Someone somewhere has def lost their minds already about this but uh
the serault wartable missions in da:i if you've completed the last court are unhinged what is happening in that place
like, okay, if you go the leliana-route (listen to the people) you get nothing big, only something vague and threatening (in josie's it's "perhaps there is more to its age-old troubles than we understand. We will leave Serault to its mysteries" and in cullen's "For some reason, they are wary of something in the deep woods")
ominous, yes, but like What Isn't, honestly, in this setting
BUT THEN
if you pick josie in the beginning and send an emissary to serault, they and the marquis straight up GET LOST and you have to search for them and
Leliana
Our scouts located a strange hut in the deep woods. Entering, they found the marquis and the emissary, sitting across from each other, playing a game of chess. Upon seeing our scouts, the emissary balked and fled. The report described his eyes as 'inhuman.' Our agents took off in pursuit, but were unable to capture him. Though the marquis showed appreciation for the rescue, he was unable or unwilling to provide us with answers about the fate of our emissary. A token of Serault has been gifted to the Inquisition, in gratitude and sympathy.
Cullen
We found the emissary in the deep woods, but not the marquis. Our man was shaken and could not find his voice, but he was able to lead our soldiers to a strange hut. It was recently occupied, but whoever lived there had escaped before we got there. Perhaps they heard our soldiers coming through the woods. Not the most ideal of outcomes. However, the soldiers discovered groves of medicinal herbs in the deep woodsââa minor consolation.
LIKE FOR ONE. FOR ONE. the marquis straight up disappears in one version and you have no idea what happens to serault after that like!!! i'm p sure there's no ProperTM heir around so!
BUT ALSO DID THE EMISSARY GET POSSESSED. and/or the marquis, depending on the version???? like what the everloving fuck happened here
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Divine Justinia V ruled for just a little over 6 years. One of the shortest known reign for a divine in Chantry history.
I would like to note that due to the nature of BioWare and the awareness of their timeline, travel times, and storylines, not all the events in the same year have a clear order of which came first.
Here is the general timeline of what occurred since her coronation to her death:
9:34 Dragon
Ascends as Divine of the Orlesian Chantry, formerly known as Revered Mother Dorthea.
Rejects Ser Otto Alrik's request for the Tranquil Solution in Kirkwall.
9:35 Dragon
Justinia makes a pilgrimage to the Temple of Sacred Ashes, passing through Haven. She announces that Haven shall be restored and rededicated to the service of Andraste.
Asks Pharamond to look into the nature of Tranquility, to discover if there is a way to "restrict magic without neutralizing the mind." She does so without the knowledge of Lord Seeker Lambert.
9:37 Dragon
Sends Leliana to Kirkwall to gather information on the threats occurring in Kirkwall, believing it to be from outside groups.
Divine Justinia tells Elthina to leave Kirkwall as it is no longer safe. Elthina declines.
Objects to Lady Seeker Nicoline's appointment of Seeker Lambert, citing that she found him too conservative during her interview with him.
9:38 Dragon
Published the Abridged Edition of the Chant of Light on 12 Harvestmere 9:38. The focus was to bring back the beauty of the original dialects and languages of the canticles.*
9:40 Dragon
(These following events are in order of how they happened as they take place over the course of the novel Asunder. Except for the where Justinia sends Cassandra and Leliana to Kirkwall. That takes place after the events of Asunder.)
Justinia sends Leliana to the University of Orlais to speak with Empress Celene about the state of instability in the empire's politics. During this meeting, Leliana makes a deal with Celene on Justinia's behalf; Justinia deals with the instability of the mages and templars in the wake of Anders attack on Kirkwall, while Celene deals with the unrest with Halamshiral/Orlais elves.
As part of the deal with Celene, Justinia is delivering a speech at a ball Celene threw for her (Celene doesn't make an appearance as she is marching on the elves in Halamshiral). The speech she is about to deliver is in support of mages. Though she is interrupted as Jeannot, a Libertarian Senior Enchanter from the White Spire, attempts to assassinate her.
Justinia authorizes Wynne to go rescue Pharamond, a Tranquil mage who has become possessed during his experiments into tranquility at Adamant fortress. Wynne brings Rhys, Evangaline, Shale, and Rhy's friend. Unknowing to all but Rhys, Cole tags along.
Justinia authorizes Pharamond to be made tranquil again at the advice of Lord Seeker Lambert, despite the protest of Wynne and Rhys.
Justinia sends Leliana to the White Spire to aid the mages in their revolt while calling Lord Seeker Lambert to her side to distract him.
Cassandra, Leliana, and a group of Seekers still loyal to the Divine are sent to Kirkwall to recruit Hawke for the role of leader of the Inquisition; believing that they will have influence to reach a resolution between the mages and templars.
9:41 Dragon
Divine Justinia calls for the Conclave one year after the start of the Mage-Templar War.**
In the summer, Justinia travels to Serault to determine if Serault should have the Shame lifted and the Chantry reopened. Depending on the player, determines if it is or not.
