Hi actually I'm still thinking about PTU especially since a big game of mine is coming up on the softer more friendly side I just wanna say like other TTRPG games eventually you DO get into a rhythm with the pokemon and such as you continue to play, and once you set up things on roll20 everything is just easy to load up and all you have to do is click and roll20 doea everything for you! Roll20 does have premade PTU character sheets that somebody loaded on to the site (I'm pretty sure it's on the website yeah). Also apparently my GM says that PTU is very trainer heavy on it's rules so it wouldn't make a great mystery dungeon base for the game which now that I think about it I guess I would agree! Like I said before, it seems the Pokemon Tabletop Adventures module looks like they set aside rules to set up a game like that but I can't speak for how well it works.









