How Line Editing Can Make Your Story Stronger -- From a Line Editor
Hi everyone! If you follow this blog and read our book reviews then you know a lot of times one of our big complaints is the story could use a better editor. We donât often state what kind of editing is needed (unless itâs a proofreader/copy editor), but a lot of the time whatâs needed is a line edit.
So what is a line edit?
A line edit is where an editor (or an author if they arenât too close to the writing) goes through the text with a fine tooth comb looking for things that bog the text down. Things like repetitive phrasing, weak verbs/words, similar sentence structure. Line edits look for overused words, cliches, and telling vs. showing.
A line edit is not a content edit. It is not a developmental edit. It is not a sensitivity edit. Itâs not a proofread/copy edit.
Its purpose is to make your prose stronger. More interesting. While leaving the core plots, words, and ideas.
So how does it work?
Well... Iâm going to show you using a U.S.A. Today Bestselling authorâs opening 300 words. This is not my writing. I am using a very small sample as an example for educational purposes.Â
Now that the fair use jargon is out of the way. Here we go.
----
I happened across this while trying to find something to read. I didnât like the opening, and I couldnât figure out why. So I took off my readerâs hat, put on my editorâs hat, fired up google docs, and got to work.
When I was done, I had a document that looked something like this:
Letâs break this down. (You also get to see my fandom name, which I am very open about so if you like reading Hunger Games AUs or Soulmates stuff or a diary fic where Tom Riddle gives Ginny Weasley the facts of life you can hunt me down!)
First Paragraph:
The opening starts in the wrong place and doesnât flow smoothly. And I noticed pretty early on that this author (assuming it isnât a ghostwriter which is possible considering the authorâs release schedule of 10+ books a year) has very repetitive phrasing.Â
Now onto the second paragraph of my edit.
One of the first things I noticed were the weak verbs. The repeated âWalkâ permutations. And, of course, the similar sentence structure. I also wanted to break it up. Add some drama. Heighten the tension. And you can do that with short paragraphs and even one sentence paragraphs. Here are my edits and rationales.
All of that I parsed from the original first paragraph. The words are still mostly Croixâs (or her ghostwriterâs), I just moved a few around, tightened a few verbs, and got rid of what looked like unintentional repetition.
Now weâre onto the original second paragraph which has a lot going on with it. Like the original first paragraph, the second needs a lot of work to make it flow nicely. (It also needed a proofreader, but weâll get to that.)
It may not look like I changed much, but I what I did change mattered.
the last two edits are technically a sensitivity edit, but itâs a very minor one. Itâs more about making Harper a little more real.
The last tells me this wasnât proofread. Thereâs more wrong tenses in this.
And thereâs two more grammar errors and another mistake that tells me that the person writing this wasnât British and didnât use a Brit-picker. When editing, any editor worth their salt will ask you what vernacular youâre going for. While technically not part of a line edit, most line editors will point this kind of thing out. And this is where I get annoyed -- if fanfic authors (particularly in the Harry Potter fandom) who write for fun are expected to have Brit-pickers (and vice versa) the same should be expected for published works. *gets off the soapbox*
On to the why I stopped for a grammar lesson about commas... Basically if there is only one of something be it a book, a brother, or a fiancee as is the case here, commas need to be used to set them off because it is considered non-essential information. Thereâs a really good guide HERE that explains why - just jump to rule 6.
Continuing with this paragraph.
I want to point out, the way this author did the flashback wasnât bad. It just needed to be set off more and put in the right tense. People do have flashbacks. This is how you do them.
To finish up we have this.
Thatâs the first 300 words of J.H. Croixâs Big Win.
So what does the finished line edit look like?
I think itâs tighter. More dramatic and a better hook. The words are still mostly Croixâs (or her ghostwriter, Iâm not judging) but theyâre now stronger. I took out the unintentional repetition. I hit a few grammar problem spots (right now this book would be heading toward losing a star for the grammar errors alone).
It may look like I rewrote the thing, but I didnât. I used what was there. These arenât my words. Sure I added a sentence here and there, but mostly for clarification or to combine two clunky sentences into one.
