This is a place where I stash stuff I find interesting pertaining to the fandoms I enjoy (my general blog is @whitebeakedraven). Tend to put my main focus on one fandom at a time, but others are definitely sprinkled in as well.
Everything will be tagged with the fandom and the characters that appear.
Sometimes I also write! May it be fics or me divulging some of my headcanons and thoughts.
Lists:
COD creative
DMC creative
These will be updated as I go, so keep an eye on any changes.
In general, hope you enjoy your stay. Wish you a good one!
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Every day I mourn the loss of DMC4!Blue Rose, I feel like it just has an objectively better design, especially since DMC5 cut (almost) all the etchings and design elements which was literally the namesake for the gun so...
GOOD things about Devil May Cry 2 -- the demon designs!
This was the first DMC game Daigo Ikeno worked on, and at least it's given us some pretty great demon designs which, in my opinion, make up for their lack of personality with some unique visual identity! ...As much as they can, for demons who don't have personalities -- like those in the other games.
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This fan essay can also be found on my website here
The Beastheads is the core macguffin of the second DMC novel. Set between DMC 1 and DMC 2, it is a small statuette shaped a bit like a cerebrous, able to show the wielder visions of the past, present, and future, send them into alternate dimensions, and convert human souls into raw magic. Once converted, it serves as a conduit for demons to turn that magic into their own power.
While it does display a capacity for independent action, the Beastheads is, first and foremostly, a tool. Most of its apparent initiative more of a pre-programmed threat response than a sign of sentience. Were it a true, living thing of its own, it would have never empowered Dante, who nearly succeeded in destroying it just hours before, or Chen, who quite literally ate it.
As a strategic asset, the Beastheads utility is obvious. It's a magic battery, something that could just as easily be used to predict an enemy's next move as it could allow for an enterprising demon to pierce deep into the human realm without having to worry about the loss of power caused by the distance from their home.
The only real issue with using it as a harvesting device is how it seems to require it's victim's permission before it can begin consuming them. This could be attributed to a simple need to remain efficient, A resistant victim taking more energy to consume than they would return, but I would say there's a certain degree of sympathy magic at play here as well. The very willingness of the human to give, however ill-informed or misguided, is the key which allows the Beastheads to take.
When interacting with a demonic host, it becomes a game of take versus take instead, something all but the most critically wounded demons would be able to do, as the Beastheads is built to be used, its ability to hold on to its own power is distinctly weak.
Any version of the beastheads that exists can pull information from any timeline that contains any other Beastheads, connecting each to the other in a sort of network that runs off dark magic and human souls. The Beastheads is not limited to merely seeing or revealing alternate timelines, either. When under pressure, it can swallow a target and physically displace them into that timeline, too.
sending something to another timeline is tremendously energy intensive, but allows the statuette to dispose of threats that would otherwise destroy it. If the displaced persons are able to alter the timeline sufficiently, however, they will be rejected as foreign bodies, forced back to their native spacetime along the same thread that sent them there.
This is why Dante and Beryl were ejected from the alternate timeline, despite never laying hands on that world's Beastheads. Defeating Mundus was a change large enough to force them home. Likewise, their lingering connection to the Beastheads in their own dimension meant they were sent back to a location very close to it, which is how they ended up in Chen's lab, where it had been moved while they were away.
One thing that is never touched upon in the book is whether or not the Beastheads is something singular. It could be an artisanal statuette, or it could be one of a set. Something very rare, but replicable.
Personally, I favor the latter option. There's no cannon to support it, but making the Beastheads unique would mean it's stuck in a bit of a mediocre book where it can never be touched again. I've seen a few people use Geryons and OC demons to send DMC characters to other timelines, but I think the including the Beastheads as a core plot macguffin in more things could be a lot of fun.
It can canonically show potential timelines, send people to other dimensions, and confer power on demons or demonic hybrids of any sort. On the same hand, the visions it confers are not perfect, and will attempt to consume any user who is too weak to wield it. There are a lot of stories someone could build around that, enough so that its worth considering how to make more.
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Playing through DMC5 again and I always thought Vergil choosing to turn away from the family portrait while running himself through with his own sword was because he couldn't bare to look at his family while he did it (and I still think that's part of it)... but then I realized that the moonlight from the front door (and the cabinet/closet Eva hid Dante in) is visible in front of him. Meaning he's staring at the place he found Eva's body while essentially killing himself...
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