Morrowind: Lady Mrkngth, Razak of House Bhadthumz
Commissioned by @brogley who introduced me to the idea of incorporating elements of high fashion into Dwemer design.
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Morrowind: Lady Mrkngth, Razak of House Bhadthumz
Commissioned by @brogley who introduced me to the idea of incorporating elements of high fashion into Dwemer design.

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Hi I'm having more Dwemeris thoughts.
On the lore page on uesp it states this:
The trademark features of Dwemeris are compound words, often quite long, and consonant clusters containing as many as five consonants.
The five consonants part is interesting because although such constant clusters are rare in natural language they are attested. My question would be are the clusters in the onset position (before the vowel) or coda position (after the vowel)? See the diagram below from Norman Nazar on Research Gate:
Example: dog, d= onset, og = rhyme, o= nucleus, g =coda
I ask this because none of the words given on the lore page feature a cluster more than four consonants, such as: duumarkng 'the grace of the Dwemer', thuanchardch 'your bones', vanchningth 'new eternity'. Notably these all in coda position which holds up with what we see in natural language. Much easier to pronounce more consonants after the vowel than before, this is a part of the idea of Ease of Articulation. Languages tend to move in the direction of making something easier to say rather than making it more difficult.
At first glance the word arkngthunch 'graveyard' looks like a contender but there is something known as the Onset Principle. This states that if you can analyze something as an onset rather than a coda you should, it's more likely to be an onset for the next syllable than it is to be a even larger consonant cluster on the previous syllable. This is true cross-linguistically.
So I'd analyze arkngthunch as arkng-thunch which makes sense as arkng is listed as a standalone word meaning 'give, gift, grace' so the translation indicates some cultural understanding is missing.
MZULANâS TRANSLATIONS FROM THE RUINS OF SKYRIM
(Personal notes compiled during his journey through the ancient ruins of Markarth, Raldbthar, Nchuand-Zel, and others. Often scrawled with annotations, sarcasm, and untranslatable tonal chuckles.)
đ ïž From a Wall Inscription in Nchuand-Zel (Markarth)
Original Glyph: áá«áčá«áá©áŸáš á« ááčáááá± á« ááŸá·ááŸá á« ááá±áá© á« ááá±áąá
Translation: âSpeak not of gods hereâthis machine does not recognize your authority.â
Mzulanâs Annotation: âHah! Still got it. Thatâs classic Clan Nchun. Passive-aggressive atheism etched into stone. No wonder the Nords keep tripping over their own metaphysics in here.â (A tiny doodle of a Nord arguing with a Dwemer piston. The piston is winning.)
âïž Control Panel Inscription â Deep Raldbthar
Original Glyph: âTo access the Hall of Sovereign Heat, insert the key. No, not that key. The correct key. You know what you did.â
Mzulanâs Annotation: âThis is... pure spite. The key doesnât even exist anymore. The control panel just exists to taunt future scholars. I love these bastards.â (Snort of laughter noted in margins: âhhkkk.â)
đ§ Engraving on a Tonal Puzzle Door â Mzinchaleft
Original Glyph: âIf your solution was correct, the door would be open. Consider that.â
Mzulanâs Commentary: âYou see?! You SEE!? They built sarcasm into the stone! Clan Valthoom were the worst. Iâm almost proud of them.â (Note: he failed the puzzle three times before noticing the back panel had a bypass switch.)
đ Auditory Tonal Trap â Irkngthand
Message triggers upon tonal activation:
Mzulanâs Response: âAhhh... the melody of mild incineration. Brings back memories. I once built that trap variant to deter Chimer thieves. These clowns tuned it to sound like a lullaby. Bastards.â (Later scribbled: âWorth it.â)
đ Tomb Plaque, Beneath Understone Keep (Markarth)
Engraving reads: âHere lies Valmyn the Precise. Corrected his apprentice to death. Twice.â
Mzulanâs Reflection: âHonestly... I remember Valmyn. Arrogant precision-junkie. Built the first Aetheric Pen to correct blueprints in four dimensions. Heâd correct your soul if he could. Still... I laughed.â (Margin: âNote to self: reconstruct that pen.â)
đż Carved Commentary on Chimer Relations (Possibly Fake?)
