hello! I wanted to ask if there is any chance you remember who you watched that talked about sacred geometry in relation to Minecraft? I'd love to see someone covering that subject with he game in mind!!
yes, it was from BdoubleO100! I don't remember the exact video he talked about sacred geometry in, but he approaches a lot of his work, especially his "building with bdubs" series, with that mindset. he's a fantastic builder, especially for landscapes, because he's thinking about where the leading lines and contrast and framing of the buildings work in relation to the natural world around them, just like a 2d artist or 3d renderer would.
i can't remember the video that inspired me to make the original post, but two of my favourite videos where he approaches minecraft in that style are A Tree To Remember and Light And Darkness! A Tree To Remember focuses more on geometrical scale and Light And Darkness is more about color saturation and how the eye is drawn by light. for minecraft builders, he's a great inspiration, for artists, he has some great advice, and for all others, it's just really interesting! i highly recommend him, and thanks for asking!!