Also with line edits, most of the suggestions are just that -- suggestions. Itâs an opinion. If the author decided that they liked the wall of text and subject-verb-direct object sentence structure, then thatâs okay. They donât have to take the changes. However, what is important is that the author looks at them. Thinks about them. In many cases a line edit can help pinpoint what I call âcrutches.â Every writer, EVERY SINGLE WRITER, has a go-to sentence structure. Every single writer has a favorite rule they like to break. Every single writer has words they default to or use as filler. And most writers donât have the distance to see these things.
Thatâs why you need a line editor. Itâs a huge eye-opener. Even I, a line editor, still get line edits done for my work.
Also a few final notes: youâll notice I did some proofreading and sensitivity editing in my line edit. Thatâs because I tend to see them as going hand-in-hand. They donât always, and it can vary from editor to editor. Line editing is also more in-depth than proofreading for most editors so will take longer. A good rule of thumb is that a professional editor can edit approximately 5-9 pages an hour for copy editing or 1500 words/hour. Content editing tends to be 1-5 pages an hour or about 750 words/hour. This will also vary from editor to editor. Hereâs a good guide... no matter what do not expect someone to be able to turn around 50,000 word manuscript in a week that may be approximately 34 hours of work, but most editors have other jobs, other clients, and may need to pause to research something... especially if your editor is fact-checking for rooting out anachronisms (which we do in the line edit phase).
No matter what, you should always have another set of eyes do one last proofread/copy edit after you do a line edit. And it shouldnât be your line editor. Theyâre too close to the text, and itâs not their job to go that granular.
I hope that helps!Â
If you like more posts like this, consider buying us a coffee. If you want to look into hiring us to edit your work, you can visit our website.
Later!
--Lark/FanficAllergy/One Half of Christina Rose Andrews
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
â Live Streamingâ Interactive Chatâ Private Showsâ HD Qualityâ Free Actions
Free to watch ⢠No registration required ⢠HD streaming
Although I said I wouldn't be giving writing advice on this blog, I never said anything about editing advice. Plenty of people give (unhelpful, short-sighted, or far too niche) writing advice, but few focus on the crucial final part of the writing process, and yet, editing is what gives a lot of writers the most trouble. I personally love editing far more than the initial writing stage and so am here to offer my advice in not one, not two, not even three, but fourâyes four!âblog posts!
First, let's look at continuity, in three categories: Time, Place, and People. Technically, you ought to keep continuity in mind throughout the writing process, but it's still easy to forget one or two things. Thus, when you finally decide "I'm going to edit this WIP!", you need to double check that everything is consistent, not just from a plot standpoint, but from a spacial, chronological, and personal standpoint as well.
Time
This includes character ages (especially in flashbacks and exposition), the beginning and endings of school years, the seasons and their weather patterns, moon phases (especially when writing about werewolves), times of day, how long it takes for events to happen (a wound to heal, DNA to come back from the lab, traveling from point A to point B), historical matters (phraseology, having characters use things that hadn't been invented yet, people in the middle ages eating potatoes, etc.) and so on.
One time, I was reading a WIP where their main character's (or MC's) sister, who was twelve, was being discussed. The MC said that her sister had been dating someone at the same time the MC was first learning to use her magic powers. Fine, except that later it was stated that she first learned to use those powers five years ago. Which would make the sister seven at the time. Ain't no seven-year-old datin' nobody. The author of the WIP had just forgotten that all the characters ages would change, not just the main character's.
In my own writing, I had to be very careful in Outcast Shadows, because two groups of characters were in two locations doing two things: Group A was traveling across a continent, while Group B were hanging out in a single building in a single city. But they had to meet up at the end of the book, under specific circumstances, so I had to make sure that both storylines took the same amount of time. In the first draft, Group A took far longer than Group B, which was disastrous! I had to go back and, first, measure exactly how long it would take Group A to do all their traveling and find things for Group B to do that made sense for the story to fill up that specific amount of time.
As careful as I was in Outcast Shadows, though, I completely forgot that Misha left a certain location a day earlier than everyone else in Recast Lightâand this was after four rewrites. I had to account for what he was doing for an entire day, which meant rewriting several scenes. It ended up working out in the end, but is a cautionary tale I won't soon forget.
