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shark vs the universe

Origami Around
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Show & Tell

oozey mess
we're not kids anymore.

he wasn't even looking at me and he found me

tannertan36
trying on a metaphor

roma★

祝日 / Permanent Vacation
Today's Document
Aqua Utopia|海の底で記憶を紡ぐ

if i look back, i am lost

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@shakibone
No transphobes allowed, only transborbs.
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Hey. Heyhey. Do me a favor real quick.
If you don't already know you have issues doing so, squat down real quick. Bend your knees all the way and touch the floor. Just make sure you can do it. Okay? For me? And then stand up all the way and make sure you can balance on one foot.
Like. You don't need to blow it into some huge thing. Just. Make sure all your bits and peices still work the way you think they do.
Can you turn your head to look behind you without twisting your shoulders? What about standing on your toes? If you sit down on the floor can you get back up without using your hands?
If there was ever a tumblr post worth sending to your mom, it's this one.
Just saying, bodies are a use it or lose it kinda thing.
okay so every time I see this post crop back up in queues and notifications I end up thinking about it. Because I made the post and even I'm still doing the thing where I read the post about maintaining range of motion in my delicate meatsuit and I nod and hmm and think yeah that's a good idea and then dont move from where I'm curled up shrimp style staring at the nightmare rectangle.
So like. Thinking real hard about moving doesn't count as moving. Major bummer. Anyways. Joints.
If your answer to any of those was "no", I cannot emphasize enough that this isn't just "bummer, guess it's gone forever". You can get that mobility back, it is actually very achievable with the right modifications for your level!
This is the very simple "starting from zero muscles" program I followed, highly recommend it or something similar:
Explore our hybrid calisthenics programs to build strength, muscle, and help lose fat with adaptable routines for all fitness levels. Achiev
@hybridcalisthenics
So a couple days ago, some folks braved my long-dormant social media accounts to make sure I’d seen this tweet:
And after getting over my initial (rather emotional) response, I wanted to reply properly, and explain just why that hit me so hard.
So back around twenty years ago, the internet cosplay and costuming scene was very different from today. The older generation of sci-fi convention costumers was made up of experienced, dedicated individuals who had been honing their craft for years. These were people who took masquerade competitions seriously, and earning your journeyman or master costuming badge was an important thing. They had a lot of knowledge, but – here’s the important bit – a lot of them didn’t share it. It’s not just that they weren’t internet-savvy enough to share it, or didn’t have the time to write up tutorials – no, literally if you asked how they did something or what material they used, they would refuse to tell you. Some of them came from professional backgrounds where this knowledge literally was a trade secret, others just wanted to decrease the chances of their rivals in competitions, but for whatever reason it was like getting a door slammed in your face. Now, that’s a generalization – there were definitely some lovely and kind and helpful old-school costumers – but they tended to advise more one-on-one, and the idea of just putting detailed knowledge out there for random strangers to use wasn’t much of a thing. And then what information did get out there was coming from people with the freedom and budget to do things like invest in all the tools and materials to create authentic leather hauberks, or build a vac-form setup to make stormtrooper armor, etc. NOT beginner friendly, is what I’m saying.
Then, around 2000 or so, two particular things happened: anime and manga began to be widely accessible in resulting in a boom in anime conventions and cosplay culture, and a new wave of costume-filled franchises (notably the Star Wars prequels and the Lord of the Rings movies) hit the theatres. What those brought into the convention and costuming arena was a new wave of enthusiastic fans who wanted to make costumes, and though a lot of the anime fans were much younger, some of them, and a lot of the movie franchise fans, were in their 20s and 30s, young enough to use the internet to its (then) full potential, old enough to have autonomy and a little money, and above all, overwhelmingly female. I think that latter is particularly important because that meant they had a lifetime of dealing with gatekeepers under our belts, and we weren’t inclined to deal with yet another one. They looked at the old dragons carefully hoarding their knowledge, keeping out anyone who might be unworthy, or (even worse) competition, and they said NO. If secrets were going to be kept, they were going to figure things out for ourselves, and then they were going to share it with everyone. Those old-school costumers may have done us a favor in the long run, because not knowing those old secrets meant that we had to find new methods, and we were trying – and succeeding with – materials that “serious” costumers would never have considered. I was one of those costumers, but there were many more – I was more on the movie side of things, so JediElfQueen and PadawansGuide immediately spring to mind, but there were so many others, on YahooGroups and Livejournal and our own hand-coded webpages, analyzing and testing and experimenting and swapping ideas and sharing, sharing, sharing.
I’m not saying that to make it sound like we were the noble knights of cosplay, riding in heroically with tutorials for all. I’m saying that a group of people, individually and as a collective, made the conscious decision that sharing was a Good Things that would improve the community as a whole. That wasn’t necessarily an easy decision to make, either. I know I thought long and hard before I posted that tutorial; the reaction I had gotten when I wore that armor to a con told me that I had hit on something new, something that gave me an edge, and if I didn’t share that info I could probably hang on to that edge for a year, or two, or three. And I thought about it, and I was briefly tempted, but again, there were all of these others around me sharing what they knew, and I had seen for myself what I could do when I borrowed and adapted some of their ideas, and I felt the power of what could happen when a group of people came together and gave their creativity to the world.
And it changed the face of costuming. People who had been intimidated by the sci-fi competition circuit suddenly found the confidence to try it themselves, and brought in their own ideas and discoveries. And then the next wave of younger costumers took those ideas and ran, and built on them, and branched out off of them, and the wave after that had their own innovations, and suddenly here we are, with Youtube videos and Tumblr tutorials and Etsy patterns and step-by-step how-to books, and I am just so, so proud.
So yeah, seeing appreciation for a 17-year-old technique I figured out on my dining-room table (and bless it, doesn’t that page just scream “I learned how to code on Geocities!”), and having it embraced as a springboard for newer and better things warms this fandom-old’s heart. This is our legacy, and a legacy the current group of cosplayers is still creating, and it’s a good one.
(Oh, and for anyone wondering: yes, I’m over 40 now, and yes, I’m still making costumes. And that armor is still in great shape after 17 years in a hot attic!)
Hang on a minute. I recognize the name “penwiper”. Let me check– Ok, yeah, I’ve heard of this person.
OP also invented armsocks.
Y'all might have noticed that your friendly community moderator has been slacking a bit lately. No updates. No organizing. What the heck was
OP I have been thinking about YOUR IMPACT since 2011. Do you know what you did for Homestuck lmao
Another example of a foundational internet text that millions of people don’t know was so influential.
so what all of this proves is that the mere act of reporting is not allowed if you're transfem, on top of how already restrictive it is in every way except for the ways anyone else can use it to kill your blog you just cant send reports without getting killed for it, this month has been awful for it regardless like ive witnessed so many terminations this month alone like is this what pride month on the supposed queerest place on the internet looks like?
hey rememsber when i appealed the explicit flag on a post and they terminated my account for explicit content before accepting my appeal so i appealed the termination because wtf right and they responded by denying the appeal, lying about why i was terminated, terminating my already terminated account a second time to change the termination reason (to one i can't appeal!), then upgrading the termination from an account deactivation to a postmortem full account nuke?
remember when the exact same thing happened to the next account save for the fact that i didn't even have any posts that were flagged explicit when they terminated me for explicit content?