âIf you are reading this, small gold-blooded elf, kindly explain to your ancestors that they left their pickaxes in our ventilation shaft again.â
Mzulanâs Note: âAbsolutely fabricated by later Nords or very bitter apprentices. Still... this has big âRourken meeting with the Chimerâ energy. I'm keeping it.â
đ Overall Impression from Skyrim's Dwemer Ruins:
âThe Skyrim Dwemer were brilliant, petty, sarcastic engineers who left behind weaponized puzzles, passive-aggressive tone notes, and trapdoors labeled âTrust Me.â They werenât just ahead of their time. They were laughing at everyone elseâs.â (Snorting laugh recorded while navigating an intentionally looping hallway labeled 'Progress Chamber.')
I figure dwemeris is probably spoken very quietly as a rule and that compared to other cultures the dwemer tend to be stereotyped as having a tendency to mumble.
Compare this to the nords who don't know what 'volume control' means
just a quick coloringÂ
discussion thread here

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A Describing of Dwemeris...
Hereâs an overâtheâtop deep dive into Dwemeris, the enigmatic tongue of the vanished Deep Folkâpart archaeological fact, part wild conjecture, all pure Dwemeric swagger.
In essence, almost nothing of Dwemeris survives beyond scattered inscriptions and a handful of toponyms, and what we do have is written in a fiercely angular runic script that scholars can only partially âreadâ by comparing it to Aldmeris. Despite this, the languageâs guttural-metallic phonetics, hammerâandâanvil rhythms, and fractalâcomplex grammar hint at a civilization whose very speech was fused to the art of forging and machinery.
Origins and Relationship to Aldmeris
The Dwemer tongue evolved directly from Aldmeris, the primordial Elven speech, but diverged so radically that it became mutually unintelligible with its parent language. After the Aldmer exodus from their ancestral isles, the protoâDwemer settled in northeastern Tamriel (âDwemerethâ) and, in isolation, let their language ossify into a new, subterranean dialect of mechanical precision.
Script and Runic Architecture
Alphabet Structure: Dwemeris runes employ 28 charactersâ26 roughly corresponding to Latin letters, plus two unique âmetaâglyphsâ (one marking numeric values, one indicating capitalization and sentence onset).
Fierce Strokes: Each rune is carved in sharp, angular linesââfierce strokesâ that mimic the pattern of gear teeth and steam vents.
Bilingual Artifacts: The famed Calcelmoâs Stone at Markarth bears parallel Dwemeric and Falmeric inscriptions, proving the scriptâs use for both mundane records and arcane incantations.
Phonology: HammerâMetal Melody
Imagine a choir of forlorn bellows, tempered steel singing against itself. Dwemeris phonemes are dominated by:
Resonant âkhâ glottalsâa fierce exhalation like steam escaping a forge.
Clickâlike alveolar stopsâtiny metallic sparks of sound.
Subharmonic dronesâlowâfrequency hums that seem to vibrate rock. Accents vary by clan, with Blackreach dialects favoring deeper, earthâshaking tones, while Vvardenfell scholars favor sharper, highâpitched inflections.
Grammar and Syntax: Fractal Complexity
Far from linear, Dwemeris sentences often nest subordinate clauses within morphemes that themselves encode entire phrasesâlike gears within gears. A single word can express subject, object, instrument, and purpose all at once. Scholars theorize this arose from a âcompactâencodingâ philosophy, where efficiency mirrored their subterranean architectureâs cramped tunnels.
Glimpses of the Lexicon
Only a handful of words are confidently identified:
Dum (âduumzâ): âunderground dwellingâ
Duum (âduumzâ): âDwemerâ
Eft (âeftâ): âbenefit, helpâ
Eftarâ: verb root âto promise, to swearâ
Fahl (âfahlzâ): âgreat, big, hugeâ
NchuandâZel: the original Dwemeris name for Markarth, meaning âRadiant Cityâ
Beyond these, most inscriptions remain tantalizingly opaqueâstrings like MZAHNCH or BTHURKZ that defy translation but resonate with a raw, industrial poetry.
Mystical Resonance and the âMechanical Wordâ
Legend holds that certain Dwemeris phrases, when uttered with the correct tonal modulation, could activate ancient tonal locks or awaken dormant machinery. These âwords of powerâ were embedded in automata and tonal conduits, their semantic meaning lost but their vibrational signature preserved in crystalline resonators.
Modern Study and Untranslatability
Despite decades of study, Dwemeris remains largely untranslatable, with pronunciation itself hotly debated among scholars. Most contemporary âtranslationsâ rely on context and Aldmeric cognates, leaving entire passages as mechanical gibberish. Yet every new artifact unearthed sends ripples through academic circles, fueling hope that a more complete lexicon may someday emerge.
