Creative Elements One - Reflection
Many things have been learned throughout the 12 weeks that made up semester one in the course of Animation. Designing a world is truly no easy feat, and not something one should do entirely on their own. There are times trying to make a world solo in the past were made, but it was never successful, as there is too much to think about for one individual. Teamwork, as has been learned over the last 12 weeks, is essential for every aspect of creating a world, from making the environment, to the characters, the colours, games, storylines - just absolutely everything.
This semester did provide this one with plenty of opportunities to be creative, as that is what is greatly required to create a fictional world that could be used in either a movie, game, cartoon series etc. Concept drawings, a personal favourite, are very important in the development of a world, its environment, and the characters that inhabit that world. It has given one plenty of opportunities to experiment with a wide range of media, both traditional and digital, even with media never experimented with before, which was a great and enjoyable learning curve, and will again happily use in the future for both personal and course related content.
As for creating different aspects of that world, not all caught the interest of this one. The enthusiasm lies mostly in designing characters, which is considered to this one a personal strength; have been drawing characters since childhood - it is somewhat of a passion and a fun pass time. Some parts not too interesting were environmental drawings. It is not something this one cares for too much, to be honest, though, of courses, it was worth experimenting with. It just wasn't the most fun thing to do. And, in this one's opinion, animatics and opening sequenced aren't too enjoyable either. Video editing is not within this one's strengths, and is, at least in this one's opinion, ridiculously stressful. Would happily never want to touch that specific area in animation again.
Teamwork felt like an up and downhill experience. There were those who we mix well with, and others we don't. There are times this one has not put in enough effort, this one can admit, but have also seen times where others, whether in the same group or not, could have done more too. It is, to be honest, a tricky situation to talk about, as this one has learned other  have different views on how they and others either in or not in their team perform in terms of effective teamwork. It was tedious for this one, and often socially straining, but it was doable, and this one was able to communicate effectively at times with the many teammates over the duration of Creative Elements One, which is a big relief; honestly, it was scary for this one at times, but it was certainly a good and worthwhile experience.
To sum it up, a lot of good things were learned and opportunities taken over the course of Creative Elements One. Things learned this one hopes to carry onto future projects in Animation.