Curious and Guiding Eyes
Their eyes are so fun to draw, I planned on waiting until I’d designed the red light, but I loved this drawing so far I didn’t feel like waiting anymore lmaoo
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Curious and Guiding Eyes
Their eyes are so fun to draw, I planned on waiting until I’d designed the red light, but I loved this drawing so far I didn’t feel like waiting anymore lmaoo

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Guiding Light, Curious Light, and Mischievous Light have been reported dead, but the player died in #squidgame season 1
Slow and steady wins the race, first death, #DoorsGuidingLight: "You've been shot..." "To survive, you must listen carefully and remember the rules of the game." "In this game, you need to move when the doll sings and freeze when the doll turns to you." "Good luck!"
#CuriousLight: "Why are you participating in this?" "Are you tired of living?"
Second Death: "Are you deaf or something?" "Notice the doll's singing."
#MischievousLight: "You're in debt and decided to gamble?"
Sugar honeycomb
Guiding Light, first death: "You damaged the figurine and were killed..." "Try not to worry and you'll succeed!"
Curious Light: "Don't be nervous or shake your hands, and you will be able to carve the figure." "I believe in you!"
Mischievous Light: "Your hands are shaking, of course you'll die!"
Special Game or Lights Out
Guiding Light: "You were killed in your sleep..." "It seems not everyone here can be trusted..."
Curious Light: "You were killed in the dark." "Well, you'll have to be on your guard if you want to live!"
Mischievous Light: "You were killed during the riot." "I don't understand why you're trying to kill each other." "You're all in the same boat!"
Tug of War
Curious Light: "You weren't strong enough for this game." "You should pull the rope harder!"
Mischievous Light: "It seems you are too weak." "You will have to become stronger or accept defeat."
Marble balls
Curious Light: "You've picked an interesting game..." "And apparently you're not very good at it." "Just find a game you know how to play."
Mischievous Light: "You don't know how to play the game you've chosen." "You'll have to either accept your defeat or choose an easier game."
Glass Bridge
Guiding Light: "You stepped on the wrong tile and fell down..." "Sorry, but I don't know what to advise you." "Here you just need to jump on any tile and... your survival depends on luck..." "Good luck!"
Curious Light: "You were unlucky and fell Down." "Maybe you should try watching the other players?"
Mischievous Light: "Today is not your day!"
Final dinner (the players rioted or something)
Guiding Light: "You're under attack..." "You should be careful around other players... Not everyone can be trusted."
Curious Light: "You were killed by another player." "Keep an eye on other players if you want to stay alive!"
Mischievous Light: "You were killed by your teammate." "Stay alert to survive."
Game "Squid"
Curious Light: "Did you listen carefully enough to the rules?" "Or were you weak for this game?" "Either way, you need to pay attention if you want to win."
Mischievous Light: "You're out of the game." "Perhaps you should play more carefully?"
Outfit swap hehe
Guiding Light, Curious Light, and Mischievous Light death reports, but player died in #PoppyPlaytime from Bonzo, PJ, fell while running away from PJ, Mini Huggy, Mommy Longlegs
#DoorsGuidingLight, first death from Bonzo: "The Plate Factory is not an easy place" "You died from Bonzo" "You must remember and quickly repeat the sequence of colors [if the player has reached the symbols] and symbols so that Bonzo does not have time to get you" "Keep moving! You can do it!"
Second death: "Remember and quickly repeat the sequence of colors and symbols!" "The more often you make mistakes, the closer you get to Bonzo"
First death in the water treatment plant (I'm assuming the player drowned): "You need oxygen to breathe... That's what I thought. I'm happy to confirm." "If you need to redirect yourself, use the remote to redirect the platform." "If you fall, you won't be able to climb back up because it's too high for you."
Second Death: "Try not to fall in there, you won't be able to get out and you'll suffocate."
First Death by PJ: If the player didn't die to Bonzo: "The Plate Factory is not an easy place."
If a player dies in the first part of the lane: "You need to use your tool to get past this part of the lane."
In the second part: "You died from PJ, lost in the maze"
In the third part: "In this part of the strip you need to jump on the blocks"
Second death, same thing: "Remember: When the light goes out, move, when the light comes on, freeze!" "Good luck!"
Third death in the first and third part of the strip: "If you can't hold onto the rings or jump on the blocks, don't worry." "You can walk on the filler, it's safe." "And remember: When the lights go out, move, when the lights come on, freeze!" "Good luck!"
First Death by Mini-Huggys: "The Plate Factory is not an easy place." "You died from a Mini-Huggyd attack." "You must use your tool to prevent them from attacking." "Be careful!" "You can do it."
