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@slorty

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day 254 - hi
day 238 - happy new years!!
Video games, even at their best reviewed and most visible, often feel on the side of power. The big ‘commentary’ game of the year was Mouthwashing, and that game is very intelligent, but still it is a game about the psychology of the oppressor, about how being a shitty guy feels. And how common is that, right? That’s Spec Ops: The Line, that’s Bioshock: Infinite, that’s Hotline Miami, that’s Firewatch, that’s Silent Hill 2, that’s OFF, that’s The Last of Us, that’s Disco Elysium. Introspection and politics from the standpoint of the guy with the gun.
In Noclip’s roundtable best-of-year show, Danny O’Dwyer, the channel’s founder, accuses Anthology of the Killer of having a victim mentality. He says “The reason I like video games is that I see the world as one.” He has the gun. Gaming respects that. Anthology of the Killer does not.
2024 was not the year of the gun. I did not feel, walking humbly into 2025, that I had control over my destiny. Global Warming is not under my control. I am not choosing to make transphobia happen. Anthology of the Killer is about many things, but chief among them is our political reality - that powerful, stupid people are changing our world, that their fears and myopic interests bleed out into our lived experience in ways we can’t realistically change.
It’s a scary situation. It’s a funny situation! Anthology of the Killer has a lot of fun with it. Vengeful ghosts build memorial waterparks. The night college downstairs teaches you how to be a slasher villain. The rich failson of a drinky-bird dynasty starts kidnapping random alt kids he thinks might be serial killers. That zinester you liked now is a consultant/CIA informant.
And yet, at the end of the series, you look back at the totality and just feel terrible. This vision of a future, where the in-group says fuck you and beats down as hard as it can, is succeeding. It is a part of our lives now, online and offline, wherever you are.
I admit these games do lack a vision for a brighter future, but I personally found that refreshing. I did not exit 2024 with hope, but with tenacity. BB does the same. Perhaps both of us have a ‘victim mentality’, but in a year like this one I can’t imagine feeling any other way.
(A short write-up of AOTK for a games of the year list.)

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BB and Morgan in an Anthology of The Devil.
(Felt like drawing my two current favorite videogame heroines, who coincidentally both investigate murders, live in dystopic cities, and come from narrative games that have "Of The" in the title.)
Game: Anthology of the Killer
my anthology of the killer fanart from when i finished it back in january.
bb is such a quaint little creature. i hope she gets a break someday
I wanted to draw her with a chainsawww
Anthology of the Killer

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Billions MUST play Anthology of the Killer
Violence itself can't be the problem, says every antagonist in Anthology of the Killer. The violence has been with us all this time, for all of history, so we can never go without it. Therefore, the problems must be because we are using the wrong kind of violence, because we are applying it incorrectly. Violence has never solved things properly, but violence we must have, so there must be a perfect violence waiting for us just beyond the horizon, a new kind of violence that will make everything feel right, even if it doesn't make sense. We will take all of the resources and manpower and creativity and philosphy and marketing studies at our command and we will apply them all to the study of violence, because it WILL be violence that will make the world right. There is no other way. Economy 1 was founded on violence, economy 2 will be founded on violence. The victims of the violence aren't to be pitied or protected, they're to be congratulated and encouraged and consumed, because violence is necessary and so its victims are serving a purpose.
Anthology of the Killer
was talking about horror films at college and someone nearby brought up "scary episodes of Thomas the Tank Engine" somebody kill me now.
gameoverse seems fun enough. but the cynical feminist in me can't help herself. all the male characters are like, cartoon blobs, which is contrasted strongly by the two major female characters in this pilot, both of whom are hour-glass shaped humanoid women who spend most of their screentime in swimsuits. and like that's not an outright dealbreaker but i *am* staring into the camera with my eyebrows raised.
idk i'm getting really tired of this "connecticut clark and malfina" type shit where male characters get to be Silly Abstract Little Guys but women have to be women shaped. it's this male-as-default thing that i hate where you don't need to add anything to a character design to imply male-ness but the woman better have wide hips and booba or else yknow like idk it's not outright Offensive but it is tiring
how it feels seeing a woman depicted in any media

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whenever I see stuff about SF6 I am reminded of how sexualised the women in that game are, especially compared to the men. Have you seen those summer outfits? Chun Li is showing her entire ass while the men all have a swimming shorts that almost go down to their knees. I know this is the standard everywhere but it still gets to me in SF6 specifically.
shirt that says I HATE WHEN CHARACTERS WITH UNUSUAL BEHAVIOURS AND MANNERISMS DUE TO NEUROLOGICAL DIFFERENCES GET "CURED" AND BECOME "NORMAL" on the front and "bye" on the back
the ONLY time I'm fine with this is when the character is STILL unusual after whatever event changed them, just in a different way. bonus points if they're upset about the change. EVEN THEN YOU (pointing my fingers around at no one) ARE ON THHHIIINNNNN ICE
"but why do you hate this? isn't it a good end to a character's arc?" my actual physical neurological structure deviates from the norm in ways that CANNOT be "fixed" and I like it when characters are like me and can still have fulfilling story arcs and loving friends [:
this includes characters who say things that don't make sense, have memory issues, behave irrationally, and more. I'm talking about characters who represent a wide range of neurological differences. not just autism or adhd!