In short, Dwemeris is less a language and more an echo of a civilization that spoke in the tongue of forging and engineeringâa fractal linguistic engine whose full capacity may forever lie buried beneath the earth.
âCold Iron, Warmer Heartsâ â Joint Journal of Mzulan & Azhrina
(Compiled from interlinear notes, annotations, and tone-glyph translations found across several Dwemer ruins in Skyrim. Written jointly by Mzulan Arctur Nheztar and Queen Azhrina Caerdwen.)
đ Entry: âRaldbthar â The Spinning Bastardsâ
Mzulan:
âWhoever engineered the rotating stair-mechanism here deserves a posthumous punch in the tonal chamber. Itâs not functional. Itâs performance art. âAh yes, let us ascendâbut only after six concussions and one surprise flame jet.ââ
Azhrina (in Falmeris):
âYour people were very theatrical. Like peacocks with brass feathers.â
Mzulan (response):
âThank you. I will pass your compliment along to the next peacock I reanimate with tonal resonance.â (Margin: tiny doodle of a brass peacock breathing fire, captioned: âClan Rourken fashion experiment?â)
đ Entry: âNchuand-Zel â Decorative Hall of Absolutely Nothingâ
Azhrina:
âI walked for twenty-two minutes in a corridor lined with golden busts of one Dwemer whose name is written only as: âZzalm the Appreciator.â What did he appreciate?â
Mzulan:
âMirrors. Himself. Also, the sound his own footsteps made on resonant stone. Classic narcissotonalism.â (Snort written as: âhhkkkhkâpfff.â)
đïž Entry: âIrkngthand â Echoes of Grudgesâ
Engraving found in tonal vault:
âTo the Chimer thief who took my tonal driver: may your ears twist into ash and your children be born with inverted kneecaps.â
Azhrina (noted translation):
âQuite aggressive for someone who was presumably very short.â
Mzulan:
âWe were not that short. Also: it was probably Varkuln of Clan Tharnâhe was five foot nothing and furious at the world. Once kicked a tonal loom because it âsassed him.ââ (Sketch: grumpy bald Dwemer yelling at a loom)
âïž Entry: âFalmer Ruin OverlayâBeneath Shar-Aturâ
(Joint observation where a surviving Snow Elf sanctuary overlaps with older Dwemer pipework)
Azhrina (in Falmeris, scrawled lightly):
âThey built over our prayer chamber. Didnât even move the urns.â
Mzulan:
âThat wasnât malice. That was Dwemer efficiency. Urns = non-mechanical. Therefore: non-priority. Translation: âMove for boiler, not for bones.â Brutal, yes. But practical.â (Pause. New line added hours later.) â...We should move the urns.â
đ Entry: âDwarven Joke, Confirmedâ
Found inscribed behind a wall plate in Mzinchaleft, only revealed through Aetherial detection.
Engraving (Dwemeri):
âThis wall hides nothing. Just your expectations.â
Azhrina (sarcastic comment):
âA very expensive way to disappoint people.â
Mzulan (grinning in margin):
âExactly. That was the joke. We called it âThe Void Wall.â Scholars would stare at it for weeks. One Altmer cried.â (Tiny sketch of a sobbing Altmer with magnifying glass)
đ§ Entry: âPersonal Reflection: Falmeris vs. Tonalâ
Mzulan:
âFalmeris is lyrical. Soft consonants. Dripping with reverence and spiritual gravity. Our tonal script? Brutal. Exact. Like a hammer made of syllables. When Azhrina reads ancient prayers aloud, the stones lean closer. When I read tonal equations, they shiver and obey.â
Azhrina (written in her curlier script):
âWe use words like petals. You use words like chisels.â
Mzulan (beneath):
âAnd yet, somehow, youâve carved me. Damn.â
âš Entry: âMarkarth Deep â Hidden Chamber Dialogueâ
Azhrina (upon entering):
âYou know, despite everything... this place feels hollow.â
Mzulan:
âThatâs because it was never a home. It was a proof. An argument in metal form. And now that no one's left to argue, all that remains is silence. And a very suspicious pressure plate.â
đ âTAMRIELIC FIELD JOURNALS OF MZULAN ARCTUR NHEZTARâ
Volume Iââ: He Walked Into Every Damn Ruin By the Only Dwemer Left, and Apparently the Only One Who Remembers Why We Had So Many Trapdoors
