These clowns (Mat, Rand, and Perrin) knew they shouldn't go running off alone (in Aridhol) and they did it anyway. That shit's not on Moiraine.
It's an abandoned city. Like. Not a living soul. Creepy asf.
There aren't even animals.
The city isn't consumed by vegetation.
How are these not big enough hints?
The place's new name is Shadar Logoth. Moiraine told them that. They just ignored what it could imply.
But wait! There's more!
They sneak out without telling anyone. Because if they tell someone, they won't be allowed to go adventuring.
They *knew* they had no business leaving the group. And they chose to make excuses about why it would be ok to completely ignore common fucking sense to go roaming around an abandoned city on their own. They work very hard to rationalize why it would be safe, which means that they know instinctively it is not safe.
If anything, Thom Merrilin dropped the ball by leaving them unsupervised once he finished with his horse duties. Which, seriously, 18 year olds need supervision? (Yes, sadly, they do.)
Bonus:
They follow some guy named More Death. Because that's not a giant red flag. Woolheads is accurate.
However, and this is pretty stinking important: The shenanigans in Aridhol are vital to the eventual cleansing of saidin. If they hadn't gone exploring, if they hadn't followed Mordeth, if Mat hadn't taken the dagger, if Fain hadn't slashed Rand on another of his foolish outings....Rand would not have felt the two evils fighting, he wouldn't have identified Aridhol as a tool for removing the taint, and who knows when or how saidin would have been cleansed. So really, everything played out how it needed to. (They're still woolheads, but their wooldheadedness serves a purpose, so <shrug>.)