Second Death: "You died again from a Mini-Huggys attack." "You need to watch your surroundings and fight them off." "You can do it."
First death while escaping from Mommy Long Legs: "You were caught by Mommy Long Legs..." (the player couldn't find a place to run) "If you run into a dead end, look back!"
First death from Mommy Long Legs, when all that was left was to kill her: "You ran into a dead end and got killed..." "Maybe... we should stop her?"
#DoorsCuriousLight, first death from Bonzo: "The Playtime Factory was forgotten many years ago" "But once-forgotten toys live here" "What did you die of?" "Oh... You died from Bonzo" "Are you kidding? This is a game for little kids, and you seem like an adult to me" "Be more attentive and think faster next time"
First death in the water treatment plant: "You drowned..." "Are you stupid?"
Second death: "Why are you going there?" "If you don't want to be here, you can just leave."
First death by PJ (if the player didn't die to Bonzo): "The Playtime factory was forgotten many years ago." "But once-forgotten toys live here." "What did you die of?" "Oh... You died from PJ." "Are you kidding? This is a game for kids, and you seem like an adult." "Watch the light more carefully next time!"
First death, fell near the horizontal bar, but just escaped from PJ: "Why did you climb there?"
First Death by Mini-Huggys: "The Play-Tam Factory was forgotten many years ago." "But here dwell the once-forgotten toys." "What did you die of?" "Oh... You died by Mini-Huggys." "Are you kidding? This is a game for kids, and I think you're an adult." "Have you been paying close enough attention to your surroundings?"
First death from Mommy Long Legs during hide and seek (if it's possible to die there): First death while escaping from Mommy Long Legs: "It seems you've made her angry and she's become more dangerous." "Try to escape from her."
#DoorsMischievousLight, first death: "These toys were forgotten many years ago." "I don't think they'll be welcoming to you."
Death by Bonzo, PJ, Mini-Huggy: "They're forcing you to play children's games... How ironic."
Other help from
Guiding Light: Illuminates necessary items for tower progression
(puzzles that take a long time to solve don't count, it highlights the entire puzzle, but not the order in which to solve it), highlights the sequence of buttons in the game Musical Memory if the player slows down for 2 seconds, highlights PJ's room when dark so the player can see in the dark, lights up and makes a loud enough sound in the Mini-Huggies game so the player can hear them when they are ready to attack (the Guiding Light does not light up when they are just climbing out), lights up the correct path during hide and seek and escape from Mama Longlegs (including the lever), and lights up the code when it is entered correctly.
Curious Light: Illuminates tapes, notes, and gold cups
Mischievous Light: No Help
Guiding Light, Curious Light, and Mischievous Light death messages, but the player died in #RainbowFriends Chapter 1 from Blue, Green, Orange, and Purple
#DoorsGuidingLight, first night, first death: "Oh... Hello" "You were going to the Amusement Park, but ended up here..."
Second Death: "You are in an abandoned [place (I don't remember what it's called)]" "There are monsters here that aren't very friendly."
From Blue: "You died from the one called Blue" "Just try not to get into his sight under any circumstances" "You can survive!"
Second Death: "You died again from Blue" "He'll attack you on sight, so stay out of his sight" "You can survive!"
First death if the player hid in a box in front of Blue: "Try to hide in the box before you have to pass him." You can survive!
Second Death: "If Blue sees you, run from him." "Once he loses track of you, you can hide safely." "You can survive!"
Second night, first death: "Your team survived the first night!" "Congratulations!"
First Death by Green: "You died from the one called Green" "He is blind, but he feels every touch" "Keep up the good work!"
Second Death: "You died again from the Green" "He can sense any touch, which means the box can't save you!" "Keep up the good work!"
Third Death: "Looks like you're having trouble dealing with the Green Monster." "He can sense every touch!" "You need to stay away from him!" "Keep up the good work!"
Third night, first death: "Your team is doing well! You're doing great!"
First Death by Orange: "You died by Orange" "You forgot to feed him and he went hunting"
Second Death: "You died again from Orange" "Feed him on time and he won't hunt" "But if he went hunting"
Death of the Four: "It seems you're not handling Orange well." "Make sure you're safe while he hunts!"
First death if the player was in his path: "Don't get caught while he's hunting." "You're doing well! Well done!"
Second Death: "When he hunts, don't get in his way, the box won't save you!" "You're doing well! Well done!"
Third Death: "If you need to cross his hunting path, wait until he's far away from you!" "Or wait until he goes to bed!" "You can do it!"
First death if the player wasn't in his path and in the box: "He saw you and ate you." "If he sees something he deems edible, he'll prioritize it and go after his prey!" "You're doing well! Well done!"