Place
This includes anything spacial, such as the layouts of rooms, buildings, cities, and continents; the blocking of character movements; light sources; the configuration of the the solar system; and so on.
For example, if your character was flat on his back a few sentences ago, but now he's standing, were we ever told that he got up? Did your characters, while touring the lower rooms of a castle, ever climb something in order to get to that second story room where they end up (mine didn't, in the first draft of Miscast Spells!). If your scene takes place in a dark and dingy torch-lit tavern, how can your characters notice tiny details, or are you picturing the scene as brightly lit as it would be with electric lighting?
Obviously, some of this can be fudged a bitâI don't think anyone but me cares about how scenes are litâbut some of it can't. And readers will notice. There was the famous case of Larry Niven's Ringworld, in which a character is teleporting east in order to extend his birthday, but of course the earth rotates east, meaning he would actually be moving later into the day, or even into the next, rather than earlier. So many readers noticed that Niven actually corrected it in later editions. Then there is Stephanie Meyer's Breaking Dawn, in which the Cullens have a house on an island off the west coast of Rio de Janeiro which, you know, doesn't have a west coast. These authors had professional editors who didn't catch these mistakes, so you can't rely on other people to notice continuity errors for you. Do your own research and know the layout of your own setting, especially if it's the setting we all live in.
People
This category includes what your characters have, what they know, and who they are.
For what they have, consider clothing and accessories, weapons, and useful items. If they don't have an umbrella, but it's raining in your scene, do they just stand there in the rain? Do they like it? Aren't they cold? If your character has some huge rucksack full of gear, they should always have that rucksack full of gear unless we can assume they left it in a safe place; if they're traveling from one end of the continent to the other, mention how heavy that rucksack is from time to time, and consider where it is during a fight or action scene (Are they still carrying it? Do they drop it? Do they pick it back up when they flee?).
Another thing that characters can have is injuries, which, unless magically healed, have lasting effects. If your character got punched in the face yesterday, they should have a bruise show up in a day or two, and last for about a week (she writes, realizing that she has had a character bruise far too fast in her own published book!). If your character has lost a lot of blood, or broken a bone, or received a concussion, all of that needs to be taken into account in the coming chapters. Again, this can usually be solved by a quick mention that such and such still hurt, but injuries will also impact how much traveling and fighting your character can do, so keep that in mind, too.
Be mindful, also, of what people in your story know, including POV and non-POV characters. A pet peeve of mine is when authors in multi-viewpoint narratives slip up and have the viewpoint character be privy to what other characters are thinking when there is no reason for them to know that. Then there is the opposite problem, typically in first person present tense stories, where, in order to have exposition, the MC will randomly be thinking about information that everyone in the setting already knows. It would be like reading a novel set in our world and having the first person narrator think "243 years ago, America declared independence from Britain, which it had formerly been a colony of. This was followed by what is known as the Revolutionary War, where the Patriots, on the American side, fought the Red Coats, the British soldiers". No one thinks that way, because they personally already know it; who are they explaining it to, themselves? Find a more natural way for this information across to the audience. Maybe the character is arguing about it with an friend or is helping a younger sibling with their homework. Â For this sort of thing, dialogue is definitely your friend, but still, double check to make sure this seems natural.
Finally, think about who your characters are, as opposed to who you wanted them to be. Characters change and grow over the course of writing, and what you might have considered in-character when you were outlining the novel might be out-of-character now. Consider your character's emotional reactions, moral choices, word choice, and so on. Never let an intended message be a reason to railroad a character into some preconceived destiny. Take the time to look at your character, not as a writer, but as a reader.
This last bit of advice holds true for all parts of editing. Think about how you would view your story as a reader. While beta readers and editors are helpful, you can't put everything on them (especially considering that there are published stories with continuity errors). Think about what a reader might nitpick, and what they might not care about. I suggest caring about it anyway, because it's your story, and it should be the best you can make it. Polishing your story into its bright and shiny best self is what editing is all about, and we've only just begun!