Aether Flash (Weatherlight) - Ron Spencer
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Aether Flash (Weatherlight) - Ron Spencer
More cards with art by Ron Spencer on Scryfall

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Dinosaur Deckbuilding ~ Enhancing Your Enrage
If you’re one of the people who’s been working on the Dinosaur tribal list for Commander, you might have found that the creature type’s signature Enrage mechanic sometimes needs a little help to trigger when you need it. The red enchantment Pyrohemia and the planeswalker Domri Rade are popular includes to help the mechanic’s viability, but there are additional options that might be of further assistance.
Setessan Tactics is a strong instant with Strive that allows a number of creatures you control the ability to fight other creatures. As an instant, this is a great way to clean up the board before your turn begins. The larger average size of the Dinosaur creature type means that your creatures are likely to survive fighting with those controlled by your opponents. The added benefit of powering up your position through your creatures’ Enrage triggers only adds to the benefit of the card.
Aether Flash is a unique enchantment that deals damage to creatures as soon as they enter the battlefield. Most often used historically as a deterrent against creature plays, Aether Flash serves double duty in a deck that wants its creatures to take damage. The presence of this card halts decks that function on a multitude of smaller creatures such as token-based builds or tribes like Elves and Soldiers, and since it triggers whenever a creature enters play for any reason, it pairs nicely with Gishath, Sun’s Avatar. Two damage can make it a little tricky for some of the smaller-bodied members of the tribe, but it does have the potential to be exceptionally useful.
Aether Flash
As the foul beast appeared, arcane lightning crackled around it.
Artist: Wayne England TCG Player Link Scryfall Link EDHREC Link
If someone has aether flash out & someone plays polyraptor, does the game end in a draw since there will be no end to the amount of polyraptors entering play?
Yes, unless someone chooses to either prevent the damage from Aether Flash (or counter either ability), and there is nothing else triggering in the loop that will end the game or eliminate the Polyraptor player, then the game will be stuck in an endless loop and end in a draw.