Character Introduction
The Stonewall Inn

oozey mess
he wasn't even looking at me and he found me
Fai_Ryy

shark vs the universe
Aqua Utopiaïœæ”·ăźćșă§èšæ¶ă玥ă
icyghini twinkie
cherry valley forever
đ

romaâ

Andulka

ellievsbear
Lint Roller? I Barely Know Her
"I'm Dorothy Gale from Kansas"
RMH
almost home
Show & Tell
đȘŒ
occasionally subtle
seen from United States

seen from United States
seen from United States
seen from United States

seen from Malaysia
seen from France
seen from Vietnam
seen from United States

seen from Malaysia

seen from Malaysia

seen from Brazil

seen from Saudi Arabia

seen from Brazil
seen from Belgium

seen from United States

seen from TĂŒrkiye
seen from Mauritius
seen from Brazil
seen from United States
seen from United Kingdom
@subaruswifee
Character Introduction

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch âą No registration required âą HD streaming
Esto de hacer un boceto previo antes de hacer una ilustraciĂłn de un personaje me estĂĄ siendo muy Ăștil đ Sobretodo para entender los peinados jajaja Tengo la imagen mental de Subaru con una chaqueta de cuero tipo motorista o con un outfit tipo Damon Salvatore, creo que ambas le quedarĂan muy bien~ A ver quĂ© sale jeje
Morning Hours with You
I found this in my ClipStudio cloud đ„č
This was supposed to be part of a 10 ways to flirt template I found on pinterest but I never finished the prompts and forgot about it. They look so soft in this piece if I may say so myself eheehee
[ Tea with Starry Sea / Open Collab ]
Uh- I also uploaded to Drive collab folder. (Not seperated version)
Fandom/non-fandom and style doesn't matter, all I want from you to enjoy! (And again, you can also join with your own Poseidon desing because why not? I'd like to have yours as a guest in palace.)
I tried my best to keep base as much as thin so you can easly draw on it but you can use your own base. Feel free to use the base as you wish. there is no dead line so join whenever you want.
also if you need here is teacup, just in case.
Backgrouns is from Love Nikki // Ref/s in first slide by, Kibbitzer
Female Kanato!
I'm lowk depressive while making this but then I felt better because it's Kanato real real

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch âą No registration required âą HD streaming
Stage Play reference!!!.
Respectfully, the actor who played subaru in the first stage play is really cute (>///<)
CG EDITđđ°
sorry for not posting here (âŻïž”â°,) (. â Ꭰâ.) đ°
I tried doing Satoi's artstyle
Subaru my beloved :3
My babies fr I love them >_<

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch âą No registration required âą HD streaming
Happy Birthday, Sayori Makina 07/05/26 âš
Happy Birthday, Sayori Makina 07/05 âš
Laito got her all dressed up to take her out because lord knows she wonât do it on her own
đ Summer Sailors đ
I wanted to draw Yuriko with Elizabeth for the longest time. Girls are having great summer time together.
Elizabeth is Yurikoâs bestie and part of her story. She has a role in both His Possession and Her Calamity, but actually there is more in her background. Originally, Elizabeth belongs to my friend Alice who unfortunately isn't among us anymore. Before she headed forward, she left Eli in my hands, and I can only hope I can bring honor to this tiny zombie girl.
DONE
#fuck #die #hatered