First Death by Purple: "You died by Purple." "Watch the dampness, you need to be careful there!" "You're doing well! Well done!"
Second Death: "You've fallen into his clutches again." "Before you walk in front of the sewer grate, look closely at the grate." "You're doing well! Well done!"
Third Death: "Looks like you can't handle Purple." "Make sure there's no Purple there before you go past the bars." "If you need to get through quickly, walk on dry areas." "You can handle it!"
Night 4 (dark), first death: "Congratulations!" "Just a little bit left!" "There's no light in the building and you need to move in the dark." "You need to be careful!" "Keep moving!"
Second Death: "Be more attentive!" "Listen to the noise" "Keep moving!"
Third Death: "Every monster has its own unique sound, listen!" "Don't give up!"
Fifth night, first death: "It looks like the unknown is going to let you go." "But Blue prevented you from escaping."
The player stepped on the ball, first death: "Be careful and watch your step." "You almost escaped! Keep going!"
Escape from Blue: You've been caught by Blue... " "Before you run, look around!" "If you're running in the wrong direction, quickly change direction!" "Good luck!"
#DoorsCuriousLight, first night, first death: "Oh... Hello, child." "I guess your group didn't want to come here..." "But you're here." "What did you die of?" "Oh, it's this one." "I think they call him Blue... If he even has a name." "Anyway, try again."
Second night, first death from Green: "Welcome to the second night." "You are in a very difficult place." "There are dangerous monsters here." "What caused your death?" "It was him." "They call him Green... If he even has a name." "Okay, try again if you want to leave here."
Third night, first death: "Why did you die?"
First Death by Orange: "I think his name is Orange, if he even has a name." "I think the orange triangles mean something." "Try again."
First Death by Purple: "It's damp there." "I don't think you can be there." "Try not to go there."
Night 4, First Death: "You saw nothing and died?" "An unknown person made it easy for you, just take advantage of it."
Second death (if the player doesn't have a flashlight): "Just take the flashlight"
Third Death: "Why do you keep dying?" "You already know how to deal with monsters." "Come on, you can do it!"
Fifth night: "You almost escaped, but you died." Stepped on the ball: "Just don't disturb it." "I believe in you!"
Escape from Blue: "You weren't running fast enough." "Try to run faster next time." "You can do it!"
#DoorsMischievousLight, first night, first death: "Hello. Scared?" "You'll be released after you complete the tasks." "...If you survive."
Other help from the Guiding Light: Highlights objects, highlights the path while escaping from Blue, highlights monsters on the fourth night

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I dunno what he did to get scolded, but it was probably something dumb
The most concentrated I’ve ever seen that man in my life
Lotus Hanahaki Disease
For those who don’t know, in my AU (while I do ship Guiding and Curious together), Curious’ feelings go unrequited for a really really long time since Guiding has very strong opinions on the Architects and having relationships. (that being they’re nothing but a distraction from their purpose)
Sooooo, I had a thought. If Curious had hanahaki disease he would totally cough up lotus flowers right? So I made this for funsies (non canon ofc)
Ignore how messy it is, this was originally just meant to be a sketch lmaoo
Guiding Light, Curious Light, and Mischievous Light death messages, but the player died in #PoppyPlaytime from #HuggyWuggy in Chapter 1:
#DoorsGuidingLight, first death: "Oh... Hello" "It's you..." "Looks like you got lost and died from Huggy Wuggy..." "Before you run any further, look around!"
Second Death: "You died again from Huggy Waggy..." "Remember. Look around quickly before you run any further!" "I know it may seem difficult, but trust me, you'll get the hang of it in no time!"
Third Death: "It seems you're lost again..." "You need to look around very quickly and run to where there is no dead end!"
First death before you drop Huggy Waggy: "He keeps running after you!" "You need to get away from him!"
Second Death: "Maybe you should try using your tool?"
#DoorsCuriousLight, first death: "Oh... Hello." "You're back here..." "But why?" "No one's been here for years." "So, what did you die of?" "Huggy Wuggy caught you." "That's what he was called." "I think you just need to run away from him." "Anyway, I hope it didn't scare you too much." "You're staying, right?"
#DoorsMischievousLight, first death: "You're back..." "After ten years." "What made you come back here?" "Curiosity? Guilt?"
Other help from the Guiding Light: Highlights items you need to progress (such as the 4 multi-colored switches), highlights the correct path while escaping from Huggy Waggie.
Curious Light: Highlights tapes and notes
Mischievous Light: Highlights all paths (correct and incorrect) in order to confuse the player, or highlights the incorrect path for the same purpose (the player does not know who his friend and enemy are, which means he can easily be confused in this way).
(Lights from Roblox Doors)