âI have crossed every province. Iâve slept beside crumbled automatons and debated with ghosts. Iâve found elevators that only go sideways, journals that insult their own authors, and blueprints for weapons that require two stars to be in love to fire properly. The Dwemer were not just builders. We were story-carvers. Bastards. Comedians. Visionaries. And more than anythingâpetty.â â Mzulan, standing waist-deep in snow, reading a schematic aloud to no one
đ§ Skyrim â Nchardak (Solstheim)
Recovered Tonal Planar Stabilizer #7. Activation Runes etched beneath schematic read: âYou only need to understand five of the twelve points. Guess which.â
Mzulanâs note:
âThis trap kills Altmer pride more than it does bodies. Bravo, Clan Voryn. Subtle as a slap with a tonal pickaxe.â
đ„ Hammerfell â Bthuand Mzahnch
Found a weathered plaque on a locked vault door: âDo not open unless it is important. But how important? We leave that to you.â
Mzulan:
âThis is why we couldnât be trusted with diplomacy. We asked existential questions to unlock doors.â (Margin: âI opened it anyway. There was cheese. Three-thousand-year-old cheese. Still spongy. Still judging me.â)
đ Morrowind â Nchuleftingth
Personal log discovered inside a sealed automaton: âExperiment #14: Gave the centurion a flute instead of a warhammer. Will see if music subdues Chimer better.â
Mzulan:
âHe tried to bard-battle the Dunmer. Incredible. Why didnât we keep this one? I must recreate it.â (Sketch: Centurion playing flute, labeled: âTonal Jazz Unitâ)
đ High Rock â Bthzark
Journal Fragment, scribed on the back of an engineering manual: âI am not jealous of Derveninâs harmonics. I am not. I simply believe his wife programmed his constructs for him.â
Mzulan:
âAh yes, Dwemer academia. Where betrayal happens in footnotes and divorce occurs via schematic sabotage.â (Doodle: Dervenin being hit with a blueprint)
đź Cyrodiil â Avanchnzel
Diary Entry etched in mirrored runes: âToday I dreamed. That is⊠concerning. I will consult the forge. Perhaps it was broken.â
Mzulanâs Commentary:
âDreaming was taboo for us. Some thought it meant you were being touched by the Outside. Others just thought it was inefficient. Either way, this poor engineer probably woke up scared and tried to hit himself with a wrench.â (Side note: âDream analysisâlikely tonal bleed from proximity to Ayleid ruins.â)
đż Black Marsh â Untagged Ruin (Dwemer name: ChorâRhuz-Zel)
Found: Rotating sculpture of an abstract mer. Spinning. Forever. No mechanism attached. Just spinning.
Mzulan:
â...There is no record of this place. No schematics. No design notes. Which means someone wanted it forgotten. That, or we were just showing off.â (He later camps there for five days, trying to match its spin frequency to tonal songs. Claims it hums during thunderstorms.)
đ§· Elsweyr â Partial Collapse Site: âBâthelâvaazhnâ
Underwater etchings, readable only via light-angle diffraction: âTell the moons Iâm sorry. I was aiming for something smaller.â
Mzulan:
âThat... that is a tonal engineering confession. Some fool tried to move a hill and hit Masser. The moons wobbled slightly that year. It was in Khajiiti poetry. Now I know why.â (He records this while floating, humming, eyes glowing like twin lanterns in the deep.)
đŹ Notable Mzulanisms Found in His Margins:
âWhy is this control panel written in Dwemeris, Daedric, and Sload pictograms? Who were we trying to impress? Or terrify?â
âWe labeled this corridor âOptional Death Path.â Itâs literally in the stone. Why do you people keep walking down it?â
âFound a schematic for a tonal cannon requiring âsix synchronized heartbeats.â You ever try to convince six engineers to agree on tempo? Massacres happened.â
âSome of these constructs weren't built for war or labor. They were... ornamental. They sing. They hum. They glow when you compliment them. Did we build loneliness into metal?â
đ Interjections from Azhrina (on the journey):
Azhrina (on Markarth):
âYouâre laughing again. The last time you laughed this much was when that Bosmer scholar stepped on a tonal valve and briefly time-traveled into his own nightmare.â
Mzulan:
âYes. I still think about that. He screamed in iambic verse.â