As everyone who has been accepted to the END OF INFINITY knows, upon acceptance each character is given a stat card, indicating their current ability levels. Since we’ve been open for a little bit now, we figured that some of you might be wondering how those stats could come into play, or change over time. Please read below for more info about the updates we’ll be rolling out!
The first part of the updated stat cards is the concept of experience points. Anyone who has played really any combat game knows that experience points are the key to leveling up - and it is the same in this case. Each stat takes ten experience points to level up, with higher levels obviously equating to stronger related abilities. As we move forward in-game, each character’s statistics will become increasingly relevant to gameplay.
Experience points can be gained through personal plots and development, participation in group plots, in-character activities such as classes, regular monthly activity, or for certain one-time events.
There are two types of points given, although both contribute to the same end result of leveling up stats: admin-awarded and player-chosen. Admin-awarded points are experience points assigned to a specific statistic by the admins; player-chosen points are experience points that players can assign to any stat they want, by letting the admins know what stat they want applied to.
New players start off with the given stats and zero experience points, but will have the opportunity to gain as they go. Current players will be receiving updated stat cards within the next few days - please keep an eye on your inboxes!
As usual, please let us know if you have any questions; we will be happy to clarify anything we can!
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