ANTLAR
The beetle-like kaiju, and perennial nightmare for the Orkin Man, from Ultraman episode #7, The Blue Stone of Baradhi.

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ANTLAR
The beetle-like kaiju, and perennial nightmare for the Orkin Man, from Ultraman episode #7, The Blue Stone of Baradhi.

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"World's Finest"
God I love zone fighter. Maybe one day I will watch it with subtitles or even dubbed! For now I have the five episodes with godzilla on a vhs tape from G-Con 98' in NYC, no subs, just the show. Idk what theyre saying and every time I think to look for the show online Im never near a computer and then the Object permanence take the thought from me. Damn audhd.
Anyway. Heres the boys out on the town.
Science patrol in trouble!
Antlar
Image accessed at Hobby Search here
[Commissioned by @wannabedemonlord. Antlar is a kaiju that doesn’t get the respect it deserves, I feel. It’s the first monster that Ultraman can’t defeat on his own, requiring the Science Patrol’s help. That’s why I gave it immunity to force--the Specium Beam does nothing to it. I’ve been modeling the beam attacks of the Ultraman-inspired shito with force effects, so I figured I’d keep that theme up. On an unrelated note, I strongly suspect that Antlar is the model for the Pokemon Pinsir. ]
Antlar CR 20 N Magical Beast This huge bipedal creature is vaguely insect-like, with a thick exoskeleton, powerful clawed arms and enormous mandibles. Its white eyes sit on short stalks.
An antlar is a massive magical creature that resembles an anthropomorphized ant lion. Unlike their smaller, mundane kin, antlars do not trap prey using pits in the sand—they draw metallic objects and creatures to themselves with powerful magnetism. Antlars eat metal, and they will destroy entire cities to access their reserves. Over the course of their long lives, some antlars develop preferences for specific metals or alloys, but even base tin and lead can sustain them. Antlars typically live in desert environments, and inadvertently keep them from becoming developed by their ravenous attacks on metal-using cultures and settlements.
In combat, an antlar typically opens by using its magnetic cone to draw metal towards it—if that includes foes clad in metal armor, so much the better. Against challenging opponents, their favorite tactic is to clasp them in their oversized mandibles and squeeze until dead. If they cannot gain a firm grip, they may engage in hit and run attacks, burrowing beneath foes to attack from odd angles or spray them with blinding bursts of sand. Antlars trust to their incredibly thick exoskeletons for protection, and rarely think to flee from a fight.
An antlar can survive for thousands of years unless slain in combat. During lean times, they may hibernate beneath the sand for centuries until their metallic sense alerts them to a falling meteorite or caravan carrying metal ores, weapons or armor.
New monsters
Kivat looking over some Ultraman dudes..

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Ultraman Max vs classic Ultra Kaiju:
Alien Baltan King Joe Antlar Zetton
S.H. Figuarts | Ultraman | Antler
Antlar アントラー