ā ā ā ā ā ā ā ā āā āĶĶ ā editing resourcesā ą¹
ā ā ā ā ā ā ā ā byā ā ā¤ļø ā”ćā aobacafeā šā āā āļø
ā ā ā ā ā ā ā ā” ā į©š ā” ā į©š ā” ā į©š ā” ā į©š ā” ā į©š
seen from United Kingdom
seen from Germany
seen from United States

seen from United Kingdom

seen from United Kingdom
seen from Germany

seen from T1

seen from United States
seen from Türkiye
seen from China
seen from United Kingdom

seen from Italy
seen from New Zealand
seen from United States

seen from Hungary
seen from Malaysia
seen from United States
seen from Türkiye

seen from Australia
seen from United States
ā ā ā ā ā ā ā ā āā āĶĶ ā editing resourcesā ą¹
ā ā ā ā ā ā ā ā byā ā ā¤ļø ā”ćā aobacafeā šā āā āļø
ā ā ā ā ā ā ā ā” ā į©š ā” ā į©š ā” ā į©š ā” ā į©š ā” ā į©š

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
é äŗ āæ å代
Being a writer is doubting the draft and still returning to it.
You read it. You question it. You briefly consider deleting the entire document.
And then you open it again the next day.
Doubt isnāt a sign to quit. Itās part of the craft.
If writing is a choice, then returning is also a choice.
No one forces you to sit back down. You do it because the story still matters.
Not because itās easy. Because you decided it would.
The current state of my WIP
TENSHI KAWAII MARIN KITAGAWA THEMEPACK
requested by @silly-angel-babie !! f2u w credit,, please check DNI before using !!
can u tell i liked making the dividers. yea anyway enjoy !!!!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
My first draft ended up being 151K words, when I want it to be more around 90K, and so I was pretty worried that Iād really struggle to cut down on the word count that much
But now that Iāve started rereading the draft to make notes on what I need to edit, Iāve been pleasantly surprised to find whole chapters that can be cut out. Itās weirdly satisfying to just drop massive chunks of the book
Physh's Deep-Dive Editing Checklist
Based on a post I made elsewhere: Iām the type of writer who jumps at the chance to trim things from my WIP based on beta feedback. I can either spend a whole paragraph or more adding in lore/worlduilding/context for a joke that doesnāt land, or just delete the joke and carry on. Sometimes I really do want to keep a detail, and sometimes itās just not that important.
So hereās some things Iām thinking about when Iām editing my own WIPs. Not every single scene goes through a gauntlet, I can sort the iffy ones from the solid ones pretty easily. This gauntlet is already for scenes where Iām like āThis isnāt working but I canāt figure out why yetā.
Does this scene do at least two things at once?
If I have a heavy sitting-and-talking scene thatās just information and static movement, if the setting and timing donāt matter, if I could drop this conversation elsewhere with no changes, to me itās not doing enough. So I justify its existence to myself.
If this is critical info, what other information could I be giving with the subtext, or things unsaid? What can I convey in the body language of the speakers about how they feel about what theyāre saying? How do I ground it in this location, why are they having this conversation here instead of somewhere else? Is this room a place of security, or where anyone could walk in and eavesdrop, and are they concerned about being overheard?
Does this scene embody at least one side of my themes?
Your theme is the thesis of your book, and the more characters and circumstances that support (or argue against) your core message, the more cohesive the piece will feel.
This isnāt necessary for every single scene, as that would probably feel repetitive and too tight of a script, unorganic.
But if I have a theme of āabsolute power corrupts absolutelyā and a subplot that takes up a fair amount of time that canāt speak to this theme either agreeing with it or criticizing it, I can either tweak the subplot so it fits better, or add it to ādeleted scenesā to maybe salvage later.
Am I advancing the plot, worldbuilding, relationships, or backstory?
I like very lean storytelling and not a ton of redundancy. Repetition is good, like a rule of threes, but rehashing the same concept with no new context, understanding, or relevancy is a bit of a waste.
Not every scene must advance the plot, but some forward momentum in one of these categories helps your book feel like itās always working toward something and not stagnating. If you like a slower novel that marinates in itself, then thatās your taste. Iām very aware of when a story just plateaus, with themes and characters stuck in a proverbial waiting room for the next big event to move them all forward at once.
Do I have enough variety?
I am very prone to āsitting-and-talkingā scenes where itās not exposition, but it is two characters just dialoguing to each other. Dialogue comes very easy to me and I can let a scene run away from me and start peeling away from being grounded in the setting.
So if I have, say, 5 āsitting-and-talkingā scenes (and they can be walking, or laying down, anything where they and their environment are divorced from each other) even if theyāre all between different characters about different subjects, Iām looking for what I can have them be doing while theyāre talking.
One or two of these in isolation isnāt bad! Itās when this becomes your only vector through which your characters have important conversations.
Maybe theyāre also making dinner for the big upcoming feast, and I can detail all their movement with kitchen tools and ingredients, and have a bunch of background details about the recipe theyāre making. Keeping it grounded in the setting.
Or theyāre sparring, theyāre making repairs to a necessary machine, theyāre getting ready for an outing. Something that either speaks to who they are and their purpose in the story, or that will be important later.
Other things Iām looking for:
Is this foreshadowing subtle/obvious enough, where can I sneak in more details?
Are these big emotional beats balanced through the narrative or too rushed?
Have I lost any background characters that I meant to follow-up with?
Is the story too crowded, and if so, who can I cut so itās not overwhelming?
Do the characters who need arcs have the page time necessary to see it fulfilled?
Where am I telling, not showing, and where can I change between the two for a better story?
Am I contradicting my lore, magic system, or worldbuilding in any un-justified way?
A non-exhaustive list that's hardly the end-all/be-all, just my proceses for the story that I want to tell.
Why are modern printers like this? I'm trying to print a hard copy of the story I'm working on and the printer is making me complete the damn 12 labors of Hercules to prove myself worthy of my hard copy