
This campaign ends in two days. More likely than not, we won't hit our stretch goal, the one that brings more art into the world. The one that adds poetry, more illustrations, and depth to the work. More likely than not, that's the ending.
But it's not over yet. And until it is over, I'm going to be here. Standing at the edge and sharing with the world how much I love this book that I've created. And I ask you to yell with me. To look at this art and share it with a friend.
We hit our funding goal. That's a victory. But it's not the only one there is. And no matter how slim the odds, I'm going to be here, waiting to see how this story ends.













