Naturally, Ultraseven is the leader. Aside from being a cold-blooded killing machine, he also led a defense squad.
Ultraseven and Arc can tag-team with Eye Slugger and Arc Galaxer, respectively, for close combats.
Nexus, Blazar, and Arc have archery-based attacks.
Blazar and Arc deploying Tilsonite Sword and Arc Eye Sword respectively, and their own Spiral Burrades (Arc's Spiral Burrade is direct variation of Blazar's original Spiral Burrade).
Nexus and Arc have the ability to limit collateral damage, but Nexus takes it to the other dimension. If Nexus is too weak or injured to summon his Meta Field, Arc can come up with a temporary solution with his Luna Tornado Saucer to contain localized explosions.
Dyna (Strong Type), 80, and Blazar provide the absolute wrecking crew on the frontlines with their raw physical combat. Arc (Solis Armor) and Nexus (Junis) can provide support.
Arc and his Giga Barrier, which he can deploy both offensively and defensively.
Seven and his psychokinetic powers and Dyna (Mircale Type) and his telekinesis powers to restrain their enemies
Dyna's Miracle Type and Arc's Galaxy Armor for space-time manipulation, duplication, and teleportation (although they are executed differently, obviously)
Dyna's Miracle Type, Nexus's Junis Blue form, and Arc's Luna Armor for speed.
Dyna (Miracle Type) and his nature control abilities. In the same form, he can also see through an enemy's body for weaknesses, which can be a great tactical advantage for the team.
Blazar and Arc will take care of the improvisation while in battle. The "Think Outside of the Box" duo.
Blazar and his fire-powered Firdran Armor for an aggressive blitz of thermal destruction, but can also use it to thaw the freeze out of an ally (like Dyna, who was frozen in my favorite two-parter episode with the Clarkov stuff).
Seven, 80, and Arc for the microscopic combat (Arc only does that on stage shows)
80 seems to have the most unique abilities and powers - the Buckle Beam, the weird Dynamite Ball that will surely throw his enemies off-guard, and his healing power - he can be the team's combat medic! Plus don't forget his undefeated record! Why? Cos he's Sensei, that's why...
That's all I can think of.
















