Some character designs I drew up a while back for a concept that sadly never really went anywhere..
But I was gonna do an interactive story in RPG Maker, where you play as a young woman named Elisabeth Maria, the daughter of the mayor of a small village, which, suddenly, is becoming slowly overgrown each passing day by strange purple vines that threaten to consume the entire town.. above depicts Elisabethβs father, Jim Maria, the mayor of the village. Kayleigh Barstow, an extremely shy bartender who desperately wants to overcome her extremely social anxiety before the town is destroyed by the vines, and is also a character Elisabeth can befriend or romance. And Rebekkah Maria, Elisabethβs aunt and Jimβs sister who went missing several years ago, who unbeknownst to them, is the cause behind the mysterious vines. (Despite being the main character, I very sadly do NOT have artwork of Elisabeth apparently, I am very sorry!! T-T I think I did do a design for her, but I canβt find it anymore.. but essentially just imagine Abigail from Stardew Valley, thatβs what she looks like.)
Essentially, the idea behind the concept was that obviously, you only have a few days left before the vines completely overgrow and destroy the town and kill everyone.. (this is inspired by Legend of Zelda Majoraβs Mask, which is, imo, one of the absolute best games ever made, totally recommend, itβs also what inspired Ben Drowned :)) and the relationship aspect of Stardew Valley where you could raise your friendships with the local villagers and could view cutscenes that gave you insight into their lives. But essentially the idea I had, is you play as Elisabeth, youβre obviously aware that thereβs only a few days left before the vines completely destroy the village, so Elisabeth decides to help the villagers (whoever you choose) over the remaining few days overcome their fears, or achieve their goals before their inevitable doom.. so you can choose to spend a day with whatever villager you choose, gain insight into their life, learn more about the lore of the village itself and how it got into this predicament, and etc. and the choices you make determine your relationship with them and what ending you get.
Alas though, it never made it past the concept, so I unfortunately donβt have a full story or characters or anything else I can share, what you see, is all I did.. T-T
I may revisit this concept sometime in the future, but idk. I really love the character designs I did though.


