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch âą No registration required âą HD streaming
"I want to make a visual novel but don't know how"
visual novels are one of the most diverse and varied mediums out there and can be so much fun to make. if you've ever wanted to make one, it's pretty easy to get started!!
Overall Guide
this is a lengthy guide I made going over different parts of visual novels and how people make them! now let's go over some parts~
A quick overview on how to make visual novels including terms, engines, communities and more. You can get started making your own visual nov
What Are Visual Novels?
Visual novels are a medium of video games focused on storytelling through the use of static or low-gameplay mechanics. Most can be considered a subsection of interactive fiction. A lot of visual novels have no gameplay or minigames, but some do feature light gameplay. The important aspect is that the gameplay in visual novels is never the focus, and instead the game focuses on a story delivered through dialogue & narration in textboxes on the screen.
Some visual novels are romance, some are fantasy, some are mystery, some are NSFW, some are cutesy, some are kiddie. Visual novels come in all shapes and sizes.
Visual Novel Misconceptions
Visual novels have been around for several decades now, but parts of them are still misunderstood by wider audiences. Hereâs some frequent misconceptions about visual novels.
"Every visual novel has sexual content."
Visual novels come in all shapes and sizes, which includes content. Not every visual novel has sexual content, nor is it required to sell well. Visual novels are a medium for storytelling rather than a genre, so they can be anything you want them to be.
"Every visual novel is a dating sim."
Similar to the last one, some people think every visual novel is a romance game or a dating sim. Not every visual novel has romance in it, nor is it required to sell well.
"Every visual novel has choices and multiple endings."
Some of the most popular visual novels out there like Umineko When they Cry donât have choices. Choices and multiple endings arenât required to make a visual novelâcompletely linear experiences are fine.
"Visual novels need to be long."
Some of the top visual novels on itch.io right now are under 25k words, which puts them under 2 hours of playtime. Visual novels donât have to be a certain lengthâthey can be as long or as short as the story needs them to be. Thereâs even an annual visual novel jam, O2A2, that focuses on making a visual novel under 1k words with limited assets.
"Visual novels donât sell well."
This is very much your mileage may vary. Some visual novels sell very, very well, such as how the recent Our Life: Now and Forever Kickstarter gained almost $300k. Marketing is an entire field just like art and writing and isnât something you can skimp on or push to the end.
"Visual novel players hate reading."
A vast, vast majority of visual novel readers want a visual novelâthey want a game that is light on gameplay and heavy on reading. You donât have to add gameplay to a visual novel to keep people interested. Rather, minigames added at random can deter players. Visual novel players want an engaging storyâif youâre worried of losing their attention, then focus on a tighter script or cinematography.
"Visual novels need to be anime style."
Visual novels originated in Japan and most do have an anime style, but visual novels do not need an anime style to sell well. The art style for a game will change the audience for the gameâplayers who want something anime style probably wonât be interested in a semi-realistic style, but other people will be. Itâs all about finding the right style for your story and finding the audience who responds well to it.
Visual Novel Terms
Hereâs a list of terms you might encounter in visual novel and game dev communities.
EVN / OELVNÂ â stands for English Visual Novel and Original English Language Visual Novel. Two terms used for describing Western VNs that are made in English, although EVN is used more frequently nowadays. An EVN/OELVN is specifically a visual novel made in English first, not a visual novel that has an English translation (and was made in a different language first). There are several variations of this, such as JVN meaning Japanese Visual Novel and RVN meaning Russian Visual Novel.
Kinetic novel â a visual novel thatâs linear with few or no choices. Has only one ending. Also called a linear visual novel, linear game, etc.
Game jams â an event where developers have a set amount of time to make a game, ranging from a weekend to several months. Some jams have themes that the games must follow as well as other restrictions while others are more freeform. Nowadays, most jams are hosted on itchio. You can find a list of visual novel game jams here.
