A Creative Way to Nerf the Wizard...
DM: And with that, the Wizard falls unconscious as this floating black sphere begins to slowly float towards him, the rocks from the now crumbling ceiling falling before being dragged into the blackened void of this sphere...
Kuo-Toa Archpriest: The Black Pearl is in my command! With my death, I take thee down!
Monk: Can I, as a Reaction, run up and grab the Wizard to pull him away from the Sphere?
DM: Yeah, you held your Action so you can use it to Dash instead of Attack if you want...
DM: So, as you grab at his robes and throw the unconscious Wizard over your shoulder, you watch as his robes begin to stretch and tear as the Sphere pulls at them, and as you lift him up above your head, you watch the Wizard's Spellbook, that was held in his hand and has now fallen onto the stony floor, is slowly being drawn towards the centre of this black sphere...
Monk: Can I try to grab it while I drag him?
DM: Yeah, make a just regular Dexterity Check, flat.
Monk, Nervously: Ok... That's a.. err... 12?
DM: So as you throw him over your shoulder, you watch the Wizard's Spellbook falls out of his hand and onto the darkened stone floor, and as it slowly rises into the air and towards the sphere, you reach out with your hand, and one in motion... Just barely miss the leather-bound edges of his Spellbook, as it is dragged towards the Sphere of Annihilation, and is obliterated...
Wizard: ...



