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the tags on this post do not disappoint
"if you ship zukka where's suki" dont worry i worked out a completely flawless solution
I have started following the journey of a German soccer fan in the US for the world cup
@laeffy the euros have found buc-ee's
My Favourite Part of The Gameoverse Pilot:
As a game dev I had to rewind this moment multiple times, because they've used actual Unreal Engine style graph-coding for the shield's wiring layout, and made sure it actually MAKES SENSE! The shields aren't working because someone made an actually believable wiring mistake, and the way we see Kaboodle rewire everything is accurate, too! Someone over on Reddit was kind enough to label the specific nodes being used:
But what REALLY delighted me was how Kaboodle's technobabble here isn't babble! He's accurately describing a REAL rendering problem that goes on to have ACTUAL impacts! Allow me to break down the terminology, then explain what exactly he's saying:
"Texels" are a texturing technique used to render surface details on textures, and are generally used when you need to overlay an effect on top of a texture, like making something look wet/dirty, or in this case making the shield's texture display impact/damage effects when it gets hit. It's important texel density matches the underlying texture's "scale topography," because otherwise the visuals won't line up or scale properly. "Pre-baking" meanwhile refers to the technique of having the game engine run all the necessary calculations for an effect BEFORE the game runs, so you don't slow down the game by trying to calculate that stuff during gameplay. The trade-off of this technique is that every time the developer modifies an effect (like fixing the shield's faulty wiring) they have to take the time to re-bake it. "LOD" means "Level of Detail," and it's a technique where you create multiple versions of a texture/model with different levels of quality and swap between them depending on how close the camera is. This ensures you don't waste resources rendering fancy details the player is too far away to even see, but the trade-off is that they increase baking time, since instead of calculating one model/texture for each asset, the engine needs to calculate several models/textures of varying quality.
SO! What Kaboodle's saying here is that after he's done rewiring the shield's code, they'll either need to re-bake all its visual effects, OR figure out how to make all those effects cheap enough to run in real time without heavily impacting how they look. Both options take time which they currently don't have, and Kaboodle's concerns are immediately proven right when the ship gets shot down before the shields can finish rendering.
What's craziest to me is that they didn't HAVE to do any of this. For 98% of viewers, it's just technobabble and an indecipherable mess of wires. Ross and his team took the time to do this specifically for the few people like myself who'd recognize it, and that sort of attention to detail runs all throughout the pilot. Like if you pay attention during Flapper's gameplay segments and boss fights, you can see actual thought went into his game's design and mechanics. We always see a mechanic get introduced in a level before it becomes the necessary way to defeat a boss, and the final battle with Snappers uses ALL the game's previously-established mechanics! They don't just say it's a video game, they actually make it WORK like a video game!
new name

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For anyone wondering, the PhD student's name is Myra Cheng.
Here's a link to an article about the study from the Stanford Report: link.
Across three preregistered studies, participants interacting with sycophantic AI became more convinced of their own rightness and less willing to repair relationships. Yet at the same time, participants rated sycophantic AI models as higher quality, more trustworthy, and more desirable for future use, which may explain why this behavior has persisted despite its harmful impacts.
Myra Cheng et al. "Sycophantic AI decreases prosocial intentions and promotes dependence." Science 391, eaec8352 (2026).
am i allowed to say kill all trillionaires or is that too specific of a threat
Kill elon musk. This is a command.
did anyone else see that seal that just ended up on the street in connecticut
No place for a little seal
Which of these would surprise you more to find on the doorstep?
Fairy
Seal
frustrating when you are talking about folklore as the narratives a particular culture tells itself about itself and then someone else is talking about folklore as a dnd monster manual

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panels from the adventure time oni press comics, issue 26
the cutest girl in the world