Justinia dies in the explosion at the Conclave at Corypheus' hand. This starts the events of Inquisition, presumably taking place in late autumn since the Conclave happens a year after the events of Asunder and after Justinia's visit to Serault.
Notes:
*Originally, in Origins, it was said the Chant of Light was written only in Tevene. As of 2014/Inquisition era lore, the Chant is now a collection of canticles from various languages.
**There is conflict on when this happens as her journal entry says she called for it a year after the start of the Mage-Templar war, which starts in late autumn. But the Conclave is known about during her visit to Serault which takes place in the summer. Suggesting the journal entry is referring more towards when the Conclave was scheduled then when she announced it. To add to this, Lord Seeker Lucius agrees to the Conclave before he meets with Corypheus and submits to Envy, presumably in the early months of 9:41; however, this is speculation.
Sources:
Dragon Age 2
Dragon Age Inquisition
World of Thedas Vol. 1
World of Thedas Vol. 2
Dragon Age Asunder
Dragon Age: The Last Court
Codex:
The Conclave
Divine Justina V
Haven
Ser Alrik's Letter
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"The laws of courtesy are so inconvenient: do not set fire to this chevalier, do not encase that baroness in a block of ice... How are we supposed to get through the day?
Morrigan, The Last Court
so guess what i just discovered........... im laughing morrigan is my fav
(what i rly want to know tho, is when this takes place exactly. like, she âbears the gold seal of the empressâ so presumably this is after 9:37, but)
For years, Iâve been saying that thereâs a very specific kind of Dragon Age game I wanted- Iâve alternately called it a âsmallâ game, a âa âHarvest Moon Dragon Age gameâ, or a âworld-centric gameâ.Â
Basically- a game more like DA2, where youâre not the centre of the universe, but with some of the best elements of DAI, where youâre having to make difficult decisions about whatâs right. Your character has some elements pre-determined, just like Hawke- because youâre just as much part of the world as the NPCs or the enemies or the trees, and there are some things about your past you canât change, no matter how much you want to.Â
In this kind of game, youâre definitely not at the centre of the universe - youâre at the periphery. You will never be one of the Great who Rattle the World with your footsteps- youâre not the Warden or the Inquisitor- Â but in your little patch of land, youâre the one who decides whatâs best for your people. Â
There is a Dragon Age game that exists that does every single one of these things, and itâs made by Failbetter Games. AKA- my favourite game studio of all time.Â
My thoughts on it - other than âyou, go play it, nowâ-  below the cut.
Things I love:Â
- The system where your three primary goals are diametrically opposed, and you have to balance all of them. Freedom raises your ability to talk to your subjects and learn useful things from them, but itâs also likely to lower your Dignity and give you Rumours of Revolution. Dignity is likely to lower your Prosperity and your Freedom, but itâs essential for dealing with the Empress and your courtiers. Prosperity is - well, itâs your nationâs $$, you need it to keep going, but trying to maximise it at the cost of your Freedom or Dignity is going to cost you.Â
- MORRIGAN. WITH A FALLEN-LONDON-ESQUE NAME. I want to find out more about what sheâs doing and her dialogue is perfectly in character and aaaaaa every DA game needs more Morrigan. Every single one. I donât care what sheâs doing I just want more of my scornful sorceress daughter.
- The writing style fits so well with Dragon Ageâs world. Itâs just the right mix of sarcastic, heartfelt, and High Fantasy Poetic. :â)Â
- You really get to feel what a minor noble in Orlais has to deal with- you get to see how terrifying maleficarum are to the common folk, how utterly pointless the Great Game is and why you have to play anyway, how you have to deal with your useless mask-y courtiers and your tyrannical awful vassals and the Chantry and... GOD itâs so good.Â
Things Iâm ambivalent to:Â
- I really, REALLY wish you had more actions. Which means theyâre doing their job of getting you to buy F2P Content (TM) - but alas.Â
- Some of the references- especially the ones to Hawke- feel a little fanservicey. Iâm perfectly okay with this, but as I understand it some people might not be.Â
- Still really early in the game, but it feels like itâs shorter/has less depth than FL. Again, this is completely understandable- itâs a short story to FLâs ridiculous sprawling 700-page Gothic novel - but âI wish there was moreâ isnât the worst problem a game could have.
TL;DR: Itâs a really damn good game. If you like Dragon Age, go play it. Right now. Itâs free unless you want to buy Dawn, so itâs the best time investment youâll make for a while.Â
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achieving the "most satisfactory ending" in tlc is literally the proudest moment of my life but like thank fuck that's over with bc that thing caused me SO MUCH STRESS
Your soldiers clash with elven archers at the forest's edge. The elves are cold-eyed, with tattoos of brilliant crimson. They extract a red price from your warriors before fleeing into the deeps. For a time, the border is untroubled.
"I've fought the Dalish before," mutters a scarred sergeant. "I've heard them call on their gods in battle. Elgar'nan for vengeance. Fen'Harel when they think all is lost. But these ones called out to no gods I've heard of before. They weren't calling out for aid; they were offering us up. Like pigs on a platter.'