ζι εΏ
Alisa U Zemlji Chuda

Origami Around

Product Placement

Discoholic πͺ©
Jules of Nature
2025 on Tumblr: Trends That Defined the Year

romaβ

JVL
trying on a metaphor
we're not kids anymore.
Peter Solarz
RMH

β
Xuebing Du
will byers stan first human second

Kiana Khansmith
cherry valley forever

Kaledo Art
One Nice Bug Per Day

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@sarriakadijah
ζι εΏ

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looked at so many photos of people hugging cows for this one
ardbert my goat
MISTER EORZIA 2.0 GRAND FINALE
WELCOME EVERYONE TO THE FINALE WE HAVE OUR LAST MATCH THAT WILL LAST MORE THAN ONE DAY TO GIVE EVERYONE THE TIME TO THINK ABOUT THIS AND VOTE FOR THEIR FAVES.
ON THE RED CORNER.... LOVELY, SWEET, CUTE AND BRAVE OUR LITTLE G'RAHA
ON THE BLUE CORNER, HANDSOME, TRAUMATIZED, BELOVED AND A FIGHTER, ARDBERT
THE TIME HAS COME TO ASK FOR ONE LAST TIME....
WHO'S THE BEST BOI?
G'RAHA
ARDBERT
everyoneβs always like if you engage with the story it pays off in shb and ew but it imho it pays off in a much more tangible way far earlier in sb if you gaf about Arenvald (him talking to Aβaba and Aulie while everyone else is congratulating you is one of my favorite parts of the game), if Gallien saying you might not remember him but he remembers you means anything before the summoning of shinryu (heβs also an oft-unmentioned part of the drk quests), if doing the For Wilred questline and walking back with Bertliana to Ala Mhigo means anything to you. and to possibly do that you gotta engage a little with the world beyond the parts that boost your wolβs personal angst portfolio
Obsessed with how some people get so attached to their own headcanons that they get mad when they see a character presented as they are in canon
via @ourlordapollo

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I am to the point where the raid boss intro cutscenes ought to be made unskippable, and I am not kidding.
Thanks for the adventure!
(also available as a postcard)
(ArdbertWoL) βI wish we couldβve stayed like this for just a moment longerβ
I dunno how describe it, but not pulling Phleg, Xande and Cloud of Darkness before the sprouts are done with their cutscene and in position with the rest of the group feels like an FFXIV version of the shopping cart litmus test.
It's not just CT. It's every fucking raid now. I was in first wing of Ivalice the other day, had a first time CS and the tank pulled. Then from the chat, paraphrased:
'some people just want to get the tomes and get the fuck out'
...okay so if you're in a rush, why the fuck did you sign up for a roulette? Alliance raid roulette? Why are you even trying to possibly speedrush something that with x amount of other random people has the possibility of taking a significant amount of time depending on everyone's else's level of skill or multiple wipes? There are other ways to get the mogtomes, go do those instead of inflicting your poor ass time decisions on the rest of us.
This kind of shit is the reason why we got unskippable cutscenes for the ending of ARR MSQ. Because people kept fucking rushing newbies. I was one of them. I didn't get to see any of those cutscenes until they became unskippable.
Have some fucking manners. Wait for newbies. Otherwise if we possibly get hit with unskippable cutscenes for every single raid don't fucking complain.
Merchant's Tale from FFXIV, Part 1
Credit where credit is due. FFXIV's latest Variant Dungeon, Merchant's Tale, came out this week in Patch 7.45. There's been a lot of well-deserved criticism levied towards it already, because some of the most prominently marketed aspects of this new release - the gear, some of the bosses, etc. -- have been Orientalist caricatures that are demeaning, racist, and frankly rather disappointing. It's obvious why this is (sex sells and Disney's Aladdin sells; hence the "exotic" belly dancer gear, the blue genie of the lamp, the flying carpets, etc.), and I won't rehash those points here because that isn't the focus of this post.
The point is this: there's been some actual research & work that's gone into Merchant's Tale, and those facets should be recognized and praised and discussed, even as we are justly and rightfully denouncing the aforementioned Orientalism. I'm an Iranian-American; I may not be the best person to speak on this on account of how I am diaspora, but my grasp of Farsi/Persian and my cultural upbringing gives me enough background to recognize the work that Creative Unit 3 did put into this latest release. It's my personal belief that we should be encouraging more and better representation, not less and worse, and until matters & industries & reach improve enough that we can enjoy homegrown representation developed in the countries best suited to represent themselves, we ought to give companies feedback to encourage them to do better (hire natives and first language speakers, do their research, understand what not to do, etc.) rather than to become entirely avoidant ("why bother with representing this culture when we'll only get slammed for it") or, worse, to start disregarding our feedback entirely in favor of what sells best. There's enough good representation in Merchant's Tale that it's worth not losing sight of it, and I'm going to be covering all of those things in this post.
Be warned: spoilers await you.
Finally, before we start: please pray for the people of Iran.
Merchant's Tale from FFXIV, Part 2
More Farsi, coming through!

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ππ©π¦ ππ©π’π³πͺπ°π΅ ffxiv Β· Alphinaud, Alisae Β· γ’γ«γγ£γ, γ’γͺγΌγΌ Tarot Art Card series
My artwork for the FFXIV EU Fanfest Art Contest, based on the intro to Shadowbringers, one of the most memorable scenes in the whole game for me. I'm so happy to be chosen as a finalist!
I spent a very long time on the details of this piece, including various flora and fauna from around Lakeland. I remember looking up through the trees from the first place you wake up, seeing vines hanging down and birds flying overhead. The place is so strange and deeply affected by the everlasting light, and yet still full of life that has survived in spite of these conditions... And then, there is the Crystal Tower rising above the hills in the distance, a familiar beacon standing out against the unsettling sky.
For me this moment represents so much of what I adore about the experience of this game and it's one I'll never forget.
In the fan favorite expansion of critically acclaimed MMORPG Final Fantasy XIV, Shadowbringers, at one point you go to the DMV. Not a regular DMV either. It's a ghost DMV. It's the bittersweet memory of a long dead civilization's DMV crafted from the mind of the only surviving member of that civilization, who is apparently the kind of guy who takes great comfort in meticulously recreating the fucking DMV. And you have to wait in line, despite the fact that you and your companions are the only living beings there and everyone else is a ghost. At the ghost DMV. Because that's what you do at the DMV, obviously.
And the guy's dead wife is there. At the ghost DMV. The dead wife is a ghost and he's the ONLY ghost who knows he's a ghost. In the ghost DMV. You make friends with the guy's dead wife (while waiting in line) (at the ghost DMV) and he tells you that the lunatic immortal wizard who's making you defeat his seven evil bureaucratic processes while you die of magic cancer before you can even fight him directly is really just a silly sentimental fella.
Then in the next expansion you get to live through the dead wife flashbacks yourself. You get to meet the dead wife when he's alive in the past, outside of the DMV. And it turns out he works at the real DMV, in the past. And he has pink hair. And he and the past-self version of the insane immortal wizard (who sent you to the ghost DMV) pull off a sick prank to help you close the timeloop.
Later, you run into the dead wife's real ghost on the moon, which is actually a spaceship full of immortal bunnies.

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I think "In From the Cold" would have been infinitely better if Zenos got kicked out of your body by Ardbert not some arbitrary timer.
Let my bro be on screen again, if only as an internal force. Let Zenos be confused as to why he's not alone when he gets in your literal head.
I will not be taking questions at this time *walks off stage*