Game engine â a piece of software used for developing video games. The most popular ones for making indie VNs in English-speaking areas are RenâPy and Unity, though Tyranobuilder is very popular in Japan for indies.
Text/code editor â when programming, youâll need another piece of software to edit and write code that works with the game engine. Some popular text editors are Visual Studio Code, Sublime, Atom, Notepad, and more.
Character sprite â the individual character art that changes expressions and can move around the screen. Can include multiple outfits, pose changes, and more.
CGs â although it typically stands for Computer Generated, CGs in visual novels typically means the cut scene art where no sprites are shown (unless there's a side sprite on the textbox). CGs are usually reserved for special scenes and are the type of artwork youâd see in a CG Gallery or as promotional artwork.
UI / GUIÂ â the User Interface / Graphical User Interface. This is what the player interacts with such as the textbox, main menu, save / load screen, settings, and more.
ADV mode â the standard reading mode for visual novels, short for Adventure mode. The textbox is located at the bottom of the screen. Popular examples of this are Steins;Gate, AI: The Somnium Files, and Amnesia.
NVL mode â a different reading mode for visual novels, short for Novel mode. The textbox covers most of the screen. Popular examples of this are Fate/stay night, Tsukihime, and Umineko When they Cry.
Dating simulator â dating sims are some of the oldest forms of visual novels and are essentially stat raisers where you spend time with various characters with the goal being to romance them by getting your stats high enough. In Western spheres dating sim has become synonymous with a romance game, where stat raising is not involved, but itâs important to note that dating sims refer to stat raisers a lot of the time. Unlike otome, a dating sim doesnât refer to a specific sexual orientation.
Otome / Otoge â roughly translates to âmaidenâs loveâ and is used to describe games with a female demographic, usually dating sims & romance games which feature male love interests and a female protagonist. Some otome games feature female and other gendered LIs, but male LIs are still the primary focus.
Eroge â an erotic game. If a game has sexual content in it, itâs an eroge. The original Fate/stay night (not the remastered version on Steam) is a popular example of an eroge.
Resources
And now, let's look at some tools and links for actually making visual novels.
Engines & Programming
RenâPy â free visual novel engine
Twine â free text-based game engine (usually used for interactive fiction)
Naninovel â Unity-based tool for making Unity VNs
tiny tools â collection of various game dev tools
RenâEdit Add-On â RenâPy script editing & feedback tool
RenâPy Accessibility Add-On
Feniks RenâPy resources â various add-ons and tutorials by Feniks
Game Jam & Short Dev Advice
Game Jam Survival Guide - Essential Tips and Tricks
Releasing 8+ games (ft. game jams) and when to take a break
making game development backup plans
Advice for Leading VN Game Jam Teams
How to Make a Visual Novel Solo
How to Finish Your Visual Novel
Design
How to Make Visual Novels
Visual Novel Conference Talks
Visual Novel Cinematography & Design
Art Direction & Execution in Visual Novels
Making Impactful, Impressive Character Sprites
Post-production Techniques for VNs
Vimiâs Visual Novel Design
Writing
Writing Interactive â guides for narrative games writers
Visual Novel Conference Talks
Writing Mystery Visual Novels
How to Design Interesting Choices in VNs
The Intrigue of Ambiguity
Artwork
Clip Studio Paint
Krita
FireAlpaca
Medibang
GIMP
FastStone Photo Resizer â batch photo resizer and editor
FotoSketcher â various settings to apply artistic filters to photos
Marketing
How to Market Visual Novels
Marketing Visual Novels FAQ
Marketing Fundamentals for Indie Game Developers
Marketing your first indie game â What we learned from releasing the same game twice
The stairstep approach to indie game marketing
Marketing your Visual Novel for Kickstarter
Visual Novel Press-Kits
Audio
Eric Matyas music & SFX
Vita-chi SFX & graphics
Free Music Archive
Free Sound
dova-syndrome
Misc.
Lemmasoft Creative Commons Forum
itch.io visual novel resources
Google Fonts â free fonts
Uncle Mugen backgrounds
Canva â browser & desktop graphic design tool
Unsplash â free photos
Wrapping Up
all in all, visual novels are a fun medium to explore and play around with. if you want to make something short as a test run, try joining a game jam! if you want to see how varied visual novels can be, try playing some indies from itchio! at the end of the day there's no bad way to start making your own visual novel. hit the ground running and go for it!!
I've been developing visual novels for over 10 years now, blogging about them on my own blog and releasing visual novels through my studio Crystal Game Works. I hope this guide helped shed light on how to get into the medium!
â Arimia
Diabolik Lovers Gothic Dinner